| SMB3 Text Editor||Dcahrakos||A text editor for Super Mario Bros. 3 for the Nintendo Entertainment System||Game Specific||NES||Super Mario Bros. 3||Win||1.6||09 Jan 2006|
| Gameboy Assembly Editor||JigglyPuff||This program is a little buggy, but it can do some useful things. It let’s you write/replace asm instructions without disassembling and reassembling. It also offers various search features; byte, instruction, offset and supports no$gmb .sym file….||Assembly Tools||GB||N/A||Win||0.1||12 Nov 2001|
| AstyaEd||Mega-Dog||Here’s an Astyanax editor for Windows with an installer.||Level Editors||NES||Astyanax||Win||1.0||15 Mar 2004|
| GNGWin||Mega-Dog||GNGWin is a Ghost N Goblins Editor for windows. It currently edits all the levels, tiles and such.||Level Editors||NES||Ghosts & Goblins||Win||0.5.1||24 Mar 2004|
| Bionic Commando Editor||The Almighty Guru||A Bionic Commando Editor. The program is written in C# so you will need the Microsoft .net framework 1.1 to run it.||Level Editors||NES||Bionic Commando||Win||2005.09.12||12 Sep 2005|
| SmartRENES||Hyde||This program allows one to extract the compilable version of a game’s source code in a matter of seconds. Its output can be put together by just about any assembler, with a few caveats.||Assembly Tools||NES||N/A||Win||2.0||28 Oct 2004|
| aNESe||Hyde||aNESe is yet another Nintendo Entertainment System emulator. Graphics and sound are output through the excellent Allegro graphics library. Works with SmartRENES.||Debuggers / Special Emulators||NES||N/A||Win||4.0||15 Feb 2005|
| NOSE - NHL Old Skool Editor||wboy||NOSE is a game editor supporting the entire EA NHL Hockey series published for the Sega Genesis/MegaDrive.||Game Specific||GEN||NHL '94||Win||1.2b||17 Jun 2006|
| Zelda 1 Dungeon Editor||Euclid||A level editor for The Legend of Zelda capable of editing the overworld and dungeons.||Level Editors||NES||The Legend of Zelda||Win||.21||04 Aug 2003|
| Chrono Trigger Texteditor||Manaknight||This program will help you to change the text in Chrono Trigger.
It will calculate the compression for you, so you can fit in even more text than before. Just write your text and this program will handle the rest. You can save your work into a Proje….||Game Specific||SNES||Chrono Trigger||Win||1.0||None|
| VBA-SDL-H||Labmaster||This is a modified SDL version of VBA to support advanced hacking features such as tracing, breakpoints and more.
Note: This is completely command-line driven. Be sure to refer to the readme for instructions.||Debuggers / Special Emulators||GBA||N/A||Win||070904a||04 Sep 2007|
| SMB3 Workshop||hukka||This is an editor for the NES game Super Mario Bros. 3. It edits such things as pointers, graphics, palettes, variables, level header, etc.||Level Editors||NES||Super Mario Bros. 3||Win||2007-11-14||14 Nov 2007|
| iNES Header Checker||Lenophis||A pretty basic program. It will check the contents of the header of an iNES rom. This program follows the iNES format as closely as possible, and bytes that are reserved to be 0 will be set to 0. Some roms use SRAM even though the header does not men….||Miscellaneous||NES||N/A||Win||1.a||15 Oct 2006|
| WindHex32||Bongo`||This is an all in one utility written by Bongo’ of Stealth Translations (now Dynamic Designs). It’s becoming the preferred base ROM hacking tool as of late 2006 (updated as of 2018). It’s many features include table making & handl….||Hex Editors||N/A||N/A||Win||2018.8.2||29 Jul 2007|
| Digisalt's SNES PaletteTools||Digisalt||An SNES palette editor. The package currently contains three executables which help you finding you palette within the rom, extract it so you’re able to change it within tile layer pro and finally reinsert it into the rom.
The extended manual….||Palettes||SNES||Multiple Games||Win||1.0||18 Jun 2005|
| Gens KMod||Kaneda||This is quite possibly the best Genesis emulator for development and hacking. It has everything you could possibly want except for the two most important things (in my opinion): a tracer and an interactive debugger. The author has said that the way G….||Debuggers / Special Emulators||GEN||N/A||Win||2.12a 0.7.||08 Dec 2015|
| FDS Builder, ID version||KingMike's Translations||It can break down an FDS (Famicom Disk System) disk image, and can merge the files back together when you’re done.
This version will name the extracted files according to the file ID number in the internal header.||Miscellaneous||FDS||N/A||Win||2.0||29 Sep 2010|
|GESTLog||KingMike's Translations||UNOFFICIAL modification of the GB/GBC emulator GEST to include an option to log executed Z80 code to a file. This is a WIP beta. Still needs work.
Be sure to pick up the full original release at the [url=http://koti.mbnet.fi/gest_emu/]author’s ….||Debuggers / Special Emulators||GB||Multiple Games||Win||.85d||08 May 2005|
| BPFormat||KingMike's Translations||Command line application. Compress an ASCII script file to use MTE table for insertion into Banana Prince (NES). Could probably be slightly re-worked to be used with other games, but I haven’t tried to.||Script Extraction / Insertion||NES||Banana Prince||Win||1.0||16 May 2003|
| Super Mario 64 ROM Extender||VL-Tone||This program expands a US Super Mario 64 rom, decompresses internal data, and tacks it at the end of the rom enabling you to edit textures with TileMolester or any other graphics editing program that supports the format.||Game Specific||N64||Super Mario 64||Win||1.2b||15 Jul 2007|