|Super Mario World Hdma Suite||d4s||This is a complete suite that lets you add cool color gradient, transparency and linescrolling effects to Super Mario World. It also contains various speed optimizations so it will run smoother and without slowdowns compared to the original. It’….||Game Specific||SNES||Super Mario World||DOS||1.0||06 Sep 2005|
| DisPel||Pelrun||An SNES disassembler.
The options in the Readme are outdated, so run the program without parameters to see what they are.||Assembly Tools||SNES||N/A||DOS||0.99||10 Jul 2001|
| ScriptCrunch||Klarth||ScriptCrunch provides 5 script size optimization algorithms (like DTE) and many features to crunch your oversized script for insertion.||Script Extraction / Insertion||Multiple||N/A||DOS||1.0||10 Dec 2006|
| A22I||Martin Korth||The assembler included in no$gmb. This is compatible with both the Z80 instruction set as well as the Gameboy specific instructions.||Assembly Tools||GB||N/A||DOS||1.0||21 Mar 2001|
| Quick Block Copy||DQ Translations||Safely copy a chunk of data from one file to another.||Miscellaneous||N/A||N/A||DOS||1.0||11 May 2007|
| pcx2snes||Neviksti||This program eases the conversion process for creating graphics on the PC and inserting them into your SNES programs. Supports conversion to Mode 7 format.||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.0||22 Sep 2001|
| spAsm (revision)||Silpheed||One of the only psx assemblers out there. It builds psx exe files and raw binaries using assembly code.
This is an unofficial build by Gemini which should fix the “Load error: no DOS memory” error once and for all.||Assembly Tools||PSX||N/A||DOS||0.34a||13 Jul 2007|
| Kosinski Searcher||Nemesis||Searches for all Kosinski (LZSS derivative used in Sonic and Sonic 2) compressed data within a ROM.||Miscellaneous||GEN||Multiple Games||DOS||1.0||30 Nov 2006|
| A.G.E. Arcade Games Editor||Ivan Mackintosh||AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….||Graphics Editors||ARC||N/A||DOS||0.7b||20 Sep 1998|
| TURACO CL||Scott Lawrence||TURACO CL allows the graphics stored inside certain arcade games to be extracted, and rebuilt allowing you to modify or add completely new graphics to the game using external paint tools. Driver package 1.1 is included.||Miscellaneous Graphics Tools||ARC||N/A||DOS||0.8||30 May 2003|
| TURACO (The Ultimately Radical Arcade Operator)||Scott Lawrence||TURACO allows the graphics stored in certain arcade games to be edited allowing you to modify or add completely new graphics to the game. There will be support for editing text strings, maps, and attributes of some games in future versions. This edit….||Graphics Editors||ARC||N/A||DOS||1.1.3||04 Oct 1999|
| EDL Decompressor||Zoinkity||This decompresses EDL files as found in TWINE (N64), though the format may also be used in different games and platforms. This decompresses EDL formats 0, 1, and 2. Simply drop the target onto the application, and if any EDL files exist it will extra….||Miscellaneous||N64||007: The World is Not Enough||DOS||1.0||24 Oct 2008|
| Custom Robo De/Compressor||Zoinkity||This compressor and decompressor pair can be used on either Custom Robo or Custom Robo Version 2 (N64). Source for both are provided.
This archive also includes Zoinkity’s HTML Script Transposer. RHDN has created this altered archive with th….||Miscellaneous||N64||Custom Robo||DOS||1.0||27 Oct 2008|
|O.D.T. De/Compressor Set||Zoinkity||Here is a compressor and decompressor combo for O.D.T. (N64) Joy! Source is provided, for what it is worth.
No provision is made to automatically extract binaries from the ROM however, so you will need a hex editor and some patience.||Miscellaneous||N64||O.D.T.||DOS||1.0||02 Nov 2008|
| Super Castlevania IV: Password Generator||TFG||Super Castlevania IV: Password generator. Includes source code and documentation.||Game Specific||SNES||Super Castlevania IV||DOS||1.0||01 Dec 2008|
| SFHack||Phil||SFHack is a general utility for manipulating the ROM and SRAM files for the Super Fire ProWrestling X Premium game. All of the available operations were developed by reverse engineering, via poking and proding, the structure of the two file types men….||Game Specific||SNES||Super Fire Pro Wrestling X Premium||DOS||0.73||03 Aug 1999|
| SSConv||Charles Doty||SSConv will convert 24 bit raw image files to 15 bit files for the Saturn as either binary files or C array text files. Source code is also included in the archive.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.25||14 May 2000|
| PCXToSat||Charles Doty||PCXToSat will convert 8 bit PCX files to 8 bit bitmap scroll plane files for the Saturn. PCXToSat can output a binary or C file.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.1||13 May 2000|
| PRS Utils||Nemesis||PRS compression is used in numerous Sega games (ex: NiGHTS into Dreams) for the Sega Saturn and later consoles such as Dreamcast. It is based on LZ77 compression with RLE emulation and extended matches. PRS archives have the extension .prs and can co….||Miscellaneous||SAT||N/A||DOS||1.0||11 Jul 2003|
| DiStella||Bob Colbert||Distella is a disassembler specifically for the Atari 2600. It creates source code that is usually recompilable without any human intervention. It examines the code and performs some basic tracing routines which allow it to accurately distinguish da….||Assembly Tools||2600||N/A||DOS||2.10||25 Feb 1997|