| Free File Splitter||Free File Splitter.org||This Windows GUI utility is very useful for splitting files up into smaller sections into even numbers of certain categories of bytes, kilobytes, megabytes and even gigabytes.
This utility is useful for splitting up banks in ROMs, splitting large ….||Miscellaneous||Multiple||N/A||Win||4.1.0075||02 May 2008|
| FPM||kuma||Tool for creating FireFlower format patches. FireFlower is a textual patch format often used for graphic or color hacks.||Patching||N/A||N/A||Win||1.00||16 Mar 2000|
| Four Swords Adventures Sprite Converter||JaytheHam||A Windows GUI program to convert sprites from the GameCube game “Four Swords Adventures” to a more PC friendly format.||Miscellaneous Graphics Tools||GC||The Legend of Zelda: Four Swords Adventures||Win||1.0||22 Apr 2011|
| FontEdit||NED||A 1bpp graphics editor specifically tailored for font editing and creation.||Graphics Editors||Multiple||N/A||Win||1.0||22 Dec 1997|
| FogHogger||MarkGrass||Extraction utility for the game: Syphon Filter (PSone). Currently, FOG and HOG archive file-types are supported.||Game Specific||PSX||Syphon Filter||Win||0.0.0.1||09 Jul 2013|
| Floating IPS||Alcaro||Floating IPS is an IPS patcher, intended to replace Lunar IPS.
- Can apply multiple patches at once. (Can’t create multiple patches at once, though; make a batch file if you need that.)
- Generated patches are (usually) (slightly) smaller (b….
|Patching||N/A||N/A||Win||1.31||29 Jun 2015|
| Fledermaus||Tower Reversed||Fledermaus (ffldm.exe) is a fairly comprehensive rom editor for Final Fantasy Legend and Makai Toushi Saga (on the Gameboy).||Level Editors||GB||Final Fantasy Legend||Win||1.00||27 Jul 2016|
| Flash Tecmo Bowl Editor||Matthew Leverton||A roster editor for Flash Tecmo Bowl.||Game Specific||NES||Tecmo Bowl||DOS||1.22||31 Oct 1997|
| Fixed Length Dumper||KingMike's Translations||Dumps fixed length text in games. Source code included in archive.||Script Extraction / Insertion||Multiple||Multiple Games||DOS||1||08 Feb 2004|
| Fix CheckSum||Kuwabara||This nifty little tool recalculates the checksum for a Genesis rom, which is a must in many cases in order for an altered rom to work.||Miscellaneous||GEN||N/A||Win||1.0||08 Jul 2003|
| FISGON||CUE||FISGON is a tiny tool to extract files from a CD PSX image, checking the sectors instead of the folder structure. Very useful to extract all hidden files in an image.
Fisgón is a spanish word meaning Snooper.
||Data Extraction / Insertion||PSX||N/A||Win||20120321||21 Mar 2012|
|Fire Emblem 12 Text Editing Tools||Nintenlord||These are the script editing tools used by the Heroes of Shadow translation team for the translation of Fire Emblem - Shin Monshō no Nazo, known in English as Fire Emblem - New Mystery of the Emblem ~Heroes of Light and Shadow~.||Script Extraction / Insertion||NDS||Fire Emblem: Shin Monshou no Nazo - Hikari to Kage no Eiyuu||Win||2.2||07 Jun 2016|
| Final Lap Twin Toolbox||JCE3000GT||This is a small utility that will edit a few things like shop prices and enemy racer data in the North American (USA) Turbo Grafx 16 ROM “Final Lap Twin”. This editor will not work on the Japanese ROM nor will it work on any ROM with a head….||Game Specific||TG16||Final Lap Twin||Win||0.50||23 Jan 2014|
| Final Fight 3 SNES Decompressor||Proton||This utility can decompress image data from Final Fight 3 for the Super Nintendo (ROM should be without header).||Compression / Decompression||SNES||Final Fight 3||Win||alpha||03 Nov 2014|
| Final Fight 3 SNES Compressor||Proton||This utility can compress image data from Final Fight 3 for the Super Nintendo.||Compression / Decompression||SNES||Final Fight 3||Win||alpha||03 Nov 2014|
| Final Fantasy X translation tools||Kruci||Tools for Final Fantasy X (EU PAL, SCES_504.90) to extract and import game data for translation (texts and graphics).
Other Final Fantasy X versions are not supported.
Old tools used by RK-Translations in….||Game Specific||PS2||Final Fantasy X||Win||1.0||21 Feb 2018|
| Final Fantasy VI C2FF6D (de)compressor||abw||Implements the decompression routine (a variant on LZ77 using a 0×800 byte sliding window, distinguishing length-distance pairs from literals by prefixing every group of 8 pairs/literals with a single byte, each bit of which controls whether the next….||Compression / Decompression||SNES||Final Fantasy III||Indep||1.0||13 Feb 2016|
| Final Fantasy V Editor||samurai goroh||This is an editor for Final Fantasy V for the SNES. It was made using Visual Basic, so you might need a few files to be able to run the program.
The program opens a .smc file & is able to edit lots of stuff (as the image suggests). You can edi….||Game Specific||SNES||Final Fantasy V||Win||1.2.2||01 Apr 2010|
| Final Fantasy V Editor||Greiga Master||This editor includes the ability to edit any monster and battles in Final Fantasy 5 Advance including multiple dummied and non placed enemies. It can now also edit items and jobs and view backgrounds.
Modding, Coding and design by Greiga Master
M….||Game Specific||GBA||Final Fantasy V Advance||Win||1.0||14 Nov 2012|
| Final Fantasy V Advance Editor||Benjamin Popp||This is a editor for Final Fantasy V Advance (Gameboy Advance) and the original Final Fantasy V (Super Nintendo). It’s a editor which allows for the editing of job abilities, stats, experienced needed for level-up, commands, and equipment. This ….||Game Specific||GBA||Final Fantasy V Advance||Win||1.0||09 Sep 2009|