| Lufia development tools||Digisalt||This archive contains the tools created to translate Lufia1. Also contained is the source-code for almost all of them so you can go ahead and adapt them as you please. Finally, there’s a PDF in the archive describing what to do with the tools an….||Game Specific||SNES||Lufia & the Fortress of Doom||DOS||1.4||22 May 2006|
| Lufia and the Fortress of Doom Multi Editor||JCE3000GT||This is a small utility that will edit a few things for North American ROM “Lufia and the Fortress of Doom”. You can edit items, characters, monsters, magic, some assembly routines, and shops.
- Edits the character stats and e….
|Game Specific||SNES||Lufia & the Fortress of Doom||Win||1.2||02 Apr 2014|
| Lufia 2 Editor||zanto||This editor should only work with US version of the HEADERED Lufia 2 rom.
There’s not much to be said about this application. I made it a while ago because I wanted to learn a little of C#. Also, I love Lufia 2 and always wanted to mess aroun….||Game Specific||SNES||Lufia II: Rise of the Sinistrals||Win||1.0||19 Jun 2014|
| Lufia 2 Ancient Cave Derandomizer||Moppy||First draft of a utility to force Ancient Cave to be “randomized” the same way every time through based on a user-entered seed.
Also allows gift mode to be selected even if you don’t have a save game.
Hasn’t been tested thor….||Miscellaneous||SNES||Lufia II: Rise of the Sinistrals||Win||1.4||03 Jun 2016|
| Lunaboy's RARC Tools||Lunaboy||An extractor and repacker for the Luigi’s Mansion type of RARC archive.||Miscellaneous||GC||Luigi's Mansion||Indep||1.1||31 May 2012|
| mdl2obj||blank||A tool to convert Luigi’s Mansion type 3D Model MDL files to OBJ files and associated texture files.||Miscellaneous Graphics Tools||GC||Luigi's Mansion||Indep||0.1||06 Nov 2012|
|MDL Vertices Displayer||Unknown||A Python script for displaying Luigi’s Mansion type MDL files.
Claims to require Python 2.x and the pickle and pyglet modules.||Graphics Viewers||GC||Luigi's Mansion||Indep||1.0||08 Dec 2013|
| LMScript||Spacey||A script editor for Luigi’s Mansion.
Spacey reqeusts that bug reports are made via the thread on Luigi’s Bigger Mansion or via PM on th….||Game Specific||GC||Luigi's Mansion||Win||1.0||11 Dec 2014|
| iNfoFR||LMTalk||It can edit “info files” for Luigi’s Mansion. Also works with “path files” (NOT .pth)
Some examples that this tool can do is move around furniture, create custom events, set ghost spawns, etc.||Miscellaneous||GC||Luigi's Mansion||Win||0.0.1.4||22 Feb 2016|
| Demolisher||arookas||Demolisher an extremely basic viewer for the BIN model format found in Luigi’s Mansion. This program is capable of opening and viewing one or multiple BIN model files at one time and comes with a bunch of different view modes and options.||Graphics Viewers||GC||Luigi's Mansion||Win||0.3||15 May 2017|
| Lunar Ball Editor||noit||Lunar Ball level editor, only works with the Japanese version of the game (Lunar Ball (J).nes). There is both a Windows and a Linux version inside.
How to use:
Drag the rom file to the executable, or pass it as a parameter. When you clos….||Level Editors||NES||Lunar Pool||Indep||1.0||10 Aug 2016|
| Lunar Silver ELF Decompressor||CUE||ELF decompressor for ‘Lunar Silver Star Story (PSX)’
- Usage: LUNAR elf_name new_name
- ‘elf_name’ is the ELF filename
- ‘new_name’ is the new decoded ELF filename
|Game Specific||PSX||Lunar: Silver Star Story - Complete||Win||2010||29 Mar 2012|
| MadWizardEditor||Guyver (X.B.M.)||Mad Wizard: A Candelabra Chronicle (Demo) level editor
Size: 40 976 bytes
- Edit all 128 game screens.
- Edit the screen text.
- Edit the palette.
- Edit 4 enem….
|Level Editors||NES||Mad Wizard: A Candelabra Chronicle (Demo)||Win||1.0||13 Mar 2015|
| TXD DeComp||lupus||TXDDeComp by Zalbard
Simple console apps for decompress/recompress TXD files from Manhunt 2 (psp/ps2).
Just drag TXD file to app.
DeCompressed TXD file will be named “%filename%.u”, recompressed - “%filename%.p”.
….||Compression / Decompression||PSP||Manhunt 2||Win||1.0||05 Aug 2014|
| Marble Madness Time Editor||Guyver (X.B.M.)||MMTE: simple time editor for Marble Madness ([U] or [E] version)…||Game Specific||NES||Marble Madness||Win||1.0||20 Aug 2014|
| MKDS Course Modifier||Gericom||A tool to edit data in Mario Kart DS and other Nintendo DS games.||Assembly Tools||NDS||Mario Kart DS||Win||188.8.131.52||25 Jun 2011|
| Mario Kart Toolbox||Gericom||Developed by both Gericom & Ermelber, this is a 3D based level editor meant for use with Mario Kart DS designed mainly for custom track creation.
It can be used to create CPU routes, add new objects, move around objects, and generate course co….||Level Editors||NDS||Mario Kart DS||Win||184.108.40.206||03 Dec 2018|
| Rock and Roll||Dan||Rock and Roll is a comprehensive editor for the NES game, Mega Man.||Level Editors||NES||Mega Man||Win||1.1||02 Aug 2005|
| MegaMan Text Editor||sleepy||MegaMan NES ROM Text Editor v.220.127.116.1116
Programmed by: Shawn M. Crawford [sleepy] November 19th, 2016 in C#
- edit every line of text in the game
- used with ” Megaman (U) [!].nes” headered ROM
|Game Specific||NES||Mega Man||Win||18.104.22.1681||19 Nov 2016|
| Rockman2 / Megaman2 Editor||Kuwata||A level editor for Rockman 2 and Mega Man 2.
If the editor won’t run, please do the following.
Move the ROM image to a location where the path is very short (such as right after C:). If it still doesn’t run, move the editor’s folde….||Level Editors||NES||Mega Man 2||Win||1.01||12 May 2003|