| Table Creator||KaioShin||Table Creator is an utility that automatically creates a table from a list of characters. For example, if you have a thousand Kanji characters typed down in a text document, Table Creator will transfer all of them for you into a table with a single c….||Table Generators||NA||N/A||Win||1.01||Beg||None|
| Table Auto-Generator||InVerse||Unlike most table makers which gives you a hex value and you input a font symbol, TAG provides the symbols and you insert the hex values.||Table Generators||Multiple||N/A||Win||2.b||Beg||None|
| TabEdit||rwonsik||A table editor using editing bookmarks, zoom, if char is not support then it is hidden in memory and when the file is saved this element is added. This utility is in POLISH.||Table Generators||NA||N/A||Win||1.1||Beg||None|
| Swav2Swar Converter||Borra||Utility for creating SWAR sound files from SWAV files.||Sound||NDS||N/A||Win||0.1.0.1||Beg||None|
| SwanTool||Zalas||A tool capable of displaying Wonder Swan Color ROM header information and searching WSC roms for pointer tables.||Pointers||WS||N/A||Win||.1a||Beg||None|
| Susie||Takemura Yoshito||Here is a useful utility which can extract graphics from .BMH , .TIL , .MIF , FXT, PBMPLUS, True Color RAW Data, and other graphic file formats. While intended for extracting graphics from the Lunatic Dawn games, this is a handy tool to have if you h….||Miscellaneous Graphics Tools||NA||N/A||Win||0.47b||Beg||19 Oct 2002|
| Super Sleuth||Kris Bleakley||Super Sleuth is designed to aid in the development of software intended for use on the SNES. The real-time-debug system allows the user to easily trace CPU operation and track bugs efficiently.||Debuggers / Special Emulators||SNES||N/A||Win||1.04 build||Int||None|
| Super Robot Taisen GC Translation Toolkit||Dashman||This toolkit is meant to help in the translation of the game Super Robot Taisen GC for the Nintendo Gamecube by making it easy to create custom textures for use in the Nintendo Gamecube and Nintendo Wii emulator Dolphin.
Since these tools are buil….||Graphics Editors||GC||Super Robot Taisen GC||Java||1.1||Beg||20 Apr 2013|
| Super Metroid FX Editor||Smibes1994||Here is an FX editor for Super Metroid. Don’t forget to run the language change program to use in English.||Game Specific||SNES||Super Metroid||Win||0.01||Int||11 Aug 2012|
| Super Metroid Editor||Smibes1994||Here is a utility that allows you to tweak with some of the settings in Super Metroid. Before running this program be sure to run the language selector to change it to English for those who do not read Japanese.||Game Specific||SNES||Super Metroid||Win||2.06||Int||10 Nov 2013|
|Super Mario World Hdma Suite||d4s||This is a complete suite that lets you add cool color gradient, transparency and linescrolling effects to Super Mario World. It also contains various speed optimizations so it will run smoother and without slowdowns compared to the original. It’….||Game Specific||SNES||Super Mario World||DOS||1.0||Beg||None|
| Super Mario RPG Editor||J-Dub||This program lets you edit the starting stats of each character, change the items sold in shops, modify the stats of some enemies, and tweak a few other values.||Game Specific||SNES||Super Mario RPG: Legend of the Seven Stars||Win||1.0||Beg||None|
| Super Mario Land 2 Overworld Map Editor||Treeki||Now you can redesign SML2’s overworld maps! Not much to say here, really.||Level Editors||GB||Super Mario Land 2: Six Golden Coins||Win||1.1||Beg||None|
| Super Mario Bros. 3 TSA Editor||DahrkDaiz||This is a TSA object editor for SMB3. TSA (Tile Square Assembly) is a made up term by hackers for a block that is made up of smaller blocks, usually 8×8 tiles into 16×16 blocks.||Graphics Editors||NES||Super Mario Bros. 3||Win||1.0||Int||None|
| Super Mario 64 Text Wrangler||VL-Tone||A windows port of the text editor for Super Mario 64. Requires that the ROM be expanded with teh Super Mario 64 expander (made by the same author).||Game Specific||N64||Super Mario 64||Win||1.1b||Beg||None|
| Super Mario 64 Text Wrangler||VL-Tone||A text editor for Super Mario 64. Requires that the ROM be expanded with teh Super Mario 64 expander (made by the same author).||Game Specific||N64||Super Mario 64||Mac OS||1.1b||Beg||None|
| Super Mario 64 ROM Extender||VL-Tone||This program expands a US Super Mario 64 rom, decompresses internal data, and tacks it at the end of the rom enabling you to edit textures with TileMolester or any other graphics editing program that supports the format.||Game Specific||N64||Super Mario 64||Win||1.2b||Beg||None|
| Super Mario 64 ROM Extender||VL-Tone||This program expands a US Super Mario 64 rom, decompresses internal data, and tacks it at the end of the rom enabling you to edit textures with TileMolester or any other graphics editing program that supports the format.||Game Specific||N64||Super Mario 64||Mac OS||1.2b||Beg||None|
| Super Mario 64 Object Editor v2||Doogie||A program created with Game Maker 5.3a, edit’s Object Positions, Object Id’s, Rotation Values and Behaviour code, based off VL-Tone’s guide.||Game Specific||N64||Super Mario 64||Win||2.0||Adv||None|
| Super Mario 64 DS Editor v1.01||Mega-Mario||Level editor for Super Mario 64 DS. Details on how to use it are in the included readme.
- v1.01: fallback rendering mode for old graphics cards/drivers
- v1.00: 3D preview, better object editing interface and all[/li….
|Level Editors||NDS||Super Mario 64 DS||Win||1.01||Int||None|