| BgMapper||Piken||This utility helps in making maps of the levels in all those classic games. Eventually, it will be the digital equivalent of a player’s guide with all the secrets revealed. For now though, it displays the frozen scene of a ZSNES savestate, expor….||Miscellaneous Graphics Tools||SNES||N/A||DOS||1.7.7||10 Mar 2003|
| PSI Animation Editor||Jeffman||The PSI Animation Editor is a Tool that allows us to Edit PSI Animations, It Requires Microsoft’s .NET 4.5 Framework, which you can get from here: http://www.microsoft.com/en-us/download/details.aspx?id=30653.
||Game Specific||SNES||EarthBound||Win||4.0.1||01 May 2017|
| DiSFX||MopoZ||Disassembler for GSU/GSU-2 (SuperFX) chip.||Assembly Tools||SNES||N/A||Win||0.1||30 Apr 2018|
| SNESTilesKitten||Skarsnik||SNESTilesKitten is a tool to view/extract/inject graphics tiles from a SNES Rom file.
It allows you to use SNES address (support HiROM/LoROM) so you can use it to discover
tiles location directly from ASM trace.
You CANNOT edit directly tiles. ….||Graphics Viewers||SNES||N/A||Indep||1.0.1||27 Jun 2019|
| SPCTool||Alpha-II Productions||SPCTool is an editor, debugger, recorder, and BRR sample exporter (BRR and WAV formats) for SPC format SNES music. This is a Windows version of the older DOS program from Alpha-II Productions.||Sound||SNES||N/A||Win||v0.7 WIP||21 Oct 2004|
| Breath of Fire II Monster Editor (Updated with Drop Rate Support)||themi2696||This is an updated version of Zanto’s Breath of Fire II Monster Editor. This is the first version that supports editing of the drop rates. Originally thought to be byte 20 for each monster, ….||Game Specific||SNES||Breath of Fire II||Win||1.1||21 Feb 2018|
| Breath of Fire II Level Stat Gain Editor V1.1||themi2696||This is version 1.1 of the Breath of Fire II Stat Level Gain Editor. It has a similar interface to the Breath of Fire II Monster Editor, and it supports modifying stats gained and experience needed at every level for every character!
Highlights….||Level Editors||SNES||Breath of Fire II||Win||1.1||13 May 2018|
| DKC Enemy Randomizer||RainbowSprinklez||A randomizer for DKC enemies and other stuff!
Please go to www.twitch.tv/rainbowsprinklez for the latest version.||Game Specific||SNES||Donkey Kong Country||Win||1.52c||27 Sep 2019|
| Room Transfer||XaserLE||This is the Zelda ALttP Room Transfer. Because Hyrule Magic lacks the possibility to expand the data for rooms (objects, sprites and so on) and especially edit the rooms 296-319, this tool was written to merge ROM files. You can edit rooms in separat….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.0||12 Aug 2019|
| Inindo_edit||Naruse||A tool for the US version of the SNES title “Inindo: Way of the Ninja”. It is contains various functions to load/save/read data from the ROM as well as read and edit the SRAM.
This is a work-in-progress version of the tool and many plann….||Game Specific||SNES||Inindo: Way of the Ninja||Win||r3||24 Sep 2018|
| ALttP Chest Alt-Item Editor||eyeballkid||Editor for the chest alt-items table of A Link to the Past (no header). The table can also be edited with an hex editor but two drop-down menus should be far easier to use…
Upon opening a chest, the game checks whether the player has the ….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Indep||1.0||05 Jan 2017|
| DKC Entrance Randomizer||RainbowSprinklez||This is an entrance randomizer for DKC! This expects a 1.0 U version of this game. Header and no header are both supported. This was developed using private tools, mainly. I don’t fancy myself much of a hacker. I am more a programming student. ….||Game Specific||SNES||Donkey Kong Country||Win||1.019||07 May 2019|
| DKC Stage Name Editor||RainbowSprinklez||This is the DKC Stage Name Editor which can be used to edit the stage names of Donkey Kong Country. Editing stage names doesn’t use any extra space so this also works with hacks. A 1.0 U Rom will be required for this program to work. Once done, ….||Game Specific||SNES||Donkey Kong Country||Win||1.00||01 Sep 2019|
| Lightweight Checksum Calculator||Cthulhu88||This simple, lightweight and fast CLI (Command-Line Interface) checksum calculator will calculate and apply checksums for the various types of ROMs supported by the SNES.
This was developed mainly for use in scripts, but is easy enough to use that….||Miscellaneous||SNES||N/A||Win||1.1.0||30 Oct 2019|
| Casino Games Password Generator||tigrou||This program generate passwords (accounts numbers) for Casino Games (Sega Master System).
Requires .Net 2.0 Framework||Game Specific||SMS||Casino Games||Win||1.0||16 Dec 2012|
| Master Tile Converter||jmimu||Export and import several tiles formats in Master System ROMS.
Features 4bpp, 3bpp, 2bpp, 1bpp and compressed tiles extraction and insertion.
Get sources and documentation at:
http://jmimu.free.fr/mastertileconverter/||Graphics Editors||SMS||N/A||Indep||0.9||10 Oct 2013|
| KiddEd||Calindro||KiddEd is a game editor for Alex Kidd in Miracle World.
It allows editing the following aspects of the game:
- Box Contents[….
|Level Editors||SMS||Alex Kidd in Miracle World||Java||0.1||23 Oct 2016|
| TOSS||Keith Gerdes||TOSS (To Sega Saturn) converts graphic files to Saturn’s .CEL, .MAP and .PAL files. TOSS supports 256-color .BMP, .LBM, .PCX, and .TGA thru the Allegro library. Optionally, it can create a .TEX file, useful for sprites.||Miscellaneous Graphics Tools||SAT||N/A||DOS||0.3||01 Mar 1999|
| Shining Force III Studios||Knight0fDragon||Customizes any version of Shining Force 3. It seems to handle the scripts in the game as well. That’s all we know. If anybody can provide a better description, please contact us via the ‘Contact Staff’ section.||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||13 Apr 2006|
| Yabause||Yabause team||A multi-platform Saturn emulator with advanced debugging abilities such as code/memory breakpoints and a hex editor: perfect for game hacking.
Yabause is available for Windows, Mac and Linux.||Debuggers / Special Emulators||SAT||N/A||Indep||0.9.11.1||02 Dec 2011|