| Golden Egg||Romi||Finally, an editor for Yoshi’s Island with graphics! You can edit a whole lot of stuff, like:
• Objects and sprites
• Screen exits
• Anything in the level header •
This is only a beta version, released for C3. It’ll only kee….||Level Editors||SNES||Super Mario World 2: Yoshi’s Island||Win||0.005||05 Dec 2010|
|GESTLog||KingMike's Translations||UNOFFICIAL modification of the GB/GBC emulator GEST to include an option to log executed Z80 code to a file. This is a WIP beta. Still needs work.
Be sure to pick up the full original release at the [url=http://koti.mbnet.fi/gest_emu/]author’s ….||Debuggers / Special Emulators||GB||Multiple Games||Win||.85d||08 May 2005|
| Gens Tracer||g8z et al||This is a primitive tracing emulator based off of Gens 2.12a. But don’t let that fool you; this thing is phenomenal. I highly recommend it for Genesis hackers looking to see what’s happening at the assembly level.||Debuggers / Special Emulators||GEN||N/A||Win||2.12aR2||06 Jun 2006|
| Gens KMod||Kaneda||This is quite possibly the best Genesis emulator for development and hacking. It has everything you could possibly want except for the two most important things (in my opinion): a tracer and an interactive debugger. The author has said that the way G….||Debuggers / Special Emulators||GEN||N/A||Win||2.12a 0.7.||08 Dec 2015|
| Generic PSF Utility||MarkGrass||GenPSF is a utility for easy creation of PSF (Portable Sound Format) audio, using SEP, SEQ or VAG data and a built-in audio driver.
Combined with built-in driver functionality, the easy-to-use GUI allows for complete bypass of ‘PSF-o-Cycle….||Sound||PSX||N/A||Win||184.108.40.206||21 Jun 2014|
|gen-cksum||TravistyOJ||gen-cksum is a Sega Genesis/MegaDrive checksum checker/fixer written in python. Since it is written in python, it is OS independent, does not require a GUI to use, can be scripted against, and is completely open source, so feel free to use it at the….||Patching||GEN||N/A||Indep||1.0||12 Mar 2015|
| Geiger's Snes9x Debugger||Geiger||A special version of SNES9x with advanced SNES debugging features for real time debugging and tracing. This is a must have tool for more advanced SNES hacking.
This version fixes dma read/write breakpoints, and expands dump support. See the relea….||Debuggers / Special Emulators||SNES||N/A||Win||Mark 10 R2||05 Feb 2010|
| GearTool w/ Source Code||snarfblam||Here is an editor for metal gear which allows you to edit sections of the maps within the game. The program is very bare-bones at the moment and is limited in what you can do for the mean time. Source code is also included for those who wish to furth….||Level Editors||NES||Metal Gear||Win||0.1b||13 Aug 2011|
| GCRebuilder||bsv798||GameCube Rebuilder a tool for editing Nintendo GameCube images.
- extact (export) files and folders from image;
- replace (import) files in image;
- make (rebuild) a new working image from previously extracted image’s file….
|Miscellaneous||GC||N/A||Win||1.1||19 Sep 2016|
| GByeBye||Odin||GBB or GByeBye is a program that allows you to decompress Gameboy Advance LZ77(for a moment). Specifically, data called from the GBA BIOS routines.
It comes configured to uncompress some graphical data from [GBA]Advance Wars 1.1 as an example.
….||Miscellaneous Graphics Tools||GBA||N/A||Indep||0.1||06 Mar 2007|
| GBRead||Silenthal||A program for the disassembly (and limited reassembly) of GB/GBC files. It can also be used to outline the structure of code and data.||Assembly Tools||GB||N/A||Win||r16.02||07 Nov 2012|
|gba_dumper||attilathedud||gba_dumper is a set of utilities designed to make text modifications for Game Boy Advanced (gba) roms easier. Since gba games don’t use ASCII and instead each use their own homebrew-encoding, gba_dumper streamlines the approach of translating ro….||Data Extraction / Insertion||GBA||N/A||Indep||1.0||31 Aug 2016|
| GBADecmp||Parasyte||This program can extract LZ77,RLE and HUFFMAN and can insert LZ77 and RLE.||Miscellaneous Graphics Tools||GBA||N/A||Win||1.0||20 Nov 2004|
| GBA Multi DeCompressor||Mat||This program extracts/inserts data compressed with the Bios’ LZ77 compression. It can extract directly from an address or you can feed it a VBA SWI-log.||Miscellaneous||GBA||N/A||Win||0.3 Beta 2||21 May 2004|
| Gameboy Assembly Editor||JigglyPuff||This program is a little buggy, but it can do some useful things. It let’s you write/replace asm instructions without disassembling and reassembling. It also offers various search features; byte, instruction, offset and supports no$gmb .sym file….||Assembly Tools||GB||N/A||Win||0.1||12 Nov 2001|
| Frogslator||ryanbgstl||This is the dialog editing utility used to create the first translation of Kaeru no Tame ni Kane Wa Naru. It requires the original Japanese ROM. Please note that the preview is accurate for most, but not all, lines.
Source code: ht….||Game Specific||GB||Kaeru no Tame ni Kane wa Naru||Win||1.02||05 Oct 2016|
| Four Swords Adventures Sprite Converter||JaytheHam||A Windows GUI program to convert sprites from the GameCube game “Four Swords Adventures” to a more PC friendly format.||Miscellaneous Graphics Tools||GC||The Legend of Zelda: Four Swords Adventures||Win||1.0||22 Apr 2011|
| Fledermaus||Tower Reversed||Fledermaus (ffldm.exe) is a fairly comprehensive rom editor for Final Fantasy Legend and Makai Toushi Saga (on the Gameboy).||Level Editors||GB||Final Fantasy Legend||Win||1.00||27 Jul 2016|
| Final Fight 3 SNES Decompressor||Proton||This utility can decompress image data from Final Fight 3 for the Super Nintendo (ROM should be without header).||Compression / Decompression||SNES||Final Fight 3||Win||alpha||03 Nov 2014|
| Final Fight 3 SNES Compressor||Proton||This utility can compress image data from Final Fight 3 for the Super Nintendo.||Compression / Decompression||SNES||Final Fight 3||Win||alpha||03 Nov 2014|