| Zelda II Overworld Map Editor (Beta 1)||sleepy||Zelda II Overworld Map Editor Beta 1
Programmed by Shawn M. Crawford [sleepy] using C#
First Release - Beta 1
This is BETA. There are some huge bugs but the program is functional. See the bottom of this readme for the known bugs. I was bet….||Game Specific||NES||Zelda II: The Adventure of Link||Win||220.127.116.111||13 Sep 2010|
| Zelda II Side View Editor||njosro||A fully-featured side view editor for Zelda 2!
Read the user manual or you won’t know what you’re doing!
- You can change all terrain data.
- You can move objects by drag-and-drop. The editor automatically rearranges them.
|Game Specific||NES||Zelda II: The Adventure of Link||Win||0.8.2||05 May 2017|
| Millie||Labmaster||This is a command line utility that allows you to extract and re-insert questions for several versions of “Who Wants To Be A Millionaire?” (See readme for details.)||Game Specific||GBA||Who Wants to Be a Millionaire?||Win||1.0||02 Jan 2006|
| CrygorTool||scupizzaboy||Editor for WarioWare D.I.Y. MIO and savefiles.
Certain versions of Windows may state that it requires ….
- Edit MIO microgame/music/comic headers
- Export/import MIO from WarioWare D.I.Y. savefiles
|Game Specific||NDS||WarioWare D.I.Y.||Win||0.2.2||10 Apr 2010|
| miotool||Yasu Software||Save editor and MIO viewer for WarioWare D.I.Y/Made In Ore.
You may want to use an equivalent tool….
- Extract and import MIO files from savefile
- View some header information of MIO files in save
|Game Specific||NDS||WarioWare D.I.Y.||Win||1.1||06 May 2009|
| mioedit||Yasu Software||Allows you to view and replace all the separate elements from a microgame or comic with your own bitmaps.||Game Specific||NDS||WarioWare D.I.Y.||Win||1.0||10 May 2009|
| WarioWare D.I.Y. Editor||bobmcjr||A MIO and save editor for WarioWare D.I.Y.
- Extract and import MIO files from WarioWare D.I.Y and WarioWare D.I.Y Showcase savefiles
- Modify save file to unlock medals, games and comics
|Game Specific||NDS||WarioWare D.I.Y.||Java||1Q||26 Apr 2013|
| Wario Land 3 Level Editor||Drenn||This is a level editor for Wario Land 3. Enjoy.||Level Editors||GB||Wario Land 3||Java||0.5||02 Oct 2012|
| Thunder Force 3 Compression tools||oostyx||Compressor and decompressor for Thunder Force 3.
Can extract, decompress & recompress all art of the game.||Miscellaneous||GEN||Thunder Force III||Win||1.0||06 May 2011|
| Spike McFang de/compressor||Gemini||This is a program for extracting or reinserting compressed graphics found in “The Twisted Tales of Spike McFang” (US).
It comes in the form of C++ sources for documenting how the compression works, all packed as a Visual Studio 2015 proj….||Compression / Decompression||SNES||The Twisted Tales of Spike McFang||Win||1.0||26 Jun 2017|
| The Lost Vikings Archive Manager||Lab 313||“The Lost Vikings” Archive Manager allows you to extract and to insert compressed and non-compressed data from/into ROM.
“First Word” can be explained as: a) if it contains 0×0000 or value that = 0×7000, then such archive is no….||Compression / Decompression||GEN||The Lost Vikings||Win||1.1||26 Mar 2015|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| SceneNavi||DigitalZero Domain||SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||v1.0 Beta ||07 Apr 2014|
| Four Swords Adventures Sprite Converter||JaytheHam||A Windows GUI program to convert sprites from the GameCube game “Four Swords Adventures” to a more PC friendly format.||Miscellaneous Graphics Tools||GC||The Legend of Zelda: Four Swords Adventures||Win||1.0||22 Apr 2011|
| Hyrule Magic - Unofficial Update||SunGodPortal||This us an unofficial update of Hyrule Magic by SunGodPortal. It features improvements to the sprite/item menu. It fixes the sprite/item names that were either unlabeled, mislabeled, poorly organize….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||01 Feb 2016|
| Zelda Story Editor||Scucci||A program to view and edit the palettes on the Legend of Zelda story text. When you’re done editing the story to your liking, create the IPS and patch your .nes file with the generated IPS. I recommend LunarIPS but any IPS patching program shoul….||Miscellaneous||NES||The Legend of Zelda||Win||1.2||03 Mar 2017|
| Zelda NPC Text Editor||Scucci||Just a little program to help edit the NPC’s text in The Legend of Zelda (NES).
To use this just load a LoZ .nes file. Use the drop down menu to show the string you want to edit. In the bottom right of the text window there will be a few numb….||Script Extraction / Insertion||NES||The Legend of Zelda||Win||1.0||20 Mar 2017|
|MRG Manager||NoOneee||This program allows you to create, extract and replace files on MRG archives, used by the game Legend of Dragoon.
Source code is included.
See the README for more information.
- Extract all files from mrg_file.bin….
|Data Extraction / Insertion||PSX||The Legend of Dragoon||Win||1.1||07 Nov 2016|
| DizzyEdit||Grimm||Easy to use map, items and enemy editor for The Fantastic Adventures of Dizzy. Unfortunately missing tables with rats, fishes, key items, stars and mini games maps (boubbles, trolley, river).
Archive is a repack of original release. Contain compil….||Level Editors||NES||The Fantastic Adventures of Dizzy||Win||alpha||29 Jul 2006|
| Terranigma Data Reader||Road||Terranigma Data Reader
Commandline tool written in php to extract itemnames, magic rings, armor and weapons stats from Terranigma (SNES), supports all language versions (with autodetection). Also able to extract raw data from the rom. Windows Exec….||Data Extraction / Insertion||SNES||Terranigma||Indep||1.1R||27 Nov 2019|