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(1261 to 1277) of 1277 Results
Title DescendingAuthorDescriptionCategoryPlatformGameOSVerDate
Screenshot AC3E BIN SplitterDashmanA Java program that can extract all individual TIM files contained in a single BIN file as well as merging them all together into a BIN file again for re-insertion. Originally made for the Ace Combat 3: Electrosphere fan-translation project but is….MiscellaneousPSXAce Combat 3: ElectrosphereJava1.019 Aug 2014
Screenshot A22IMartin KorthThe assembler included in no$gmb. This is compatible with both the Z80 instruction set as well as the Gameboy specific instructions.Assembly ToolsGBN/ADOS1.021 Mar 2001
Screenshot A.G.E. Arcade Games EditorIvan MackintoshAGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….Graphics EditorsARCN/ADOS0.7b20 Sep 1998
Screenshot A Simple Pointer Table RecalculatorPrezJust as the name of the program would indicate, this is a simple pointer table recalculator. No fuss, no muss.PointersMultipleN/ADOS1.022 Aug 2000
Screenshot 8TEDDamian Yerrick8TED is another graphic tile editor that supports many different formats such as; PC (1-bit), NES, Gameboy, SNES Mode 0,1,7,3 bit,, Virtual Boy, SMS, Genesis/Megadrive, Neo-Geo Pocket Color. The source code is available for this graphic ….Graphics EditorsMultipleN/AWin1.014 Jun 2008
Screenshot 8NAMEDamian YerrickThis is a NES nametable viewer and editor. This is a command-line application. You must supply the proper files in order for this application to function. More details for help on the command-line name –help .Miscellaneous Graphics ToolsNESN/AWin1.014 Jun 2008
Screenshot 8mimicsnailrush8mimic is a background viewer for Final Fantasy VIII. It also extracts the script.Graphics ViewersPSXFinal Fantasy VIIIWin1.016 Oct 2003
Screenshot 7th Saga Rom EditorzantoUse this on a headerless English rom of 7th Saga. Its size should be 1.572.864 bytes. If you try opening a different rom in the editor, all sorts of weird things may happen, as it does not do any kind of verification. I’m not responsible for a….Game SpecificSNESThe 7th SagaWin0.9.123 Sep 2015
7th Dragon Translation KitPokeytaxAs promised, I’m uploading the translation tools I developed for this game. You will need to extract files from the game using Crystal Tile 2 or similar, place them into a root directory, run the “Create” macro in each spreadsheet, which bui….Script Extraction / InsertionNDS7th DragonWin1.0008 Apr 2014
Screenshot 7mimicsnailrush7mimic is a background viewer for Final Fantasy VII. It also displays the script.Graphics ViewersPSXFinal Fantasy VIIWin1.016 Oct 2003
Screenshot 4BPP SMS/GG/WSC to Neo-Geo Sprite Converterfreem4BPP SMS/GG/WSC to Neo-Geo Sprite Converter is a tool that converts 4BPP SMS/GG/WSC tile format to the tile format expected by Neo-Geo sprites. Depending on what system type you’re targeting (cart vs. CD), the steps you need to take to make t….Miscellaneous Graphics ToolsMultipleN/AIndep1.003 Jun 2015
Screenshot 2500AD 6502 AssemblerOEM2500AD is a 6502 assembler used by some Chinese programmers to program pirate Famicom games. This assembler and linker can also be used with some source code on this site. Boogerman, Pocahontas, Subor music code and Super Shinobi music code to nam….Assembly ToolsNESN/ADOS5.0317 Nov 1993
Screenshot 24=15FinSThis converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems. The original software which was intended to convert between RGB and CMYK can be found here: http….Miscellaneous Graphics ToolsSNESN/AWin1.009 Apr 2011
Screenshot 1964 Tracerg8z et alA custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….Debuggers / Special EmulatorsN64N/AWin0.8.316 May 2006
Screenshot 1942 Level EditorGuyver (X.B.M.)This is a level editor for the 1942_(JU)_[!] ROM on the NES. SHORT FEATURES:
  • Edit all 32 levels in the game.
  • Edit the amount of rolls.
  • Edit the amount of lives.
  • Edit the palette.
Level EditorsNES1942Win1.030 Jan 2011
Screenshot (LZKN) Konami LZ Compression ToolsLab 313This is the package of Konami’s LZ77 compression tools for Sega Genesis / Mega Drive. Source code: https://github.com/lab313ru/lzkn Releases: https://github.com/lab313ru/lzkn/releases Compression algorithms a….MiscellaneousGENMultiple GamesWin1.223 Dec 2015
Screenshot 'Moon: Remix RPG Adventure' packerCUEFile packer for ‘Moon: Remix RPG Adventure’ MOON -e «— to extract all files from ‘MOON.DAT/SLPS_010.31′ into ‘MOON’ MOON -i «— to insert all files from ‘MOON’ into ‘MOON.DAT.new/S….Game SpecificPSXMoon: Remix RPG AdventureWin1.012 Sep 2011
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