| Gyric||Lin||It’s a program to edit the 5 shops in Dragon Warrior Monsters. It works the same exact way as “Silent”, there’s almost no difference.||Game Specific||GB||Dragon Warrior Monsters||Win||1.0||27 May 2008|
| Table Creator||KaioShin||Table Creator is an utility that automatically creates a table from a list of characters. For example, if you have a thousand Kanji characters typed down in a text document, Table Creator will transfer all of them for you into a table with a single c….||Table Generators||N/A||N/A||Win||1.01||06 May 2008|
| Nuts & Milk Editor||smkdan||It manages free space as you save so larger or smaller levels are possible. You can reduce (not increase) the amount of levels in the game and change their type. The readme has a few other details if you’re interested.||Level Editors||NES||Nuts & Milk||Win||1.2||13 May 2008|
| Final Fantasy V Editor||samurai goroh||This is an editor for Final Fantasy V for the SNES. It was made using Visual Basic, so you might need a few files to be able to run the program.
The program opens a .smc file & is able to edit lots of stuff (as the image suggests). You can edi….||Game Specific||SNES||Final Fantasy V||Win||1.2.2||01 Apr 2010|
| NLZ-GBA Advance||Nintenlord||NLZ-GBA Advance is GBA graphics viewer and editor that can edit both uncompressed and BIOS LZ77 compressed graphics. Can use greyscale palette for viewing or load palette from ROM or .PAL file. Each compressed graphics and ROM palette offset is store….||Graphics Editors||GBA||N/A||Win||5.0||08 Nov 2008|
| HeadSplitter||DigitalZero Domain||Command line-driven custom script dumper for the game’s .msg text files.
Automatically adds commands for the Atlas inserter into the dump to make reinsertion easier.
Written using Dev-C++; includes source code.||Script Extraction / Insertion||NDS||Naruto Shippuuden: Dairansen! Kage Bunshin Emaki||Win||Build 734||24 May 2008|
| DizzyEdit||Grimm||Easy to use map, items and enemy editor for The Fantastic Adventures of Dizzy. Unfortunately missing tables with rats, fishes, key items, stars and mini games maps (boubbles, trolley, river).
Archive is a repack of original release. Contain compil….||Level Editors||NES||The Fantastic Adventures of Dizzy||Win||alpha||29 Jul 2006|
| map2gl||gomtuu||Allows viewing of Final Fantasy Tactics map files (found in MAP directory on CD.) This version is a Windows binary but is otherwise the same as 0.17.||Graphics Viewers||PSX||Final Fantasy Tactics||Win||0.18||03 Apr 2008|
| Dizzy Pack/Unpack||ffgriever||This is more useful than the Chronix tool (it has parameter support). It can extract from the ROM, decompress and compress tiles.
The archive contains the compiled program, source code, and example of batch file.||Miscellaneous||NES||The Fantastic Adventures of Dizzy||Win||0.1||23 May 2008|
| Zelda Randomizer||Fcoughlin||This utility can not be hosted on RHDN. It can be downloaded from the author’s site at https://sites.google.com/site/zeldarandomizer/home.
Have you ever wanted to replay the Legend of Zelda, but played it so often that you c….||Game Specific||NES||The Legend of Zelda||Win||3.3.4||25 Jul 2019|
| Free Space Finder [FSF]||HackMew||Are you scripting or replacing some images? As the name say, this one helps you to find some free (also called “blank”) space in your ROM.||Searching||GBA||N/A||Win||1.0.2||29 Sep 2007|
| Advance Palette Editor [APE]||HackMew||A program to edit palettes in GBA ROMs. Handle LZ77 compressed palettes. Allows you to both enter manual address and search for palette as well.||Palettes||GBA||N/A||Win||1.3.3||29 Sep 2007|
| ROM Header Editor Advance [RHEA]||HackMew||A program to edit the header information in GBA ROMs.||Miscellaneous||GBA||N/A||Win||1.0.1||29 Sep 2007|
| DCC6502||Tennessee Carmel-Veilleux||DCC6502 is a command line multi-platform 6502 dissassembler. This dissassembler has many options, including Nintendo register commenting which is really useful for the NES/Famicom ROM hacker.
https://github.com/tcarmelveilleux/dcc6502/||Assembly Tools||NES||N/A||Win||2.x Git||02 Sep 2018|
| Final Fantasy 3 Map Editor||Sleepydude||Well, here it is; the first release of the Final Fantasy 3 Map Editor. The name pretty much says it all, but in case you haven’t figured it out this program will display and allow you to edit town and dungeon maps for the Final Fantasy 3 rom. Tried….||Level Editors||SNES||Final Fantasy III||Win||1.0||21 Jun 2007|
| NES2NSF||YY||NES2NSF is a NSF compilation tool for use on a NES ROM file in it’s iNES form. the ini file has settings that you the user can configure to define search patterns and what type of output. This program appears to have problems on some multiple 32….||Sound||NES||N/A||Win||0.9||11 Dec 1999|
| NSF Tool||Dan Saeden||NSF (NES Sound Format) files contain authentic NES music in all its 8bit glory. It’s a direct copy of the music data from the Nintendo carts. NSF Tool’s main features are:
- Edit metadata information stored inside NSF files, such….
|Sound||NES||N/A||Win||2.0||17 Aug 2010|
| NSF Tool (Optimizer)||TNSe||NSF Optimizer tool is written in Delphi, used to optimize NSFs and other debugging features. When a NSF is optimized, commonly all of the data that is not considered sound code or data is removed from the NSF file. The optimizing feature will not wor….||Sound||NES||N/A||Win||1.0||31 Mar 2003|
| GraphiX 3||ElixirNova||This program expands the MegaMan X3 ROM in a not so efficient manner and allows you to easily import/export compressed graphics and it takes care of the rest! So now all the graphics in MegaMan X 3 can be edited! This specific program will probably b….||Miscellaneous Graphics Tools||SNES||Mega Man X3||Win||0.8||20 Jul 2008|
|Plug-Timp||RodolfoRG||Plug-timp is a plug-in to the painting program GIMP capable of creating and editing TIM images, a format conceived by SONY to its Playstation system. Supported types: 4, 8, 16 or 24bpp; semi-transparency is also supported.
Now, you just open any T….||Miscellaneous Graphics Tools||PSX||N/A||Win||0.2b||26 Jul 2008|