| Tile Layer Pro 1.1 Unofficial Bug Fix Patch||Kejardon||This unofficial patch fixes the ‘bug’ in Tile Layer Pro 1.1 where it assumes headers are present for every file thus not showing the first few bytes of file.||Graphics Editors||Multiple||N/A||Win||1.1||02 Dec 2008|
| PointerGrabber||DQ Translations||DaMarsMan coded this to search for 24bit pointers from a block of text in a game. It scans through and outputs to a file. Can use lorom00, lorom80, hiromC0, or regular PC as formats. Very useful for games without standard pointer tables.||Pointers||Multiple||N/A||DOS||1.0||09 Aug 2009|
| DRDHack||Matrixz||DRDHack takes use of DRDXML files. You can load a rom/file the DRDXML was designed for, and browse the treeview for editable items specified in the database. Each item will be displayed in proper interface, and data can be edited directly, then saved….||Miscellaneous||Multiple||Multiple Games||Win||1.4||18 Feb 2006|
| PSYQ Sega Genesis/CD Tools||OEM||This is a suite of PSYQ’s official development tools for the Genesis and Sega CD add-on. Documentation is sparse, however.||Assembly Tools||Multiple||N/A||DOS||1.0||25 Oct 1995|
| ScriptCrunch||Klarth||ScriptCrunch provides 5 script size optimization algorithms (like DTE) and many features to crunch your oversized script for insertion.||Script Extraction / Insertion||Multiple||N/A||DOS||1.0||10 Dec 2006|
| Map Image||Djinn||This program converts Map, Tiles and Palette to BMP file and vice versa.
Supports NES, GBA and Genesis maps and tile formats.||Miscellaneous Graphics Tools||Multiple||N/A||Win||18.104.22.168||19 Apr 2008|
| MEKA||Meka Teammembers||MEKA is a multi-machine emulator for MS-Windows and GNU/Linux (older versions support MS-DOS).
The following machines are supported by MEKA:
- Sega Game 1000 (SG-1000)
- Sega Computer 3000 (SC-3000)
- Sega Super Control Stat….||Debuggers / Special Emulators||Multiple||N/A||Win||0.73||30 May 2010|
| CRAP!||Lupus Erectus||Automates assembly and insertion of code, and helps manage code changes.||Assembly Tools||Multiple||N/A||Win||1.2||08 Sep 2007|
| Mednafen||Mednafen Team||Mednafen is a portable command-line-driven multi-system emulator. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color) are emulated.
The debuggers active….||Debuggers / Special Emulators||Multiple||N/A||Win||0.9.45.1||09 Jun 2017|
| FFT Patcher||melonhead||An editor for item, battles, classes and more for FFT! Works with both Playstation and PSP versions.||Game Specific||Multiple||Final Fantasy Tactics||Win||0.492||10 Jan 2017|
| LZ77 Restructor||Virtual_Killer||A program for the compression and decompression of LZ77 data. It’s primarily for graphics, but may work with other types of data.||Miscellaneous||Multiple||N/A||Win||1.0||09 Jul 2006|
| Pointer Tables||rveach||This program is designed to simply and elegantly extract and insert text dumps in ROMs.
Some new additions:
- Supports custom pointer table formats
- Extracted text can now support line breaks to make reading text easier
|Script Extraction / Insertion||Multiple||N/A||Win||2.1||01 Feb 2010|
| Scrubby||Matthew Callis||Scrubby is a tool to (eventually) edit sprites and other data in ROM files for OSX. There’s wasn’t an all purpose tool for this for OSX and I missed YY-CHR so I started Scrubby.
Scrubby currently supports the following ROM image types:
….||Graphics Viewers||Multiple||N/A||Mac OS X||0.1||24 Feb 2008|
| PPF Studio||Starbee||A very nice app to help you with creating PPF patches.||Patching||Multiple||N/A||Win||1.01b||18 Jan 2003|
| Tile Molester Alternate||Central MiB||This is an Alternate version of Tile Molester. It has been modified by Central MiB so that you can import Windows *.pal and TileLayerPro *.tpl palettes. This can be very useful for people hacking GBA games because the emulator VisualBoyAdvance is abl….||Graphics Editors||Multiple||N/A||Win||0.15a||18 Feb 2005|
| Script Extractor||Jair||Script Extractor will take text from a ROM and put it into an ordinary text file for easy editing. It supports Thingy-format table files, but has some features of its own too. It does not support dual tile encoding or text compression, but future v….||Script Extraction / Insertion||Multiple||N/A||Win||1.3||30 Oct 1998|
| FF6 Miscellaneous Data Editor (FF6MDE)||Drakkhen||FF6MDE is an editor that, as the name implies, edits miscellaneous data in both the SNES and GBA versions of Final Fantasy VI. It currently supports editing treasure chest contents, the spells espers teach and their learn rates, the items sold….||Game Specific||Multiple||Multiple Games||Win||1.72||07 May 2012|
| Pakostnick (English version)||Guyver (X.B.M.)||A simple corrupter. Language: English.||Corrupters||Multiple||Multiple Games||Win||1.1||25 Jul 2007|
| Apache3||Player98198||Apache3 is a disc image editor which allows you to extract files from an image and reinsert them without rebuilding the image. Apache3 is a multi-format supporting program that can handle image files in the following formats:
||Miscellaneous||Multiple||N/A||Win||3.10.6b||03 Sep 2013|
| DataWorkshop||Martin Pape||Summary
DataWorkshop is an editor to view and modify binary data. The editor provides different views which can be used to edit, analyze and export the binary data. A simple hex view can be used to simulate a standard hexeditor but more com….||Hex Editors||Multiple||N/A||Java||1.1||12 Jul 2004|