| Dungeon Kid (FC) Decomp/Recomp||KingMike's Translations||Decompressess and recompresses the graphics blocks in Dungeon Kid. Source code included in archive.||Miscellaneous Graphics Tools||NES||Dungeon Kid||DOS||1||22 Mar 2004|
| Lemmsprite||Lab 313||SPR to BMP converter for Lemmings and Oh No! More Lemmings games.||Miscellaneous Graphics Tools||PSX||Lemmings & Oh No! More Lemmings||Win||0.1 beta||12 Nov 2011|
| mdl2obj||blank||A tool to convert Luigi’s Mansion type 3D Model MDL files to OBJ files and associated texture files.||Miscellaneous Graphics Tools||GC||Luigi's Mansion||Indep||0.1||06 Nov 2012|
| GraphiX 3||ElixirNova||This program expands the MegaMan X3 ROM in a not so efficient manner and allows you to easily import/export compressed graphics and it takes care of the rest! So now all the graphics in MegaMan X 3 can be edited! This specific program will probably b….||Miscellaneous Graphics Tools||SNES||Mega Man X3||Win||0.8||20 Jul 2008|
| DECROM||Fx3||Converts NES tile information into ASCII||Miscellaneous Graphics Tools||NES||N/A||DOS||2.1||08 Aug 2000|
| GB Font Maker||UtilMike||Allows you to draw a tile and then tells you the hex as it would apear in a rom. Useful for development work and what not.||Miscellaneous Graphics Tools||GB||N/A||Win||1.0||11 Mar 2003|
| Graphic Converter||Charles Doty||Allows for the conversion of graphics between BMP and Sega Saturn formats including bitmap variants and textures.
Bitmap, Texture, and Character time are supported.
It also supports Binary and ASCII formats with Pallet and LZSS Compression.
….||Miscellaneous Graphics Tools||Multiple||N/A||Win||2.0||28 Oct 2001|
| Graphics Extractor||Jair||Allows for the extraction of NES graphics to a Bitmap file.||Miscellaneous Graphics Tools||NES||N/A||Win||1.1||15 Oct 1998|
| Graphics Inserter||Jair||Allows for the insertion of NES graphics from a Bitmap file.||Miscellaneous Graphics Tools||NES||N/A||Win||1.1||15 Oct 1998|
| Mr. Huber’s GB to NES GFX Converter||Mr. Huber||Converts between GB and NES format.||Miscellaneous Graphics Tools||Multiple||N/A||Win||1.00||24 Dec 2001|
|NES Screen Arranger||SnowBro||A little developers tool for designing title screens. Can be quite handy for redesigning them too.||Miscellaneous Graphics Tools||NES||N/A||DOS||1.0||31 Dec 1998|
| pic2snes||Paul||Converts graphic files to SNES format graphics with tilemaps and palettes.
Includes gif2sopt and pcx2sopt.
This unfortunately may not work in a 64-bit environment…||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||12 Jan 1996|
| TOSS||Keith Gerdes||TOSS (To Sega Saturn) converts graphic files to Saturn’s .CEL, .MAP and .PAL files. TOSS supports 256-color .BMP, .LBM, .PCX, and .TGA thru the Allegro library. Optionally, it can create a .TEX file, useful for sprites.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.3||01 Mar 1999|
| HPTimRip||HPMAN||Seeks and extracts TIM files from PSX cds.||Miscellaneous Graphics Tools||PSX||N/A||DOS||1.00||01 May 2000|
| PSicture||snailrush||This is an easy to use TIM ripping utility.||Miscellaneous Graphics Tools||PSX||N/A||Win||1.02||03 Sep 2003|
| PsxMultiRipper||Loser||Rips tmd and tim files from within bigger data files present on psx cds.||Miscellaneous Graphics Tools||PSX||N/A||Win||1.0b||29 Apr 2000|
| TIM2TGA||Jens Ch. Restemeier||Converts a PSX-TIM file into a RGB-Targa file.||Miscellaneous Graphics Tools||PSX||N/A||DOS||1.0||24 Jun 1997|
| Yu_Ri||JBA-Net A. Nikawa||A program which is capable of extracting TIM images from PSX games.
Included is an English & Japanese version. English version modified by MrRichard999 & Helly.||Miscellaneous Graphics Tools||PSX||N/A||Win||.99c||11 Sep 1997|
| N64GFX||EAR CLOCK, cesarB, and Hyllian||Extracts and Inserts N64 graphics from ROM files for editing.||Miscellaneous Graphics Tools||N64||N/A||Win||1.0||18 Feb 2001|
| Romview||Phantom Menace||Rips NES and SNES sprites.||Miscellaneous Graphics Tools||Multiple||N/A||DOS||3.5||19 Feb 2000|