|DOL Loader Plugin for IDA||Stefan Esser||Sources to an IDA plugin that loads DOL files (a format used for the executable on GameCube games). Needs the IDA SDK to be compiled.||Assembly Tools||GC||N/A||Win||0.1||27 Jan 2004|
| SonED||Stealth||SonED is A ROM/Save-State level editor for Sonic 1, Sonic 2, Sonic 2 “beta”, Sonic 3 and Knuckles, and Sonic CD for PC.
Although unsupported, this utility was widely recommended for beginners over its more stable and more-well-featured s….||Level Editors||GEN||Multiple Games||Win||.50B||18 Jul 2004|
| Stealth Patch||Stealth||An IPS patcher for Windows, originally created for a specific group, for a specific purpose.
Having been created in a time when only command-line patchers were widely published, one of its primary features was the simple gui.
Due to the fact th….||Patching||N/A||N/A||Win||1.4||08 Jan 2003|
| SonED2||Stealth||SonED2 is a data editor supporting the 2D Sonic the Hedgehog series of games for the Sega Megadrive/Genesis and its accessory hardware, and any games that may share common data formats.
Currently, SonED2 officially supports the following game data….||Level Editors||GEN||Multiple Games||Win||16.04.29||29 Apr 2016|
| ROMulan||Stealth||ROMulan is a tool designed to automate the process of extracting data from program files for manipulation by an external utility and then re-integrating the modified data in a useful way even if its new size requires it to be relocated. Its primary u….||Miscellaneous||Multiple||N/A||Win||11.02.24||24 Feb 2011|
|PS1 2352 image EDC/ECC recalculator||STARWIN||A command-line tool to recalculate the EDC/ECC fields of a Playstation game image that is in 2352 byte (RAW) sector format. Should work for almost all images that include audio tracks, but will always notify such a case with a warning.
Based on Ne….||Miscellaneous||PSX||N/A||Win||1.1||11 Feb 2017|
|Suikoden 1 editor||STARWIN||Can edit:
See readme for details.
- Stat growth groups
- MGC to max MP map
- Weapon ATK groups
- Enemy formations
|Game Specific||PSX||Suikoden||Win||1c||31 Jan 2017|
| PPF Studio||Starbee||A very nice app to help you with creating PPF patches.||Patching||Multiple||N/A||Win||1.01b||18 Jan 2003|
| Super Mario 64 DS Editor||StapleButter||Level editor for Super Mario 64 DS. Details on how to use it are in the included documentation.
Source Code is included.||Level Editors||NDS||Super Mario 64 DS||Win||2.3.5||05 Jul 2017|
| ROM Graphics Cracker||SS8Gogeta||1, FX, Mode7, Sega||Graphics Editors||Multiple||N/A||Win||1.6a||27 Feb 2000|
| CLine||sqykly||CLine view 12×12 packed-bit 1bpp images. They are commonly found in Japanese fonts for the SNES, but hypothetically, they could be anywhere.
The program uses OpenOffice.org Calc as a front end, is embedded in an ODS document, and will not work wi….||Graphics Viewers||Multiple||N/A||Indep||1.0||25 Nov 2009|
| NES CHR Editor||Squirrel||NES CHR Editor is a sprite editor for Nintendo Entertainment System games. With it, you can edit the graphics of your favorite NES titles!
This editor allows you to edit four graphics at a time in a 2×2 fashion. Also, for odd games missing a CHR ….||Graphics Editors||NES||N/A||Mac OS X||1.3||19 Mar 2013|
| ID666 Tag Editor||Squirrel||There are two versions of the utility in this archive. The x86 package is for a Mac with an Intel chip. The PPC version is for a Mac with PowerPC chip.
To use the ID666 Tag Editor, you simply need a Macintosh running Mac OS X 10.3 or later.
The….||Sound||SNES||N/A||Mac OS X||1.1.1||29 Jun 2012|
| Eggvine||Squash Monster||A Super Mario World 2: Yoshi’s Island Editor for the SNES. It lets you edit screen exits, objects, sprites and headers.||Level Editors||SNES||Super Mario World 2: Yoshi’s Island||Win||0.81+||16 Oct 2010|
| FFV_Viewer||Squall||FINAL FANTASY V - VIEWER
This viewer can reveal most of the secrets Final Fantasy V holds. It is applicable to following:|
- GBA - tested with ‘2564 - Final Fantasy V Advance (U)(Independent)’
- SNES - pretty much….
|Game Specific||Multiple||N/A||Win||7.1||01 Sep 2016|
| Visual SAK: Visual Swiss Army Knife||Squall||Visual SAK: Visual Swiss Army Knife
A new tool developed that will be more like the real Swiss Army Knife - a toolbox in one package, easy to use, does few things but do them with precision!
The toolbox will be focused on ripping of visuals from ….||Graphics Viewers||Multiple||N/A||Win||3.1||18 Apr 2018|
| z64obj||Spinout||Converts wavefront obj into display lists, and inserts those display lists and respective
collision in to Zelda maps and scenes, which then go into a Zelda 64 ROM.
It can also be used to have raw F3DEX2 output, which can be used with any N64 game….||Miscellaneous Graphics Tools||N64||The Legend of Zelda: Ocarina of Time||Indep||12||None|
| DTECount||Spikeman||DTECount is a utility written to help generate optimized tables for scripts that use DTE. The algorithm is simple, yet effective. The interface was designed to be intuitive and user-friendly, so it should be easy to use for hackers of all skill level….||Miscellaneous||N/A||N/A||Win||1.2||07 Dec 2007|
| SaveConvert||Spikeman||SaveConvert is a simple program to convert VBA save games to No$GBA save games and vice versa.||Savestate Hacking||GBA||N/A||Win||1.0||09 Jan 2007|
| PaletteEdGBA||Spikeman||A useful tool for GBA hackers, allows palette editing quick conversion between the palettes that VBA saves and Tile Layer Pro palettes. The next version will support editing of palettes in ROMs and support for Tile Molester.||Palettes||GBA||N/A||Win||1.0||07 Jan 2007|