| PSX-MODE2||CUE||PSX-MODE2 version 2011-09-10
Simple command-line tool to replace files in a PSX CD image:
- update the file
- update the file folder
- update the path tables
- update all file/folder LBAs
|Miscellaneous||PSX||N/A||Win||v20110910||Int||10 Sep 2011|
| NINJA Patcher||D||Flexible patching format with file validation that makes ROM format problems a thing of the past. Supports NINJA 2.0, IPS, PPF 1.0/2.0/3.0, FFP, PAT, and GDIFF patches
This program was written by Derrick Sobodash and is the latest/last version tha….||Patching||Multiple||N/A||Win||v2.0 - Jul||Beg||26 Jul 2006|
| Mario 64 Level Importer v13||messiaen||Coupled with Toad’s Tool 64, this tool will allow you to easily make full hacks of Super Mario 64.
- Replace any of the original levels with Wavefront .obj files
- Select Object Banks
- Map textures t….
|Level Editors||N64||Super Mario 64||Win||v13||Beg||None|
| Bitmap Font Builder||Thom Wetzel, Jr.||This allows you to create a bitmap of any windows font. Supports smooth or regular fonts with width table exporting as well. Very useful.||Miscellaneous Graphics Tools||NA||N/A||Win||v1.9.9||Int||None|
| Gensida Debugger||Lab 313||Gensida - a debugger plugin for IDA based on Gens r57shell mod that allows you to debug Sega Genesis/Megadrive ROMs.
GitHub source code: https://github.com/lab313ru/Gensida
GitHub releases: https://github….||Debuggers / Special Emulators||GEN||N/A||Win||v1.2.1||Adv||23 Dec 2015|
| X816 Assembler||minus||X816 is an assembler that generates machine code for the
Super NES, or more specifically the 65816. X816 is based
mainly on the assemblers seen on the C64/128 but with a few
additions to bring it up to speed for the SNES.
X816 supports the com….||Assembly Tools||Multiple||N/A||DOS||v1.12f.199||Adv||08 Mar 1997|
| PsxIda IDA PS1 Debugger||Lab 313||What is it: this is a debugger plugin for IDA, that allows you to debug your most loved games for PS1.
Based on PCSXR emulator. No plugins or BIOS were included.
Releases here: [url]https://github.com/lab….||Debuggers / Special Emulators||PSX||N/A||Win||v1.0.0||Adv||29 Dec 2015|
| SceneNavi||DigitalZero Domain||SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||v1.0 Beta ||Int||07 Apr 2014|
| bass||byuu||bass is a cross assembler for 68516 and SPC700. Apparently more architectures could be supported in the future. Documentation is available but somewhat limited. bass has some neat features like multiple instructions on a single line, macros, namespac….||Assembly Tools||Multiple||N/A||Indep||v06||Adv||None|
|header-magic||byuu||header-magic is a Windows DLL injector + API hooker that is used to extend some Windows SNES ROM hacking tools to support headerless ROMs.
Unlike a trivial batch script that simply adds a header, runs a tool, and then removes a header; header-mag….||Miscellaneous||SNES||N/A||Win||v01||Beg||None|
| beat||byuu||beat is a full fledged patching program developed for the new BPS patch format. The BPS format was developed to resolve many of the issues encountered by ROM hackers with the UPS and IPS patching formats. The program is open source with a GPLv3 licen….||Patching||NA||N/A||Win||v01||Beg||08 Aug 2012|
| KALE (Kirby's Adventure Level Editor)||Revenant||KALE is a level editor for Kirby’s Adventure.
KALE supports editing almost every part of the game’s level data, including sprite and exit locations, tilesets, palettes, and overworld progression. The editor supports all US, European, and J….||Level Editors||NES||Kirby's Adventure||Win||v0.92||Beg||31 Dec 2014|
| Koopa-the-Quick Trajectory Modifier v0.2||messiaen||This simple program helps you creating a custom Koopa-The-Quick race in Bob-Omb’s Battlefield using Toad’s Tool 64 v0.5.98b interface. It can also apply a speed modifier (double or triple speed) to Koopa’s behavior.||Game Specific||N64||Super Mario 64||Win||v0.2||Beg||None|
| mml2m64: Mario 64 / Zelda 64 Music Macro Language Importer||messiaen||mml2m64 is an experimental .mml importer that produces custom music in the Mario 64 and Zelda 64 sequence format. The main importer module is built from Addmusic’s (revX) MML parser, so big thanks to whoever wrote that code.
The importer is t….||Game Specific||N64||Super Mario 64||Win||v0.1b||Beg||None|
| GBATA||coolhj||A powerful set of GBA ROM tools in one little program. Includes a Header Viewer, Intro Remover, Overdump Fixer, ROM Trimmer, Clock Fixer, SRAM Patcher, Reboot/Sleep Options, and it’s very own, IPS Patcher! Aint’ that neat!||Miscellaneous||GBA||N/A||Win||v.07a||Beg||None|
| Tahaxan||Arcnor||This tool extracts files from NDS roms and has other editing and viewing features.||Miscellaneous||NDS||N/A||Win||Tihaxa||Beg||None|
| Tim2View||Lab 313||Tim2View - New Beginning of the old TimView+, with the new following functionality:
- TIM-files viewing/extracting/importing;
- Displaying and changing of CLUT;
- Full support for transparency/translucency;
|Graphics Editors||PSX||N/A||Win||r89||Beg||06 Mar 2015|
| SM64DSE||Fiachra||This program is an advanced level editor for Super Mario 64 DS (SM64DS).
The project’s host site & utility can be located at this URL — http://kuribo64.net/?page=forum&id=81||Game Specific||NDS||Super Mario 64 DS||Win||R89||Int||02 Dec 2014|
| Gens r57shell Mod||Lab 313||This modification of Gens emulator by r57shell contains powerful m68k debugger, VDP RAM editor, Planes Explorer, Hex Editor for registers of RAM/VRAM/Z80/ etc., Tracer functionality, Lua scripts support.
The MUST HAVE tool for every Genesis/Mega D….||Debuggers / Special Emulators||GEN||N/A||Win||r665||Adv||26 Oct 2014|
| Editor Arquivo BMG||Viniciusmlschulz||Third version of the system to read and edit files BMG for the DS system.
Limitations: encoding of texts in UTF-8, ANSI, and UNICODE and only contain the following sections MESGbmg1, INF1, DAT1, FLW1 (optional) and FLI1 (optional).
THIS PROGRAM….||Data Extraction / Insertion||NDS||N/A||Java||R22||Int||24 Aug 2012|