| Quicksilver - Initial Data editor||Razi||Quicksilver is FF7 PSX PAL English version, Initial equipment editor for Cait Sith and Vincent in the Namemenu.mnu file. Also this tool must work with FF7 PSX NTSC version of the Namemenu.mnu file.
- Can edit Initial Equipment of Cait S….
|Miscellaneous||PSX||Final Fantasy VII||Win||1.2.2||27 Aug 2016|
| Zcompress - Zelda 3 Compression Tool||FuSoYa’s Niche||This program can decompress and dump Zelda’s graphics, so that they can be modified by your SNES tile editor of choice. The program can then be used to recompress and insert the graphics back into the ROM. It’s very similar to what Lunar Ma….||Game Specific||SNES||The Legend of Zelda: A Link to the Past||Win||1.20||25 Jun 2017|
| LALE - Link's Awakening Level Editor||Fatories||The Legend of Zelda: Link’s Awakening Level Editor (LALE) is an editor that contains many features for making a basic ROM hack for the Gameboy Colour game: Link’s Awakening DX.
In the version 1.20 release it contains:
||Level Editors||GB||The Legend of Zelda: Link's Awakening DX||Win||1.20||21 May 2013|
| Hexecute||mdw||A very cool hex editor source code included.||Hex Editors||N/A||N/A||DOS||1.20||15 Jul 1999|
| Agave||master higgins||This is an editor for levels of Adventure Island 3. Currently edits enemy data (position and appearance), scene data (change one screen to another) and Higgins (the hero) initial vertical position. Has support for bank changing to choose enemies and ….||Level Editors||NES||Adventure Island III||Java||1.21||16 Apr 2008|
| exhal||Revenant||exhal and inhal are portable command-line tools designed to decompress and recompress/insert data used by several NES, SNES and Game Boy games developed by HAL Laboratory. Files compressed using exhal can often be smaller than their original compress….||Miscellaneous||Multiple||Multiple Games||Win||1.21b||09 Apr 2016|
| Flash Tecmo Bowl Editor||Matthew Leverton||A roster editor for Flash Tecmo Bowl.||Game Specific||NES||Tecmo Bowl||DOS||1.22||31 Oct 1997|
| The Flash Tecmo Editor||Emuware||Here is a utility for editing Tecmo Bowl for NES. Listed below is what it currently does:
- Added FTfixer.exe (Changes the ROM header to work with FTeditor.exe)
- Can Edit Roster Year
- Can Edit Release Year
- Can Give Yourself Credit
- Can E….
|Game Specific||NES||Tecmo Bowl||DOS||1.22||31 Oct 1997|
| DebuGens||Fuzzbuzz||A special version of Gens that allows you to dump various parts of RAM.||Debuggers / Special Emulators||GEN||N/A||Win||1.25||04 Apr 2004|
| ZOLE||Lin||A powerful level editor mainly for Zelda Oracle of Ages. Seasons support is pretty low but it’s still there. It click-and-set editing by expanding the ROM, decompressing graphics, editing palettes, editing warps, editing interactions, and much, ….||Level Editors||GB||The Legend of Zelda: Oracle of Ages||Win||1.26||10 Dec 2011|
| CrFontGrImg||Urbano Pereira da Silva||Written entirely in the Java programming language, this tool aims, using an image containing characters (source image) to generate an image with text written using existing characters in the image source.
The internal operation mode, of the tool i….||Graphics Editors||Multiple||N/A||Java||1.2a||20 Jan 2014|
| NOSE - NHL Old Skool Editor||wboy||NOSE is a game editor supporting the entire EA NHL Hockey series published for the Sega Genesis/MegaDrive.||Game Specific||GEN||NHL '94||Win||1.2b||17 Jun 2006|
| Super Mario 64 ROM Extender||VL-Tone||This program expands a US Super Mario 64 rom, decompresses internal data, and tacks it at the end of the rom enabling you to edit textures with TileMolester or any other graphics editing program that supports the format.||Game Specific||N64||Super Mario 64||Win||1.2b||15 Jul 2007|
| Super Mario 64 ROM Extender||VL-Tone||This program expands a US Super Mario 64 rom, decompresses internal data, and tacks it at the end of the rom enabling you to edit textures with TileMolester or any other graphics editing program that supports the format.||Game Specific||N64||Super Mario 64||Mac OS||1.2b||15 Jul 2007|
| NftrAddFont||Janss||Program to add a table to a file NFTR.||Game Specific||NDS||Multiple Games||Win||1.2b||04 Apr 2016|
| FaTILEty||Bruno Costa||1,2,3,4 bpp; NES, SNES, GB, GBA, WSx, SMS, GG, Neo Geo Pocket. Also comes with Game Boy ROM checksum repair option. Source code is also included with this.||Graphics Editors||Multiple||N/A||Win||1.2c||04 Feb 2002|
| GK Unpacker||henke37||A tool to unpack the custom archive files used by the game.
It is written in ActionScript 3 as an AIR application, so it is relatively portable.||Game Specific||NDS||Gyakuten Kenji 2||Indep||1.3||24 Apr 2011|
| Bitmap Font Writer||Stefan Pettersson||A neat little program that allows you to use custom bitmap fonts to write text; perfect for seeing how a font looks without having to insert it in the ROM.||Graphics Viewers||N/A||N/A||Win||1.3||01 Sep 2003|
| FF7Tools||cebix||FF7Tools is a suite of Python command-line translation and hacking tools for the PlayStation 1 version of Final Fantasy VII. It can be used for modding the game, searching for hidden content, and creating fan translations. The main focus of the tools….||Data Extraction / Insertion||PSX||Final Fantasy VII||Indep||1.3||10 May 2014|
| GraveyardDuck||D||GraveyardDuck is a Python program which will decompress and extract, and compress and insert graphics from several 8-bit Konami games. All you need to do to use it is find where the compression starts. It has been confirmed to work on the RLE in Cast….||Miscellaneous Graphics Tools||N/A||N/A||Indep||1.3||17 Dec 2013|