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(1 to 20) of 348 Results
Title AscendingAuthorDescriptionCategoryPlatformGameOSVerDate
Screenshot (LZKN) Konami LZ Compression ToolsLab 313This is the package of Konami’s LZ77 compression tools for Sega Genesis / Mega Drive. Source code: https://github.com/lab313ru/lzkn Releases: https://github.com/lab313ru/lzkn/releases Compression algorithms a….Compression / DecompressionGENMultiple GamesWin1.223 Dec 2015
Screenshot 1964 Tracerg8z et alA custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….Debuggers / Special EmulatorsN64N/AWin0.8.316 May 2006
Screenshot 4BPP SMS/GG/WSC to Neo-Geo Sprite Converterfreem4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites. Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….Miscellaneous Graphics ToolsMultipleN/AIndep1.003 Jun 2015
Screenshot 7th Dragon Translation KitPokeytaxAs promised, I’m uploading the translation tools I developed for this game. You will need to extract files from the game using Crystal Tile 2 or similar, place them into a root directory, run the “Create” macro in each spreadsheet, which bui….Script Extraction / InsertionNDS7th DragonWin1.0008 Apr 2014
Screenshot A22IMartin KorthThe assembler included in no$gmb. This is compatible with both the Z80 instruction set as well as the Gameboy specific instructions.Assembly ToolsGBN/ADOS1.021 Mar 2001
Screenshot Advance Palette Editor [APE]HackMewA program to edit palettes in GBA ROMs. Handle LZ77 compressed palettes. Allows you to both enter manual address and search for palette as well.PalettesGBAN/AWin1.3.329 Sep 2007
Screenshot Advance Wars - Campaign EditorSalvadorC17The Advance Wars campaign editor allow to edit units and Commanders from each campaign scenario, to create new difficulties and strategies, no extra map data can be changed.Level EditorsGBAAdvance WarsWin1.002 Feb 2017
Screenshot AdvanceMapLU-HO PokéThis is an editor for all Pokémon games for the Gameboy Advance. It can make new maps and more. The program is compatible with all language releases and the program itself can use any language. More info and old revisions can be found [url=http:/….Level EditorsGBAMultiple GamesWin1.9520 Mar 2011
Screenshot Advent - Integrated SNES Debugger PluginMathOnNapkinsImporant: While it could be used by a novice SNES 65c816 hacker, this set of tools is primarily aimed at experienced users that are jaded with the SNES debugging status quo Advent is a plugin for Notepad++ that bridges the gap between the textual ….Debuggers / Special EmulatorsSNESN/AWin0.1006 Oct 2010
Screenshot Adventures of Lolo: Password generatorTFGPassword generator for the game: Adventures of Lolo. Coded in C (source included). Includes documentation for the 6502 code that validates the passwords in the game.Game SpecificNESAdventures of LoloIndep1.001 Dec 2008
Screenshot AFS PackerPacoChanAFS Packer can extract the files of an AFS archive to a folder, or generate a new AFS archive with the files inside a folder. The AFS format is used in many games. Many of them from Sega. The program requires the .NET Framework 3.5. Changelog: ….Compression / DecompressionN/AN/AWin1.118 Jun 2012
Screenshot Agavemaster higginsThis is an editor for levels of Adventure Island 3. Currently edits enemy data (position and appearance), scene data (change one screen to another) and Higgins (the hero) initial vertical position. Has support for bank changing to choose enemies and ….Level EditorsNESAdventure Island IIIJava1.2116 Apr 2008
Screenshot Agentgeo's Pointer CalculatorAgentGeoHere is a tool for you all. The Pointer Calculator, a nifty little multi-game tool that calculates pointers. Currently it is written in C# (.NET), but I am working on re-writing it in Pascal/Lazarus or Java. Features Calculate pointers for: ….PointersMultipleN/AWin1.026 Aug 2011
Screenshot Apache3Player98198Apache3 is a disc image editor which allows you to extract files from an image and reinsert them without rebuilding the image. Apache3 is a multi-format supporting program that can handle image files in the following formats:
  • PSX….
MiscellaneousMultipleN/AWin3.10.6b03 Sep 2013
Screenshot AppleJuiceMega-DogA G.I. Joe Level Editor.
  • Version 0.4.1 fixes the capability to edit stages 2 and above.
Level EditorsNESG.I. JoeWin0.4.123 Feb 2013
Screenshot ARCToolFluffyQuackArctool lets you unpack and repack all the ARC files in the game (these are container files containing all the game assets). And it can also convert some specific file formats used by the game such as TEX (textures), XFS (used for defining various ga….Data Extraction / InsertionPCN/AWin0.9.4317 Apr 2016
Screenshot armipsKingcomA Rom Hacking friendly PSX, GBA and NDS assembler with support for overlays and several other neat features. The full MIPS R3000 and ARM7/ARM9 instruction sets are implemented. Unlike other available assemblers, it doesn’t erase existing files. ….Assembly ToolsMultipleN/AWin0.7d01 Apr 2013
Screenshot AsarAlcaroAsar is an assembler, intended to replace xkas. It has fixed all known bugs with xkas and added many new additional commands and improvements. It maintains a compatibility mode to assemble legacy xk….Assembly ToolsSNESN/AWin1.3513 Dec 2012
Screenshot ASM6loopyASM6 is a command line assembler targeting 6502 processors. It was written for NES development, but is not geared to any system in particular and should be compatible with anything that uses a 6502. The assembler has a flexible syntax, supports local….Assembly ToolsMultipleN/AWin1.612 Dec 2012
Screenshot Asm6#snarfblamAsm6# is a conversion of ASM6 from C to C#. In theory, the program should behave exactly the same. However, since the code is in C#, it should be simple integrate the assembler into a C# or VB program and even hook into the assembler’s internals….Assembly ToolsMultipleN/AIndep0.104 Dec 2011
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