| DSBuff||WB3000||Dsbuff is a Windows .NET application which allows you to perform basic operations on *.nds files. It removes the need to use batch files or command line arguments just to perform a simple task.
How to Use dsbuff:
On the top of the form, you see….||Miscellaneous||NDS||N/A||Win||1.0||07 Oct 2008|
| NOSE - NHL Old Skool Editor||wboy||NOSE is a game editor supporting the entire EA NHL Hockey series published for the Sega Genesis/MegaDrive.||Game Specific||GEN||NHL '94||Win||1.2b||17 Jun 2006|
| UIPS||William Kyngesburye||This is a Mac OS X port of Neill Corlett’s UIPS.
It is a PPC Cocoa application, but it runs under Rosetta.||Patching||Multiple||N/A||Mac OS X||1.0||None|
| Tiler||Wormy||A tile map editor and SNES Savestate Viewer and Importer.||Graphics Editors||Multiple||N/A||DOS||0.5b||10 Dec 1999|
| MApRX - KSSU Level Editor||wwylele||This is a level editor for Kirby Super Star Ultra (KSSU).
How to use:
run the editor (MApRX_Qt.exe), click [File]-[Extract map from ROM], select an KSSU ROM (of any version, hopefully), and choose where to save the file containing the level data…..||Level Editors||NDS||Kirby Super Star Ultra||Win||1.1||13 Nov 2015|
|Room Header Expander||XaserLE||Hyrule Magic doesn’t allow you to use all five doorways in every room (hole/warp, staircase 1-4/door 1-2). This tool does. You can connect the rooms you want.
Update: Support for planes (BG’s) added.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||0.2||17 Apr 2012|
| Room Transfer||XaserLE||This is the Zelda ALttP Room Transfer. Because Hyrule Magic lacks the possibility to expand the data for rooms (objects, sprites and so on) and especially edit the rooms 296-319, this tool was written to merge ROM files. You can edit rooms in separat….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||12 Aug 2019|
| MegaEd X||Xeeynamo||MegaED X is a level editor for SNES game Megaman X. It has features such as a GFX editor, collision editor, level viewer with dynamic palettes, and other stuff.
- Megaman X1 (U) v1.0 = Work!
- Megaman X1 (U) v1.1 = Work!
|Game Specific||SNES||Mega Man X||Win||1.0||31 Oct 2010|
| KH2DumperX||Xeeynamo||Here is a utility to dump every file from Kingdom Hearts 2 using KH2.IMG and KH2.IDX.
If you come across a Visual C++ 2010 Runtime
for MSVCRT100.dll error, here are two links that will help.
For X86 - [url]http://www.microsoft.com/download/en/….||Game Specific||PS2||Kingdom Hearts II: Final Mix +||Win||1.0.1||07 May 2011|
|ips.py||Xezlec||A simple command-line utility for applying IPS patches. It is not strictly OS-specific; it can be used on other platforms by someone who knows how to use Python. But no extra work is needed on Linux.
This was written for Python 2 but should also….||Patching||Multiple||N/A||Unix||1.0||13 Apr 2017|
| Dex-to-V64||Ximeter||Dex-to-V64’s purpose is to convert DexDrive Controller Pak backups, with the use of a GameShark Pro to copy the saves from cartridges to the Controller Pak, into generic *.sav files, for use in Nintendo 64 emulators.
This EXE will take the fi….||Data Extraction / Insertion||N64||N/A||Win||1.0||07 May 2014|
| Yabause||Yabause team||A multi-platform Saturn emulator with advanced debugging abilities such as code/memory breakpoints and a hex editor: perfect for game hacking.
Yabause is available for Windows, Mac and Linux.||Debuggers / Special Emulators||SAT||N/A||Indep||0.9.11.1||02 Dec 2011|
| Quake 3 Revolution Tools||Yagotzirck||A set of tools to extract the contents of the LINKFILE.LNK archive in Quake 3 Revolution for the PlayStation 2, as well as tools to convert the unique SSH graphics to TGA and extract the MD2 and VAG files from the SDT archives.
https://github.com/….||Data Extraction / Insertion||PS2||Quake III Revolution||Win||1.1||07 Oct 2018|
| Zelda: Script Editor||Yarx||This utility lets you edit the text from Zelda: Link to the Past without the use of a hex editor.||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||25 Aug 2000|
| miotool||Yasu Software||Save editor and MIO viewer for WarioWare D.I.Y/Made In Ore.
You may want to use an equivalent tool….
- Extract and import MIO files from savefile
- View some header information of MIO files in save
|Game Specific||NDS||WarioWare D.I.Y.||Win||1.1||06 May 2009|
|mml2mio||Yasu Software||A command line tool that converts the music description language popular in Japan called ‘Music Macro Language’ (MML) into WarioWare D.I.Y/Made in Ore MIO records.
Includes a sample MML file.||Sound||NDS||WarioWare D.I.Y.||Win||1.0||06 May 2009|
| mioedit||Yasu Software||Allows you to view and replace all the separate elements from a microgame or comic with your own bitmaps.||Game Specific||NDS||WarioWare D.I.Y.||Win||1.0||10 May 2009|
|Chrono Cross Hacking Utilities||Yazoo||Text hacking tools for Chrono Cross.||Game Specific||PSX||Chrono Cross||DOS||1.0||31 Oct 2001|
| ConsoleIDE||yellokrow||ConsoleIDE currently supports development of NES games. The IDE comes with a text, graphics, and palette editing abilities. Also after you’re done creating a game all that is left is to build the project within the IDE and launch your game in an….||Assembly Tools||NES||N/A||Mac OS X||0.0.1.a||28 Jul 2017|
| TileEditorPro||yellokrow||TileEditorPro is an application for creating and modifying graphics for roms. At this moment only NES graphics is supported, other consoles will be added later. This app is entirely written in swift 3 for macOS.
Compatible with macOS 10.11+
Fo….||Graphics Editors||Multiple||N/A||Mac OS X||0.1.5||07 Jun 2017|