Newest Hacks

Castlevania Revamped Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors

Newest Translations

The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Rockman 2000 Super Mario Bros. 2: 2nd Run Fire Emblem Different Dimensions: The Ostian Princess Spell Name Modernization Patch

Featured Translation Images

Dual Orb 2 Xak: The Art of Visual Stage Hamelin no Violin Hiki Happily Ever After

Recent Updates

  • Hacks
    * Edited title screen of the game posted
  • Hacks
    Change ppf to xdelta in desccription, and change all images to 640x480.
  • Hacks
    Fix typo in title.
  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
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(1 to 8) of 8 Results
Title AscendingAuthorDescriptionCategoryPlatformGameOSVerDate
Screenshot CorrupsterDischRange corruption, searching, replacing data with random bytes, specific bytes, or the ability to offset bytes.CorruptersMultipleN/AWin1.024 Nov 2000
Screenshot CorrupToolEQESFile corrupter. Has lots of corruption options, allows to test corrupted addresses easily.CorruptersMultipleN/AWin2.1.1.0 Fi26 Sep 2010
Screenshot ErosionSyizmFile Corrupter - This one has a large amount of “replacement value” options. It has the ability to; do specific replacements, replace only certain values within a given range, corrupt by powers, as well as back-up and data logging options.CorruptersMultipleN/AWin.308 Jul 2003
Screenshot NoChaosJathysBuilt in hex editor, range corruption.CorruptersMultipleN/AWin2.6.0.526 Feb 2002
Screenshot Pakostnick (English version)Guyver (X.B.M.)A simple corrupter. Language: English.CorruptersMultipleMultiple GamesWin1.125 Jul 2007
Screenshot Permanent Game GenierdurbinThis program allows you to open an NES rom and type a game genie code. The change is PERMANENT, so be sure to make a backup before you start adding cheat codes. The program converts it to a hex address and puts a value into it. The codes become perma….CorruptersNESN/AWin1.002 Mar 2002
Screenshot ROM CorrupterDweditRange corruption, automation of corruption/testing, specification of bytes and bits to change inside range, several different byte replacement options.CorruptersMultipleN/AWin5.99902 Oct 2009
Screenshot SaprosDanSapros is a simple file corruptor that utilises the CDL files produced by FCEUXD to provide added precision to the corruption process.CorruptersNESN/AWin0.1.231 Jan 2005
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