|SGDK||Stephane.D||SGDK is a small, open and free development kit for the Sega Megadrive (Genesis). SGDK is a set of tools and compiler that allow you to easily write C code for the Genesis / MD.||Miscellaneous||GEN||N/A||Indep||1.11||23 Dec 2014|
| SFHack||Phil||SFHack is a general utility for manipulating the ROM and SRAM files for the Super Fire ProWrestling X Premium game. All of the available operations were developed by reverse engineering, via poking and proding, the structure of the two file types men….||Game Specific||SNES||Super Fire Pro Wrestling X Premium||DOS||0.73||03 Aug 1999|
| seq2mid||Cyber Warrior X||A program that finds and converts Saturn seq data into midi files. Saturn Seq specifications are also included.||Sound||SAT||N/A||Win||1.0rc1||None|
| SegaTool||The M.C.A.||A tool for Sega ROMs. Handles things such as region changing, ips patch creation and patching, and other functions useful to copier owners and hackers.||Patching||Multiple||N/A||DOS||1.02||09 Aug 1995|
| Sega Saturn Shining Force Tools||CUE||SSSSS.exe: Tool to dump the script from all Sega Saturn Shining Force games
X5-CODER.exe: Tool to generate a valid X5 file for “Shining Force 3″ using the original compression
Source code included||Game Specific||SAT||Shining Force III: Scenario 1||Win||1.0||01 Apr 2013|
| Sega Saturn Region Patcher||CUE||Sega Saturn Region Patcher, SSRP, is a tool to change region codes in a MODE0/MODE1 Sega Saturn CD image.
- Usage: SSRP imagename filename newfile
- ‘imagename’ is the name of the CD image in MODE0….
|Miscellaneous||SAT||N/A||Win||20120327||27 Mar 2012|
| Sega Genesis Mega Drive ROM Analyzer / Header Editor / Checksum Fixer 22.214.171.12478 + Source||sleepy||Sega Genesis Mega Drive ROM Analyzer / Header Editor / Checksum Fixer 126.96.36.19978 + Source
Coded by: Shawn M. Crawford [sleepy9090]
October 9th, 2017
Requires .NET Framework
Source can be opened/built with Visual Studio 2010+
This program pa….||Data Extraction / Insertion||GEN||N/A||Win||188.8.131.527||09 Oct 2017|
|Sega Genesis C Compiler||plee1||A compiler which compiles C files into Genesis format.||Miscellaneous||N/A||N/A||DOS||1.0||14 Oct 1996|
| Secret of Mana Level & Stat Editor||JCE3000GT||This program for Seiken Densetsu 2 / Secret of Mana allows the user to edit each of the 3 character’s stats at each level. It also has a feature built in to max each of the characters stats for every level or max them all at once.
Future pla….||Game Specific||SNES||Secret of Mana||Win||0.22||11 Nov 2011|
| Secret of Mana Editor||Moppy||Here is an editor for Secret of Mana which is still somewhat in the works. It currently has some options to do Map Editing, Tile Editing, Sound Editing, Music Editing, and more. Please consult the readme before doing any work on the ROM as some thing….||Game Specific||SNES||Secret of Mana||Win||0213||29 May 2014|
| SearchR3||J3d!||A windows version of SearchRelative! Win2k and XP users rejoice, you can use your old favorite in windows with a pretty GUI.||Searching||Multiple||N/A||Win||1.0||None|
| SearchR X||Chop||A good windows based relative searcher which can search very large files.||Searching||Multiple||N/A||Win||1.0||25 Apr 2002|
| Search Relative||J3d!||The original relative searcher. No GUI, no hassle, command line driven, hometown fun. Searches ROMs for strings and gives you guesses as to the hex values of individual letters.||Searching||Multiple||N/A||DOS||.01||08 Jun 1998|
| SD Gundam GNext Unit Editor||butfunghon||This is a unit editor for SD Gundam GNext. It will only work with the data pack version of SD Gundam GNext(ROM size: 4.5M).||Game Specific||SNES||SD Gundam G Next||Win||1.0||18 Dec 2005|
| Scrubby||Matthew Callis||Scrubby is a tool to (eventually) edit sprites and other data in ROM files for OSX. There’s wasn’t an all purpose tool for this for OSX and I missed YY-CHR so I started Scrubby.
Scrubby currently supports the following ROM image types:
….||Graphics Viewers||Multiple||N/A||Mac OS X||0.1||24 Feb 2008|
| ScriptCrunch||Klarth||ScriptCrunch provides 5 script size optimization algorithms (like DTE) and many features to crunch your oversized script for insertion.||Script Extraction / Insertion||Multiple||N/A||DOS||1.0||10 Dec 2006|
| Script Insertor||Jair||Script Inserter takes text from an ordinary text file, converts it using a table file, and re-inserts it into a ROM, changing the game’s text. It can automatically insert line, section, and message breaks for you. It can even rewrite the point….||Script Extraction / Insertion||N/A||N/A||Win||1.0||30 Oct 1998|
| Script Extractor||Jair||Script Extractor will take text from a ROM and put it into an ordinary text file for easy editing. It supports Thingy-format table files, but has some features of its own too. It does not support dual tile encoding or text compression, but future v….||Script Extraction / Insertion||Multiple||N/A||Win||1.3||30 Oct 1998|
| Schnapsidee||Matrixz||This is a editor for 1942 for the Nintendo Entertainment System. It can edit level palettes, screen order, screens, block attributes, and block TSA.||Game Specific||NES||1942||DOS||0.1||27 Oct 2003|
| SceneNavi||DigitalZero Domain||SceneNavi is a level editor for The Legend of Zelda: Ocarina of Time for the N64 written in C#, using .NET 4 and OpenTK. It is compatible with any uncompressed ROM of the game, ex. the Master Quest Debug ROM; other versions need to be decompressed to….||Level Editors||N64||The Legend of Zelda: Ocarina of Time||Win||v1.0 Beta ||07 Apr 2014|