| KidEdit||SnowBro||A Kid Icarus editor.||Level Editors||NES||Kid Icarus||DOS||1.0||None|
| Pit Stop||DahrkDaiz||Level editor for Kid Icarus. Allows editing of levels, objects, and palettes.||Level Editors||NES||Kid Icarus||Win||0.7.3||29 Apr 2007|
| King's Field Texture Tool||John Osborne||This is a simple tool for use with the PS1 games King’s Field series. It does 2 things:
1. Enables editing of text graphics. Most dialog in the King’s Field games is stored in TIM graphics, but editing these TIMs will cause the game to f….||Game Specific||PSX||King's Field||Win||2||09 Nov 2017|
| KH2DumperX||Xeeynamo||Here is a utility to dump every file from Kingdom Hearts 2 using KH2.IMG and KH2.IDX.
If you come across a Visual C++ 2010 Runtime
for MSVCRT100.dll error, here are two links that will help.
For X86 - [url]http://www.microsoft.com/download/en/….||Game Specific||PS2||Kingdom Hearts II: Final Mix +||Win||1.0.1||07 May 2011|
| MApRX - KSSU Level Editor||wwylele||This is a level editor for Kirby Super Star Ultra (KSSU).
How to use:
run the editor (MApRX_Qt.exe), click [File]-[Extract map from ROM], select an KSSU ROM (of any version, hopefully), and choose where to save the file containing the level data…..||Level Editors||NDS||Kirby Super Star Ultra||Win||1.1||13 Nov 2015|
|KompreSS||Sukasa||KompreSS is a VB.NET-based compression and decompression DLL for Kirby’s Adventure (NES) and Kirby Super Star(SNES). It was based off documentation of the format written by Parasyte. Usage directions are in the README.
UPDATE March 5th: A m….||Assembly Tools||NES||Kirby's Adventure||Win||1.0.2||05 Mar 2005|
| DreamTool||Puresabe||Finally, a level editor for Kirby’s Adventure. It needs the Japanese version of the game (Hoshi no Kirby: Yume no Izumi no Monogatari).
This editor was created by NBorokobo (a.k.a. Puresabe), and translated to English by [url=http://www.romhack….||Level Editors||NES||Kirby's Adventure||Win||0.01||27 Feb 2011|
| KALE (Kirby's Adventure Level Editor)||Revenant||KALE is a level editor for Kirby’s Adventure.
KALE supports editing almost every part of the game’s level data, including sprite and exit locations, tilesets, palettes, and overworld progression. The editor supports all US, European, and J….||Level Editors||NES||Kirby's Adventure||Win||v0.92||31 Dec 2014|
| Kirby's Balls||vbVanguard||This is a level editor for Kirby’s Block Ball for the gameboy. It edits all basic levels. However, it cannot change boss and bonus levels.
Staff Note: that there is no pinball game category so you should create one then edit this page….||Level Editors||GB||Kirby's Block Ball||Win||1.0||08 Apr 2003|
| Kirby's Dream Course Editor||Revenant||Kirby’s Dream Course Editor (yes, still untitled) is a level editor for Kirby’s Dream Course and its Japanese counterpart, Kirby Bowl.
The editor supports full editing of all of the game’s courses, including demo courses and unused te….||Level Editors||SNES||Kirby's Dream Course||Win||1.13c||10 Jun 2015|
| Chaotix Character Statistics Editor||Heran Bago||Allows you to edit the stats of all 7 charcters in Knuckles Chaotix for the 32X. NTSC Version only.||Game Specific||32X||Knuckles' Chaotix||Win||1.0||10 Aug 2005|
| Landstalker Translation Tool||Gufino2||This tool will allow you to extract the compressed data in Landstalker and then reinsert it.||Game Specific||GEN||Landstalker: The Treasures of King Nole||Win||0.9 Beta||04 Feb 2007|
| Lonely||Supper||Lonely is a level editor for the Japan-only NES/Famicom game Layla. It’s capable of altering a reasonably comprehensive range of data, including:
- Level patterns
- Pattern layouts
- Object layouts
- Metatile definitions
|Level Editors||NES||Layla||Indep||0.0||05 May 2017|
| DS4v||YY||A Legacy of the Wizard editor.||Level Editors||NES||Legacy of the Wizard||Win||1.04||15 Dec 2001|
| Legend of Mana compressor||CUE||This is my old and never released compressor for ‘Legend of Mana’ of PSX.
Usage: COMPRESSOR command file1 file2
- -d … decode ‘file1′ into ‘file2′
- -e … encode ‘file1′ into ‘fi….
|Game Specific||PSX||Legend of Mana||Win||1.0||08 Jan 2013|
| Pokemon Lei Palette Editor||Bryan M.||Lei Dian Huang: Bi Ka Qiu Chuan Shuo has terrible colors selected for its Pokemon’s battle sprites. This program can be used to change them.||Game Specific||NES||Lei Dian Huang: Bi Ka Qiu Chuan Shuo||Win||1.0||12 Jun 2013|
| Lemmsprite||Lab 313||SPR to BMP converter for Lemmings and Oh No! More Lemmings games.||Miscellaneous Graphics Tools||PSX||Lemmings & Oh No! More Lemmings||Win||0.1 beta||12 Nov 2011|
| LemmSFX2WAV||Lab 313||SFX2WAV-files converter for Lemmings game.
Source Delphi (KOL+MCK)||Sound||PSX||Lemmings & Oh No! More Lemmings||Win||0.1||13 Nov 2011|
| Vice Campbell||DackR||Vice Campbell-
Script/Font Editor for Little Master Niji Iro No Maseki. Included is the source code. Written in VB.Net/VB6… and some stuff in C#.
The prerequisites folder contains exactly what you need to get the tile editor running. (Window….||Script Extraction / Insertion||SNES||Little Master: Nijiiro no Maseki||Win||1.0||07 Jul 2012|
| Lode Funner||Disch||Level editor for NES Lode Runner. Easy click-and-drag interface, no hardcoded offsets (making the editor very flexible), supports ROM expanding to make more room for level data, and level importing/exporting.
Source is included — uses no platfo….||Level Editors||NES||Lode Runner||Win||1.2||17 Nov 2017|