| MegaFLE X||Matrixz||Level editor for Mega Man 3, 4, 5 & 6.
Source code (Visual Basic 6.0) is available from this link:
http://matrixz127.comoj.com/share/megaflex0701_src.zip||Level Editors||NES||Multiple Games||Win||0.701||Int||None|
| MEKA||Meka Teammembers||An emulator with a memory editor feature which let you edit the ram, vram, rom, pallete, save data, and z80 code in real time. This emulator also comes with a tile viewer, a pallet viewer, and a command line debugger. Compatible with Sega Game 1000, ….||Debuggers / Special Emulators||Multiple||N/A||Win||0.72||Beg||None|
| SFHack||Phil||SFHack is a general utility for manipulating the ROM and SRAM files for the Super Fire ProWrestling X Premium game. All of the available operations were developed by reverse engineering, via poking and proding, the structure of the two file types men….||Game Specific||SNES||Super Fire Pro Wrestling X Premium||DOS||0.73||Int||None|
| A.G.E. Arcade Games Editor||Ivan Mackintosh||AGE allows the graphics inside certain arcade games to be edited, allowing you to modify or add completely new graphics to the game. There is support for editing text strings, maps, and attributes of some games as well. This editor supports over 200+….||Graphics Editors||ARC||N/A||DOS||0.7b||Beg||None|
| armips||Kingcom||A Rom Hacking friendly PSX, GBA and NDS assembler with support for overlays and several other neat features. The full MIPS R3000 and ARM7/ARM9 instruction sets are implemented. Unlike other available assemblers, it doesn’t erase existing files.||Assembly Tools||Multiple||N/A||Win||0.7d||Int||01 Apr 2013|
| TURACO CL||Scott Lawrence||TURACO CL allows the graphics stored inside certain arcade games to be extracted, and rebuilt allowing you to modify or add completely new graphics to the game using external paint tools. Driver package 1.1 is included.||Miscellaneous Graphics Tools||ARC||N/A||DOS||0.8||Beg||None|
| GraphiX 3||ElixirNova||This program expands the MegaMan X3 ROM in a not so efficient manner and allows you to easily import/export compressed graphics and it takes care of the rest! So now all the graphics in MegaMan X 3 can be edited! This specific program will probably b….||Miscellaneous Graphics Tools||SNES||Mega Man X3||Win||0.8||Int||None|
| SMB3TE||never-obsolete||Edits the title screen for Super Mario Bros. 3.||Game Specific||NES||Super Mario Bros. 3||Win||0.8||Beg||None|
| Megadrive Voice Editor - MDV||gsaurus||Features:
- Hear voice banks from megadrive games
- Export them as wave files or in their original format (binary file)
- Import wave files to replace existing voices
- Manage voices by cloning them or switching their position in the bank.
|Sound||GEN||N/A||Java||0.8||Int||05 Aug 2012|
| Tile Counter||Juggling Joker||Tile Counter is a fairly simple program for the discriminating graphics hackers out there. You give the program the file you wish to read, indicate what format the graphics are in, and Tile Counter will count the number of unique tiles it finds and o….||Miscellaneous Graphics Tools||Multiple||N/A||DOS||0.8||Beg||05 Apr 2005|
| Tinke||pleoNeX||Tinke is a program to see, convert, and edit the files of NDS games, very similar to other utilities like Tahaxan and Crystal Tile 2. You can see a lot of format files like images, text, sounds and fonts. Furthermore it works with plugins made in NET….||Miscellaneous||NDS||N/A||Win||0.8.1||Int||None|
| 1964 Tracer||g8z et al||A custom build of the emulator 1964 featuring a tracer, a memory logger, and the ability to dump RDRAM and SPRAM. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of sna….||Debuggers / Special Emulators||N64||N/A||Win||0.8.3||Int||None|
|Mednafen||Mednafen Team||Mednafen is a portable command-line-driven multi-system emulator. The Atari Lynx, GameBoy (Color), GameBoy Advance, NES, PC Engine(TurboGrafx 16), SuperGrafx, Neo Geo Pocket (Color), PC-FX, and WonderSwan (Color) are emulated.
The debuggers active….||Debuggers / Special Emulators||Multiple||N/A||Win||0.8.7||Int||None|
| Eggvine||Squash Monster||A Super Mario World 2: Yoshi’s Island Editor for the SNES. It lets you edit screen exits, objects, sprites and headers.||Level Editors||SNES||Super Mario World 2: Yoshi’s Island||Win||0.80||Int||None|
| Mystic Quest Multi Editor||JCE3000GT||Edits the character stats, equipment, magic, and monsters in Mystic Quest.||Game Specific||SNES||Final Fantasy Mystic Quest||Win||0.85b||Beg||None|
| Mario 64 Level Importer 0.8b||messiaen||This tool imports a Wavefront .obj file as the level mesh of any level in Super Mario 64.
- Replace any of the original levels
- Select available Object Banks
- Map textures to specific collision types….
|Level Editors||N64||Super Mario 64||Win||0.8b||Beg||None|
| NES2NSF||YY||NES2NSF is a NSF compilation tool for use on a NES ROM file in it’s iNES form. the ini file has settings that you the user can configure to define search patterns and what type of output. This program appears to have problems on some multiple 32….||Sound||NES||N/A||Win||0.9||Int||None|
| SNES Font Generator||Kammedo||A simple True Type to SNES font convertor.||Miscellaneous Graphics Tools||NA||N/A||DOS||0.9||Beg||None|
| Squaresoft's portings file extractor||Mat||This program was written to extract and compress the
compressed files of Final Fantasy VI PSX, furthermore
it also works with Final Fantasy V PSX and Chrono
Trigger PSX. If you want to translate completely these
games this is the program for you….||Miscellaneous Graphics Tools||PSX||N/A||Win||0.9||Int||17 Aug 2004|
| AZ40 GameBoy Assembler Kit||OEM||This is a very old Gameboy assembler kit created around 1991 by Gremlin Graphics Software. Included in the kit the assembler, macros, debugger and Amiga to Gameboy sample converter, Gameboy file clipper, set memory application and a restart applicati….||Assembly Tools||GB||N/A||DOS||0.9||Adv||None|