| Beopat||Januschan||Can create executable patch files which take the complication out of patching files for people playing your hack.||Patching||N/A||N/A||Win||1.0||25 Jan 2001|
| Peer SPC Mixer||Geiger||.NET Helper utility for changing SPC indexes and instrument tables||Sound||SNES||N/A||Win||1.0||03 Jun 2003|
| 1942 Level Editor||Guyver (X.B.M.)||This is a level editor for the 1942_(JU)_[!] ROM on the NES.
- Edit all 32 levels in the game.
- Edit the amount of rolls.
- Edit the amount of lives.
- Edit the palette.
|Level Editors||NES||1942||Win||1.0||30 Jan 2011|
| SMK Mashup||Dirtbag||A tool to edit the driver statistics for Super Mario Kart. Change top speeds, off road speeds,
acceleration curve, handling. Supports both US & JP images.||Game Specific||SNES||Super Mario Kart||Win||1.0||20 Apr 2008|
| SMS Bin Editor||Miluaces||SMS Bin Editor is a tool to edit most of everything in Super Mario Sunshine levels like objects, settings, scenes, and many more.||Miscellaneous||GC||Super Mario Sunshine||Win||1.0||01 Apr 2017|
| Ogre Battle LZSS||FinS||Compressor/Decompressor for Ogre Battle March of the Black Queen.
Drag and drop support(files must have extension of .lz(compressed) or .bin(uncompressed)). Otherwise it can be used the same as usual on command line.
Source code is included, pl….||Game Specific||SNES||Ogre Battle: The March of the Black Queen||Win||1.0||07 Sep 2001|
|Sonic Rush Level Parser||Techokami||A php script that dumps images of Sonic Rush levels.
Originally released here:
http://forums.sonicretro.org/index.php?showtopic=23725&st=0||Graphics Viewers||NDS||Sonic Rush||Indep||1.0||11 Dec 2010|
| Dragon Warrior - Text Editor||q8fft||Dragon Warrior - Text Editor allows the user to change Text data in Game.
https://github.com/q8fft/DragonWarriorTextEditor||Script Extraction / Insertion||NES||Dragon Warrior||Win||1.0||26 Apr 2017|
| inSNESt||RiGaMoRTiS PRoDuCTioNZ||A multifaceted tool for SNES rom manipulation made primarily as an aid to copier owners, but also very useful for ROM hackers with features such as header editing and expansion.||Miscellaneous||SNES||N/A||DOS||1.0||28 Nov 1999|
| IPSelect||Pelrun||Can apply sections of an IPS patch to a file without applying the entire file. Useful if you need to test various parts of a patch to find bugs.||Patching||N/A||N/A||Win||1.0||27 Jun 2000|
| 24=15||FinS||This converts colors between 24 bit RGB format and 15 bit BGR format. This is for use with SNES palettes but could probably be used for other systems.
The original software which was intended to convert between RGB and CMYK can be found here: http….||Miscellaneous Graphics Tools||SNES||N/A||Win||1.0||09 Apr 2011|
| MegaEd X||Xeeynamo||MegaED X is a level editor for SNES game Megaman X. It has features such as a GFX editor, collision editor, level viewer with dynamic palettes, and other stuff.
- Megaman X1 (U) v1.0 = Work!
- Megaman X1 (U) v1.1 = Work!
|Game Specific||SNES||Mega Man X||Win||1.0||31 Oct 2010|
| Alm3rb Convert Script||q8fft||This is first version Alm3rb Convert Arabic text any Values
include source code.
https://github.com/q8fft/Alm3rb||Script Extraction / Insertion||N/A||N/A||Win||1.0||15 Apr 2009|
| Permanent Game Genie||rdurbin||This program allows you to open an NES rom and type a game genie code. The change is PERMANENT, so be sure to make a backup before you start adding cheat codes. The program converts it to a hex address and puts a value into it. The codes become perma….||Corrupters||NES||N/A||Win||1.0||02 Mar 2002|
| Gyric||Lin||It’s a program to edit the 5 shops in Dragon Warrior Monsters. It works the same exact way as “Silent”, there’s almost no difference.||Game Specific||GB||Dragon Warrior Monsters||Win||1.0||27 May 2008|
| Thunder Force 3 Compression tools||oostyx||Compressor and decompressor for Thunder Force 3.
Can extract, decompress & recompress all art of the game.||Miscellaneous||GEN||Thunder Force III||Win||1.0||06 May 2011|
| Zelda II Dialog Editor||njosro||This tool allows you to change and extend all of the townsfolk dialogs in the game.
- All the townsfolk dialog pointers in the game are accessible. (not title screen / ending text)
- You can change the pointers easily.
- Text can be changed wit….
|Game Specific||NES||Zelda II: The Adventure of Link||Win||1.0||05 May 2017|
| UIPS||William Kyngesburye||This is a Mac OS X port of Neill Corlett’s UIPS.
It is a PPC Cocoa application, but it runs under Rosetta.||Patching||Multiple||N/A||Mac OS X||1.0||None|
| UIPS||Neill Corlett||This is a basic command line IPS patching utility.||Patching||Multiple||N/A||DOS||1.0||26 Jul 1999|
| Zelda II Level-up Editor||njosro||This tool lets you change the exp requirements to level up in the game.
When you change a value, the displayed number in the level-up dialogue and actual value both get changed automatically.
(If you used a hex editor to change the actual value….||Game Specific||NES||Zelda II: The Adventure of Link||Win||1.0||05 May 2017|