| NSF Tool||Dan Saeden||NSF (NES Sound Format) files contain authentic NES music in all its 8bit glory. It’s a direct copy of the music data from the Nintendo carts. NSF Tool’s main features are:
- Edit metadata information stored inside NSF files, such….
|Sound||NES||N/A||Win||2.0||17 Aug 2010|
| DarkTabler||Dark Schneider (Darsh)||A windows based table maker.||Table Generators||Multiple||N/A||Win||r0.9b||26 Jan 2002|
| Monkey-Moore||Darkl0rd||A simple and fast relative-search tool based on the Boyer-Moore search algorithm. Supports Unicode and allows the use of custom character sets. Value scan relative is supported as well.
Wanna search a Japanese ROM? Monkey-Moore is the way to go.||Searching||N/A||N/A||Win||0.5||29 Nov 2009|
| Koei Decompress||darkmoon2321||This program is used to compress and decompress graphics/data/some text from several Koei games for the SNES. This program has been confirmed to work with Romance of the Three Kingdoms III and IV, Gemfire, and Genghis Khan II. It should work with an….||Compression / Decompression||SNES||N/A||Win||1.1||03 Nov 2014|
| Metal3Trans||DarthNemesis||Extractor/inserter very useful for translating Meta Max 3.
Translation project using this tool: https://gbatemp.net/threads/interested-in-translating-metal-max-3.404823/||Game Specific||NDS||Metal Max 3||Win||1.0||26 Apr 2015|
| Metal2Trans||DarthNemesis||Extractor/inserter very useful for translating Metal Max 2 ReLOADED. Translation project using this tool: https://gbatemp.net/threads/seeking-coder-metal-max-2-reloaded-translation.418480/||Game Specific||NDS||Metal Max 2 ReLOADED||Win||0.1||15 Mar 2016|
| Super Robot Taisen GC Translation Toolkit||Dashman||This toolkit is meant to help in the translation of the game Super Robot Taisen GC for the Nintendo Gamecube by making it easy to create custom textures for use in the Nintendo Gamecube and Nintendo Wii emulator Dolphin.
Since these tools are buil….||Graphics Editors||GC||Super Robot Taisen GC||Java||1.1||20 Apr 2013|
| AC3E Text Editor 1.3.4||Dashman||A graphics editor used to translate most of the text in Ace Combat 3: Electrosphere.
The “Big” font is Antonio Bold and “Small” is Sans.||Graphics Editors||PSX||Ace Combat 3: Electrosphere||Win||1.3.4||01 Aug 2014|
| AC3E Header Replacer||Dashman||A Java program that copies all the metadata from the source TIM to a new one. Makes sure reinserted TIM files to be be properly displayed in-game.
Originally made for the Ace Combat 3: Electrosphere fan-translation project, but can be used for any….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.1||08 Aug 2014|
| AC3E Layer Merger||Dashman||A Java program first made for the Ace Combat 3 Electrosphere fan-translation project that merges two separate images into one TIM file.
Must be used in conjunction with the AC3E Header Replacer in order for the TIM file to be properly displayed in….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||03 Mar 2014|
| AC3E BIN Splitter||Dashman||A Java program that can extract all individual TIM files contained in a single BIN file as well as merging them all together into a BIN file again for re-insertion.
Originally made for the Ace Combat 3: Electrosphere fan-translation project but is….||Miscellaneous||PSX||Ace Combat 3: Electrosphere||Java||1.0||19 Aug 2014|
| Pr1SnesLevEd||David||Pr1SnesLevEd is a modern Prince of Persia 1 for SNES level editor for Windows.
Its forum thread can be found at http://forum.princed.org/viewtopic.php?f=63&t=1654.
See the included readme for usage notes.||Level Editors||SNES||Prince of Persia||Win||1-1-2016||01 Jan 2016|
| PVR Tool||David Harvey||Small and great .PVR files viewer & editor for SEGA Dreamcast.
- Open various files type like png, bmp, jpg, pcx, tiff, tga and convert them to PVR graphics.
- PVR Tool indentify Global Index, Pixel format, Alpha Channel, ….
|Graphics Editors||DC||N/A||Win||0.1.14||31 May 1999|
| MagicKit||David Michel||MagicKit is a fully functional assembler for the PC Engine and NES.||Assembly Tools||TG16||N/A||DOS||2.51||08 Sep 2000|
| Quad64||Davideesk||This is an open source level editor for SM64 called Quad64. It is written in C# and uses Windows forms for the GUI and OpenTK for the 3D rendering.
Edit the positions and properties of objects like Stars, Platforms, Enemies, etc. ….||Game Specific||N64||Super Mario 64||Win||0.1.1||26 Jul 2017|
| IPS Maker||Dax||An old IPS patch maker.||Patching||N/A||N/A||DOS||4.04||03 Apr 1993|
| Megaman 3 Text Editor||Dcahrakos||This allows you to painlessly edit the various text strings for Mega Man 3.||Game Specific||NES||Mega Man 3||Win||1.2||01 Jan 2006|
| SMB3 Text Editor||Dcahrakos||A text editor for Super Mario Bros. 3 for the Nintendo Entertainment System||Game Specific||NES||Super Mario Bros. 3||Win||1.6||09 Jan 2006|
| ZAMN-Edit||Dcahrakos||Upgrade to the ZAMN level editor originally created by Sloat.
Currently adds a menu to the top to allow easier use of switching modes, and using the other features of the editor.||Game Specific||SNES||Zombies Ate My Neighbors||Win||1.1||17 Jul 2006|
| MakeDPCM||DDSS||For Windows .NET Framework 4.0
Convert WAV files to DMC files for the NES.
Apply and finely tune a variety of adjustments such as normalization, lowpass filtering, amplitude envelopes, and many more while watching the waveform.
Includes an E….||Sound||NES||N/A||Win||184.108.40.206||11 Apr 2019|