| ZSNES 8MB Custom Build||FuSoYa’s Niche||This program is an unofficial build of ZSNES, to bring it a little more up to date with where Snes9x is in terms of supported ROM sizes. Previously ZSNES only supported up to 6MB and did not recognize ExLoROM, but this build adds 8MB support for ExHi….||Debuggers / Special Emulators||SNES||N/A||Win||1.51 R2||25 Dec 2015|
| PsxIda IDA PS1 Debugger||Lab 313||What is it: this is a debugger plugin for IDA, that allows you to debug your most loved games for PS1.
Based on PCSXR emulator. No plugins or BIOS were included.
Releases here: [url]https://github.com/lab….||Debuggers / Special Emulators||PSX||N/A||Win||v1.0.0||29 Dec 2015|
| Pr1SnesLevEd||David||Pr1SnesLevEd is a modern Prince of Persia 1 for SNES level editor for Windows.
Its forum thread can be found at http://forum.princed.org/viewtopic.php?f=63&t=1654.
See the included readme for usage notes.||Level Editors||SNES||Prince of Persia||Win||1-1-2016||01 Jan 2016|
| FFT Rumble Chaos Crashdown Randomizer||Abyssonym||From the creator of FF6 Beyond Chaos comes the world’s first Final Fantasy Tactics randomizer! It features much of the zaniness that you might expect from Beyond Chaos, as well as some unique features, including an adjustable difficulty setting ….||Game Specific||PSX||Final Fantasy Tactics||Win||19||03 Jan 2016|
| Breath of Fire 2: Painsong Randomizer||Abyssonym||This is Abyssonym’s third randomizer after FF6 Beyond Chaos and FFT Rumble Chaos Crashdown. Like those randomizers, you can customize what gets randomized, and there is also a difficulty setting. Things you can randomize include: fusions, treasu….||Game Specific||SNES||Breath of Fire II||Win||2.6||07 Jan 2016|
| XDelta||Josh MacDonald||Open-source binary diff, differential compression tools, VCDIFF (RFC 3284) delta compression.
Included is a 32-Bit & 64-Bit version as well as the source code.
To apply “patch.xdelta3″ on the file “bad.aaa”, generating &….||Patching||N/A||N/A||Win||3.0.11||08 Jan 2016|
| CastleFynn||Chaos Rush||This program is a text editor for Final Fantasy II, with its main feature being dynamic text compiling, in addition to text bank importing and exporting.
What this tool features:
- edit NPC dialogue, cutscene dialogue, item names, spell names, en….
|Script Extraction / Insertion||NES||Final Fantasy II||Indep||1.0||19 Jan 2016|
|Gir2Gmv||Lab 313||Gens+ GIR to GensRR GMV replay movie converter.
Usage: girgmv.exe name.gir
It will drop output.gmv (and) output.gst (and) output.srm
Sources: https://github.com/lab313ru/g….||Miscellaneous||GEN||N/A||Win||0.1||22 Jan 2016|
| Hyrule Magic - Unofficial Update||SunGodPortal||This us an unofficial update of Hyrule Magic by SunGodPortal. It features improvements to the sprite/item menu. It fixes the sprite/item names that were either unlabeled, mislabeled, poorly organize….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||01 Feb 2016|
| Apoplexy||Norbert de Jonge||Apoplexy is a level editor for Prince of Persia (DOS), Prince of Persia (SNES), and Prince of Persia 2 (SNES).||Level Editors||Multiple||Multiple Games||Win||3.0||04 Feb 2016|
| Apoplexy||Norbert de Jonge||Apoplexy is a level editor for Prince of Persia (DOS), Prince of Persia (SNES), and Prince of Persia 2 (SNES).||Level Editors||Multiple||Multiple Games||Unix||3.0||04 Feb 2016|
| NGFX||blastar||NGFX is a program that lets you view and edit various Neo-Geo graphics, including sprites and fix layer data.||Graphics Editors||Multiple||N/A||Win||1.160206||06 Feb 2016|
| Final Fantasy VI C2FF6D (de)compressor||abw||Implements the decompression routine (a variant on LZ77 using a 0×800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next….||Compression / Decompression||SNES||Final Fantasy III||Indep||1.0||13 Feb 2016|
| iNfoFR||LMTalk||It can edit “info files” for Luigi’s Mansion. Also works with “path files” (NOT .pth)
Some examples that this tool can do is move around furniture, create custom events, set ghost spawns, etc.||Miscellaneous||GC||Luigi's Mansion||Win||0.0.1.4||22 Feb 2016|
| Breath of Fire II Monster Editor||zanto||A simple monster editor for Breath of Fire 2. I made this because I really wanted to play the retranslation for this game, but didn’t want to spend a whole lot time grinding… I thought to myself “it’d be great if monsters gave twice ….||Game Specific||SNES||Breath of Fire II||Win||1.0||23 Feb 2016|
| HivePal||Hivebrain||HivePal is a Mega Drive palette editor written by Hivebrain in Delphi. It can edit both ROMs and separate palette files (such as those found in disassemblies) with an easy-to-use color menu. HivePal also includes a palette browser, which can be used ….||Palettes||GEN||N/A||Win||0.2||26 Feb 2016|
| CDISC (CD Images Sectors Converter)||paul_met||This tool converts sectors size of CD image data track (Mode1 only) with 2352 bytes to 2048 bytes. Supports batch conversion.
- PS: Do not apply with PS1 CD images!
|Miscellaneous||Multiple||N/A||Win||1.0||01 Mar 2016|
| Excitebike Text Editor||sleepy||Excitebike NES ROM Text Editor v.22.214.171.124971 (including source)
Programmed by: Shawn M. Crawford [sleepy] 03/26/2016 in C#
- edit text in the game
- works with the USA/Japan ROM
- Targets .NET Framework 4.5
|Game Specific||NES||Excitebike||Win||126.96.36.19997||03 Mar 2016|
|Factor5 LZ Tool||Lab 313||This console tool allows you to compress and decompress data, packed with Factor5’s LZ77 algo.
Source code: https://github.com/lab313ru/fact5lz
[b]USAGE FOR DEC….||Compression / Decompression||GEN||N/A||Win||1.1||10 Mar 2016|
| SMD LZCapTsu||Lab 313||This tool allows you to compress and decompress all LZ archives in Tecmo Cup Football Game. Offsets and decompressed data are all included.
Sources: https://github.com/lab313….||Compression / Decompression||GEN||Tecmo Cup Football Game||Win||1.0||12 Mar 2016|