| Title | Author | Description | Category ![]() | Platform | Game | OS | Ver | Level |
|---|---|---|---|---|---|---|---|---|
| Disch | Range corruption, searching, replacing data with random bytes, specific bytes, or the ability to offset bytes. | Corrupters | Multiple | N/A | Win | 1.0 | Beg | |
| Disch | A Final Fantasy editor. With it you can do the following:
| Level Editors | NES | Final Fantasy | Win | 1.0 | Beg | |
| Disch | A level editor for Final Fantasy III. | Level Editors | NES | Final Fantasy III | Win | .01 | Beg | |
| Disch | Level editor for NES Lode Runner. Easy click-and-drag interface, no hardcoded offsets (making the editor very flexible), supports ROM expanding to make more room for level data, and level importing/exporting. Source is included — uses no pl…. | Level Editors | NES | Lode Runner | Win | 1.0 | Beg | |
| Disch | SlickNSF is a very lightweight player with minimal NSF support and no support for expansion audio. One thing that makes this player useful is that it has assembly logging output that makes it easier to log execution of your NSF files so that you can …. | Sound | NES | N/A | Win | 1.0 | Int |
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