| GBSND||BouKiChi||A program which will convert DBoy sound logs into wave format.||Sound||Multiple||N/A||DOS||.20||Beg||None|
| GBRead||Silenthal||A program for the disassembly (and limited reassembly) of GB/GBC files. It can also be used to outline the structure of code and data.||Assembly Tools||GB||N/A||Win||r16.02||Int||07 Nov 2012|
| GBATA||coolhj||A powerful set of GBA ROM tools in one little program. Includes a Header Viewer, Intro Remover, Overdump Fixer, ROM Trimmer, Clock Fixer, SRAM Patcher, Reboot/Sleep Options, and it’s very own, IPS Patcher! Aint’ that neat!||Miscellaneous||GBA||N/A||Win||v.07a||Beg||None|
| GBADecmp||Parasyte||This program can extract LZ77,RLE and HUFFMAN and can insert LZ77 and RLE.||Miscellaneous Graphics Tools||GBA||N/A||Win||1.0||Int||None|
|GBA Mus Riper||Bregalad||GBAMusRiper allows to rip music and sound font from games using the “sappy” sound engine, which is extremely common among commercial GBA games.
This program rips data in a set of MIDI (.mid) files and a Sound Font 2.0 (.sf2) file.
Using….||Sound||GBA||Multiple Games||Indep||24||Beg||03 Apr 2016|
| GBA Multi DeCompressor||Mat||This program extracts/inserts data compressed with the Bios’ LZ77 compression. It can extract directly from an address or you can feed it a VBA SWI-log.||Miscellaneous||GBA||N/A||Win||0.3 Beta 2||Int||None|
| GB Font Maker||UtilMike||Allows you to draw a tile and then tells you the hex as it would apear in a rom. Useful for development work and what not.||Miscellaneous Graphics Tools||GB||N/A||Win||1.0||Beg||None|
| gARMy||interdpth||I call this gARMy. It’s a frontend for the assembler for devkit ARM. It should be compatible with nearly every other assembler.
It includes the assembler and linker. All you do is provide it the .ASM file, and the binary image, and it assembles….||Assembly Tools||NA||N/A||Win||1.0||Adv||None|
| GameHeader||Massin||GameHeader is for decoding and displaying the “registration data” section of a rom file. For a game to be granted a license, Nintendo required that publishers write informational values in a reserved area of the rom. This process started wi….||Miscellaneous||Multiple||N/A||Win||0.4.0.1||Beg||28 Jan 2010|
| GameCube ISO Analyzer||sleepy||GameCube ISO Analyzer Version 126.96.36.199514 + Source
Coded by: Shawn M. Crawford [sleepy9090]
January 12, 2015
Requires .NET Framework
Source can be opened/built with Visual Studio 2013
Open a GameCube ISO/GCM and the following information is ….||Data Extraction / Insertion||GC||N/A||Win||188.8.131.5251||Beg||12 Jan 2015|
| Gameboy Tile Editor||Mr. Click||This is a tile editor specifically geared towards Gameboy ROM hacking.
(Supported Extensions : GB, GBC, SMC, SFC, FIG)||Graphics Editors||Multiple||N/A||Win||0.22||Beg||11 Jul 2000|
| Gameboy Colorizer||MistrFishy||This utility hacks color palettes into pre-GBC Gameboy ROMs. This version makes the Background Refresh Rate adjustable.||Palettes||GB||N/A||Win||2.4||Beg||01 Dec 2002|
| Gameboy Assembly Editor||JigglyPuff||This program is a little buggy, but it can do some useful things. It let’s you write/replace asm instructions without disassembling and reassembling. It also offers various search features; byte, instruction, offset and supports no$gmb .sym file….||Assembly Tools||GB||N/A||Win||0.1||Int||None|
| GameBoy Assembler Plus||Lin||This program was written to be the best GameBoy assembler out there. It also features a disassembler capable of some advanced methods. Here’s a full unique feature list:
- Dynamic addressing (AKA label support, and the ability to call and jump….
|Assembly Tools||GB||N/A||Win||1.1||Adv||15 Jul 2012|
| Game Graphic Studio||obocaman||This tool allows you to edit games that use AFS archives. It also allows you to easily edit TIM2 images in any game.
It was originally designed for the Winning Eleven and Pro Evolution Soccer games but has been updated to work on any game that con….||Miscellaneous||PS2||N/A||Win||7.4.0||Beg||None|
| Game Genie Guy!||Kyle||Game Genie Guy! by Kyle
This is a small Windows utility for applying Game Genie codes to roms. This saves you the trouble of having to enter them each time the game is played.
1. Click the Browse button and select an unzipped Game Boy….||Patching||NA||N/A||Win||1.0||Beg||13 Mar 2015|
| Game Genie Code Converter||Zazer||A utility capable of converting between game genie and rom addresses for the NES, SNES, and Genesis.||Miscellaneous||Multiple||N/A||Win||4.0||Beg||19 Dec 2000|
| Galerians Script Dumper||CUE||Script dumper for Galerians USA-UK-GER-FRE
Extract/insert the script from the file DISPLAY.CDB||Game Specific||PSX||Galerians||Win||1.0||Beg||17 Apr 2012|
| G2Map||DigitalZero Domain||G2Map is a map editor for the Generation 2 Pokemon RPGs, namely Gold, Silver and Crystal, written in C# with .NET 4.5. It is capable of editing maps, events, map properties (ex. tileset, music) and wild Pokemon on maps that support them.
Note that….||Level Editors||GB||Multiple Games||Win||0.1||Beg||20 Oct 2012|
| Fuzee||Puresabe||It’s an F-Zero (SNES) track editor! Sadly enough the interface only comes in Japanese. A YouTube user, midiman10, has made several tutorial videos on how to use it effectively: