| 7mimic||snailrush||7mimic is a background viewer for Final Fantasy VII. It also displays the script.||Graphics Viewers||PSX||Final Fantasy VII||Win||1.0||16 Oct 2003|
| 8mimic||snailrush||8mimic is a background viewer for Final Fantasy VIII. It also extracts the script.||Graphics Viewers||PSX||Final Fantasy VIII||Win||1.0||16 Oct 2003|
| Bitmap Font Writer||Stefan Pettersson||A neat little program that allows you to use custom bitmap fonts to write text; perfect for seeing how a font looks without having to insert it in the ROM.||Graphics Viewers||NA||N/A||Win||1.3||01 Sep 2003|
|BnuView||Prez||1bpp, NES, GB||Graphics Viewers||Multiple||N/A||Unix||1.2||18 Jun 2000|
| CLine||sqykly||CLine view 12×12 packed-bit 1bpp images. They are commonly found in Japanese fonts for the SNES, but hypothetically, they could be anywhere.
The program uses OpenOffice.org Calc as a front end, is embedded in an ODS document, and will not work wi….||Graphics Viewers||Multiple||N/A||Indep||1.0||25 Nov 2009|
| Djinn Tile Mapper||Djinn||This is a script/hex editor with table file support and a unique feature to view the hex in the native tile format. It also has graphics editing capabilities.||Graphics Viewers||Multiple||N/A||Win||18.104.22.168||26 Jun 2006|
| Dragon Quest III Map Viewer||YY||This utility allows you to view (not edit) the Dragon Quest III maps.||Graphics Viewers||NES||Dragon Quest III: Soshite Densetsu e...||Win||.32||16 Jun 2002|
| HiColEd||Mr. Click||This program will view 15bpp graphics.||Graphics Viewers||Multiple||N/A||Win||0.1||26 Sep 2000|
| Jag Viewer||dox||A graphics viewer for Atari Jaguar games.||Graphics Viewers||JAG||N/A||Win||1.0||04 Apr 2000|
| map2gl||gomtuu||Allows viewing of Final Fantasy Tactics map files (found in MAP directory on CD.) This version is Python source and requires Python and some libraries to work. See enclosed README file or try the binary version.||Graphics Viewers||PSX||Final Fantasy Tactics||Indep||0.17||01 Apr 2008|
| map2gl||gomtuu||Allows viewing of Final Fantasy Tactics map files (found in MAP directory on CD.) This version is a Windows binary but is otherwise the same as 0.17.||Graphics Viewers||PSX||Final Fantasy Tactics||Win||0.18||03 Apr 2008|
|MDL Vertices Displayer||Unknown||A Python script for displaying Luigi’s Mansion type MDL files.
Claims to require Python 2.x and the pickle and pyglet modules.||Graphics Viewers||GC||Luigi's Mansion||Indep||1.0||08 Dec 2013|
| Nana||Neill Corlett||A scanner to find images within files. Supports 1, 2, 4, 8bpp and both Big and Little Endian modes. Works with images from multiple systems including NES, SNES, Genesis, Playstation and more.
Simply drag the file you wish to scan onto nana.exe, or….||Graphics Viewers||Multiple||N/A||Win||1.3||23 Aug 2010|
| Neo-Geo Graphic Tool Suite||evo||A set of graphic tools for dumping graphic data from a Neo-Geo game into a viewable format.||Graphics Viewers||ARC||N/A||DOS||Initial||10 Dec 2005|
| Peer Sprite Viewer||Geiger||.NET Sprite Viewing utility. Has support for a number of image formats. Also has a few special functions such as pointer table traversal and palette alignment.||Graphics Viewers||SNES||N/A||Win||1.35||18 Mar 2004|
| Psx V-Ram||Agemo||Viewer for displaying vram in uncompressed ePSXe savestates or from straight video ram dumps. Package contains sources; readme in Chinese.||Graphics Viewers||PSX||N/A||Win||1.1||09 Feb 2007|
| PSX VRAM Viewer hacked for NO$PSX||Agemo||This is a version of PSX VRAM Viewer hacked to accept NO$PSX save states instead of ePSXe.
There was a bug related to exact VRAM location offset in the previous version, it has been fixed.||Graphics Viewers||PSX||N/A||Win||2||30 Jul 2017|
| PVV||creaothceann||PVV (PlayStation VRAM Viewer) is a program to decode, view and save the contents of the Video RAM generated by Playstation 1 emulators. (Alternatively it can also process raw binary graphics data.)
It currently supports ePSXe, PCSX 1.5, PCSX 1.9 and….||Graphics Viewers||PSX||N/A||Win||1.0||08 Mar 2010|
| Rainbow||PhOeNiX||Rainbow is a tool, written in C#, intended to handle different graphics formats from video games assets.
Currently, Rainbow supports almost every variant of the TIM2 format and some game specific formats (see the Feature section below).
It requ….||Graphics Viewers||NA||N/A||Win||1.2.1||13 Jul 2014|
| READCHAR||Unknown||Capable of viewing NES graphics.||Graphics Viewers||NES||N/A||DOS||1.0||15 Apr 1997|