Newest Hacks

Castlevania Revamped Mega Man X3 - Sound Test Phantasy Star CSI Unused Zombies Ate My Neighbors

Newest Translations

The King of Fighters R-1 Digital Monster Card Game Ver. WonderSwan Color Pocket Tennis Color SNK Vs Capcom - Match of The Millennium

Newest Utilities

DashEditor - Mega Man Legends Translation Toolkit Terranigma Data Reader Yoshi's Island randomizer Zanac Graphics Utilities

Newest Reviews

Metroid Other ZM Starlight Mario Nekketsu Kakutou Densetsu Rhythm Heaven Touchless

Newest Homebrew

fds_keyboard_test fds_joypad_test Escape Obliterizer Deluxe John 3:16

Featured Hack Images

Rockman 2000 Super Mario Bros. 2: 2nd Run Fire Emblem Different Dimensions: The Ostian Princess Spell Name Modernization Patch

Featured Translation Images

Dual Orb 2 Xak: The Art of Visual Stage Hamelin no Violin Hiki Happily Ever After

Recent Updates

  • Hacks
    * Edited title screen of the game posted
  • Hacks
    Change ppf to xdelta in desccription, and change all images to 640x480.
  • Hacks
    Fix typo in title.
  • Hacks
    Added the following features: - All the shine sprite models have been tinted green, including the ones on the episode select menus and the monument one in Delfino Plaza. - The Shadow Mario wanted poster in Delfino Airstrip has been changed to a wanted poster of Shadow Luigi. - Various shine sprite images have been tinted green. Updated the list of things it still needs by adding these previously unmentioned problems: - The FLUDD nozzles don't always render correctly. - The Luigi model lacks many of the texture-altering features of the original Mario model, such as visibly getting dirty from the goop or closing his eyes when he goes to sleep. - The level entry portals are still "M"s instead of "L"s. - The goop originally at Delfino Airstrip is still in the shape of a Mario head with an "M" above it instead of a Luigi head with an "L" above it. I also added in the description that people should explain how they created the new assets they make for this mod to me so I can more easily alter them if necessary. And I changed two of the pictures to show off the newly green tinted shine sprite models and textures.
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(1341 to 1360) of 1402 Results
TitleAuthorDescriptionCategoryPlatformGameOSVerDate Descending
Screenshot XLatePlanet X SoftwareA classic text editor with plenty of additional features for romhacking.Hex EditorsN/AN/ADOS3.0pre24 Dec 1997
Screenshot FontEditNEDA 1bpp graphics editor specifically tailored for font editing and creation.Graphics EditorsMultipleN/AWin1.022 Dec 1997
Screenshot Flash Tecmo Bowl EditorMatthew LevertonA roster editor for Flash Tecmo Bowl.Game SpecificNESTecmo BowlDOS1.2231 Oct 1997
Screenshot The Flash Tecmo EditorEmuwareHere is a utility for editing Tecmo Bowl for NES. Listed below is what it currently does:
  • Added FTfixer.exe (Changes the ROM header to work with FTeditor.exe)
  • Can Edit Roster Year
  • Can Edit Release Year
  • Can Give Yourself Credit
  • Can E….
Game SpecificNESTecmo BowlDOS1.2231 Oct 1997
Screenshot Yu_RiJBA-Net A. NikawaA program which is capable of extracting TIM images from PSX games. Included is an English & Japanese version. English version modified by MrRichard999 & Helly.Miscellaneous Graphics ToolsPSXN/AWin.99c11 Sep 1997
Screenshot ROMeditJason LucasA tableless text editor.Hex EditorsN/AN/ADOS2.2531 Aug 1997
TIM plug-in set for PhotoshopOEMOfficial plug-in set for importing and exporting TIM Psx images in Photoshop or any compatible program (like ACD See).Miscellaneous Graphics ToolsPSXN/AWin1.025 Jun 1997
Screenshot TIM2TGAJens Ch. RestemeierConverts a PSX-TIM file into a RGB-Targa file.Miscellaneous Graphics ToolsPSXN/ADOS1.024 Jun 1997
Screenshot NEXEDITJitt1bpp, NESGraphics EditorsMultipleN/ADOS.2022 Jun 1997
Screenshot VisorLordEsnes2bpp, 4bppGraphics EditorsMultipleN/ADOS.0105 Jun 1997
Screenshot SNES Sprite EditorShaun Lindsay and Jason Fries1,2,4,8bppGraphics EditorsSNESN/AWin1.002 May 1997
Screenshot READCHARUnknownCapable of viewing NES graphics.Graphics ViewersNESN/ADOS1.015 Apr 1997
Screenshot XCharPlanet X Software1,2,4,8bppGraphics EditorsMultipleN/ADOS2.0b230 Mar 1997
Screenshot X816 AssemblerminusX816 is an assembler that generates machine code for the Super NES, or more specifically the 65816. X816 is based mainly on the assemblers seen on the C64/128 but with a few additions to bring it up to speed for the SNES. X816 supports the com….Assembly ToolsMultipleN/ADOSv1.12f.19908 Mar 1997
Screenshot DiStellaBob ColbertDistella is a disassembler specifically for the Atari 2600. It creates source code that is usually recompilable without any human intervention. It examines the code and performs some basic tracing routines which allow it to accurately distinguish da….Assembly Tools2600N/ADOS2.1025 Feb 1997
Screenshot Mario Improvement_Demo_A Super Mario Bros. Editor by _Demo_ and D]ab-om[B.Level EditorsNESSuper Mario Bros.DOS0.4126 Jan 1997
Sega Genesis C Compilerplee1A compiler which compiles C files into Genesis format.MiscellaneousN/AN/ADOS1.014 Oct 1996
Screenshot SNESToolThe M.C.A.A tool for SNES ROMs. Handles things such as IPS patch creation and patching, PAL/NTSC hacks, and other functions useful to copier owners and hackers.PatchingSNESN/ADOS1.212 Feb 1996
Screenshot pic2snesPaulConverts graphic files to SNES format graphics with tilemaps and palettes. Includes gif2sopt and pcx2sopt. This unfortunately may not work in a 64-bit environment…Miscellaneous Graphics ToolsSNESN/ADOS1.012 Jan 1996
Screenshot GnGEditSnowBroA Ghosts & Goblins editor.Level EditorsNESGhosts & GoblinsDOS1.027 Nov 1995
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