Title ![]() | Author | Description | Category | Platform | Game | OS | Ver | Date |
---|---|---|---|---|---|---|---|---|
![]() | HackMew | A program to edit palettes in GBA ROMs. Handle LZ77 compressed palettes. Allows you to both enter manual address and search for palette as well. | Palettes | GBA | N/A | Win | 1.3.3 | 29 Sep 2007 |
![]() | Digisalt | An SNES palette editor. The package currently contains three executables which help you finding you palette within the rom, extract it so you’re able to change it within tile layer pro and finally reinsert it into the rom. The extended manual…. | Palettes | SNES | Multiple Games | Win | 1.0 | 18 Jun 2005 |
![]() | Lusofonia | Fecic Colors is a palette editor for International Superstar Soccer. It allows you to edit the colors of the team’s uniforms. Read the readme for more details. | Palettes | SNES | International Superstar Soccer Deluxe | Win | 1.0 | 10 Jan 2021 |
![]() | Madsiur | In one sentence, what this archive contain ease the Battle Background (BBG) palette editing
by allowing BBG images with correct palette order to be edited in Gimp, then their palettes imported in the ROM.
The archive contain:
| Palettes | SNES | Final Fantasy III | Win | 1.02 | 29 Jul 2017 |
![]() | MistrFishy | This utility hacks color palettes into pre-GBC Gameboy ROMs. This version makes the Background Refresh Rate adjustable. | Palettes | GB | N/A | Win | 2.4 | 01 Dec 2002 |
![]() | Hivebrain | HivePal is a Mega Drive palette editor written by Hivebrain in Delphi. It can edit both ROMs and separate palette files (such as those found in disassemblies) with an easy-to-use color menu. HivePal also includes a palette browser, which can be used …. | Palettes | GEN | N/A | Win | 0.2 | 26 Feb 2016 |
![]() | Turk and -DeToX- | This editor allow you to change hud colors in Halo 2. | Palettes | XBOX | Halo 2 | Win | Beta 0.1 | 05 Feb 2008 |
![]() | FinS | This is a palette editor, not an extractor/inserter. It will load palettes of types: 15-bit by 3 byte,15-bit by 2 byte, 24-bit by 3 byte, 24-bit by 4 byte, Riff headered palettes, JASC headered palettes. And will save as: 15-bit by 2 bytes, 24-…. | Palettes | N/A | N/A | Win | 1.0 | 25 Aug 2011 |
![]() | YY | Here is a program which allows you to scroll through a program to find and edit palettes in an NES ROM. | Palettes | NES | N/A | Win | 0.95 | 01 Jan 2006 |
![]() | TFG | Searching and editing NES Palette’s are this program’s forte. Source code is included. | Palettes | NES | N/A | Win | 1.0 | 05 May 2002 |
![]() | MegaManJuno | Originally by The_Fake_God and updated by MegaManJuno, the NES Palette Editor allows you to visually inspect and modify palettes in NES ROMs. Bytes falling within the NES color range are displayed in color (based on the nes.pal file in the same direc…. | Palettes | NES | N/A | Win | 1.0.3 | 24 Feb 2007 |
![]() | Magnus Nilsson | A simple tool to assist in finding hex values for NES palette attribute tables. | Palettes | NES | N/A | Win | 1.0 | 30 Oct 2014 |
![]() | Yave | A simple tool that can edit NES palette files, including color emphasis part. | Palettes | NES | N/A | Win | 1.0 | 07 Jan 2021 |
![]() | Mr2 | The program converts the palette from 24bpp to 15bpp and vice versa.
| Palettes | PSX | N/A | Win | 1.2 | 06 May 2016 |
![]() | Spikeman | A useful tool for GBA hackers, allows palette editing quick conversion between the palettes that VBA saves and Tile Layer Pro palettes. The next version will support editing of palettes in ROMs and support for Tile Molester. | Palettes | GBA | N/A | Win | 1.0 | 07 Jan 2007 |
![]() | gsaurus | This hacking utility lets you edit palettes directly on a Mega Drive/Genesis ROM. No hacking knowledge or hex editor is required, it modifies the ROM directly. | Palettes | GEN | N/A | Java | 1.3 | 22 Jun 2012 |
![]() | Lin | It’s basically what the title says. Click on the color box to activate it, and double click it to bring up a color choosing dialog. | Palettes | GB | Multiple Games | Win | 1.0 | 24 Jun 2009 |
![]() | JaSp | This is an editor that changes Mario’s and Luigi’s palettes in SMB3. | Palettes | NES | Super Mario Bros. 3 | Win | 1.1 | 25 Jul 2005 |
![]() | RainbowSprinklez | SNES - Bitmap Exporter/Importer is a C# program written by Mike (RainbowSprinklez). This was inspired by a lua script by Alex Corley (H4v0c21). It’s designed to make editing SNES palettes easy. After opening a ROM, the program has the ability to…. | Palettes | SNES | N/A | Win | 1.0 | 21 Feb 2020 |
![]() | Yousei | Searching, editing.. this thing does it all. | Palettes | SNES | N/A | Win | .30 | 20 Mar 2000 |
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