|Combat Playfield Editor||Zach Matley||The editor allows you to create your own playfields for tank and airplane games based on Combat. To use, simply draw your playfield on the grid and save as either a tank maze or as a clouds. The editor will produce a binary that consists of either a ….||Game Specific||2600||Combat||Win||1.0||None|
|Red Falcon||Trax||Level Editor for the US version of Contra on the NES. Lets you edit level layouts, enemies and palettes.||Game Specific||NES||Contra||Mac OS X||1.0||24 May 2015|
|Contra Level Editor||Kurtis2221||This editor is made for Contra for the NES. You can almost edit all levels, except level 2 and 4 and only the level elements.||Level Editors||NES||Contra||Win||0.32a||28 Feb 2013|
|Contra Director||SalHe||Contra Director is a nearly complete level editor. It can display level’s layout and enemy’s position, but can’t edit the enemy’s locations at the moment. Now Contra Director can adapt the US version perfectly but may have issu….||Level Editors||NES||Contra||Win||V20160507||07 May 2016|
|Bikkuri Editor||GhostDog||Characteristics Editor for the Technos game - Bikkuri Nekketsu Shin Kiroku! - Harukanaru Kin Medal (Crash ‘n’ the Boys: Street Challenge).
How to use
||Game Specific||NES||Crash 'n' the Boys: Street Challenge||Win||1.0||23 Jan 2017|
|Crash 2 Level Editor||SalvadorC17||Crash 2 level editor allow to edit items and enemies for each game level, and change some properties for those, also allow to save rom as backup.||Level Editors||GBA||Crash Bandicoot 2: N-Tranced||Win||1.0||26 Nov 2019|
|Crystal Beans Translation Tools||Hiei-||Complete pack of tools to translate (texts and graphics) the game from english in your own language (other than french that I already done myself).||Script Extraction / Insertion||SNES||Crystal Beans from Dungeon Explorer||Win||2.0||27 Oct 2012|
|CryEdit||Dwedit||A Crystalis level editor. The editor only edits the very first area of the game…||Level Editors||NES||Crystalis||DOS||4.11b||11 Apr 2000|
|Crystalis Bytes||Prgworks||Currently you can change many properties of the monsters. HP, speed (in basic form), experience, resistances, damage, minimum level to hurt, and others. You can change the values of the gold drops and change which monsters use them. And you can also ….||Game Specific||NES||Crystalis||Win||0.0.5.0||05 Aug 2012|
|Custom Robo De/Compressor||Zoinkity||This compressor and decompressor pair can be used on either Custom Robo or Custom Robo Version 2 (N64). Source for both are provided. This archive also includes Zoinkity’s HTML Script Transposer. RHDN has created this altered archive with th….||Miscellaneous||N64||Custom Robo||DOS||1.0||27 Oct 2008|
|Custom Robo Arena Robo Editor||FMArthur||This is a fairly simple editor for changing the stats of robos in Custom Robo Arena, programmed in Java as I learn it. I’m actually finishing up a proper robo rebalance/fixes hack of the game, and had a pretty miserable time editing every file i….||Game Specific||NDS||Custom Robo Arena||Java||1.2||23 Jul 2015|
|Dandy Map Editor||Super Roboprotector||A map editor for Dandy: Zeuon No Fukkatsu, but it is planned to expand it to multi-purpose tool in future.||Game Specific||FDS||Dandy: Zeuon No Fukkatsu||Indep||0.0.1||14 Sep 2018|
|Destiny of an Editor||Niahak||An officer editor for Destiny of an Emperor, still under development. DoaE uses officers for both allies and enemies, so this acts as a character editor and enemy editor in one.||Game Specific||NES||Destiny of an Emperor||Win||0.94||18 Feb 2008|
|Destiny of a Text Editor||Niahak||A simple text editor for Destiny of an Emperor.||Game Specific||NES||Destiny of an Emperor||Win||0.04||16 Feb 2009|
|DigDugNESTextEditor||sleepy||DigDug NES Text Editor
Programmed by: Shawn M. Crawford [sleepy]
Last Update: August 21th, 2016 in C#
Latest Build: 18.104.22.16809
Features: * edit every line of text in the game * this version tested with J rom (Dig Dug (J).nes), might….
|Game Specific||NES||Dig Dug||Win||22.214.171.1240||21 Aug 2016|
|TFSViewer||Lab 313||TFSViewer - it’s a program for viewing and exporting BMP files from the TFS files in “Digimon World”. Source code (Delphi, KOL-MCK)||Graphics Viewers||PSX||Digimon World||Win||1.0||24 Oct 2011|
|Digimon World Patcher (PAL PSX)||CUE||Tiny tool to solve some of the infamous bugs in the PAL versions of the game.
Now you can play and finish the game without problems.
||Game Specific||PSX||Digimon World||Win||3.0||01 May 2011|
|Dino archiver||Mr2||The archiver is based on LZSS algorithm. With using lzss, compressed Dino Crisis files for PlayStation console. The archive contains lzssLib.dll for third-party developers. More information in readme file.
||Compression / Decompression||PSX||Dino Crisis||Win||0.2||29 Oct 2018|
|Goof Troop Level Editor||SalvadorC17||Goof Troop level editor allow to edit items and enemies for each game level, and change some properties for those, also allow to save rom as backup.||Level Editors||SNES||Disney's Goof Troop||Win||1.0||28 May 2020|
|DKC 1 Editor||SalvadorC17||A simple level editor that allow to config levels settings, and move sprites positions, change values of enemies and other.||Level Editors||SNES||Donkey Kong Country||Win||1.0||03 Oct 2016|