| Bugs Bunny Crazy Constructor||FroggestSpirit||A level editor for Bugs Bunny Crazy Castle 2!
level layout and size, enemies and items, theme of level, and passwords.
Save levels to the rom, or to a file to insert easily.||Level Editors||GB||The Bugs Bunny Crazy Castle II||Win||1.0||Beg||20 Jul 2012|
| Wario Land 3 Level Editor||Drenn||This is a level editor for Wario Land 3. Enjoy.||Level Editors||GB||Wario Land 3||Java||0.5||Int||02 Oct 2012|
| G2Map||DigitalZero Domain||G2Map is a map editor for the Generation 2 Pokemon RPGs, namely Gold, Silver and Crystal, written in C# with .NET 4.5. It is capable of editing maps, events, map properties (ex. tileset, music) and wild Pokemon on maps that support them.
Note that….||Level Editors||GB||Multiple Games||Win||0.1||Beg||20 Oct 2012|
| Kirby's Balls||vbVanguard||This is a level editor for Kirby’s Block Ball for the gameboy. It edits all basic levels. However, it cannot change boss and bonus levels.
Staff Note: that there is no pinball game category so you should create one then edit this page….||Level Editors||GB||Kirby's Block Ball||Win||1.0||Beg||08 Apr 2003|
| PaneponGUI||DigitalZero Domain||PaneponGUI is a graphics decompression tool for Pokemon de Panepon and Pokemon Puzzle Challenge for the Game Boy Color. It is written in C# .NET and features both, a graphical interface for browsing the ROM, and command line arguments to directly dec….||Game Specific||GB||Pokémon Puzzle Challenge||Win||1.0||Int||24 Apr 2013|
| TitlePokéEdit RB||Swampert Tools||A simple tool to edit the which characters appear in rotation on the Pokémon Red and Blue Titlescreen.||Game Specific||GB||Multiple Games||Win||1.1||Beg||22 Apr 2013|
| LALE - Link's Awakening Level Editor||Fatories||The Legend of Zelda: Link’s Awakening Level Editor (LALE) is an editor that contains many features for making a basic ROM hack for the Gameboy Colour game: Link’s Awakening DX.
In the version 1.20 release it contains:
||Level Editors||GB||The Legend of Zelda: Link's Awakening DX||Win||1.20||Beg||21 May 2013|
| Millie||Labmaster||This is a command line utility that allows you to extract and re-insert questions for several versions of “Who Wants To Be A Millionaire?” (See readme for details.)||Game Specific||GBA||Who Wants to Be a Millionaire?||Win||1.0||Int||None|
| VBA-SDL-H||Labmaster||This is a modified SDL version of VBA to support advanced hacking features such as tracing, breakpoints and more.
Note: This is completely command-line driven. Be sure to refer to the readme for instructions.||Debuggers / Special Emulators||GBA||N/A||Win||070904a||Adv||None|
| MZME Header Editor||interdpth||This utility will edit the level headers, allowing you to choose different music, new offsets for maps, how fast the bg moves for water, enemy spriteshets, etc.||Game Specific||GBA||Metroid: Zero Mission||Win||1.0||Beg||None|
| Visualboy Advance Tracer||g8z et al||This is a tracing emulator based off of Visualboy Advance 1.7.1. This uses a “hook” system which is similar to a breakpoint, except it logs where the hook occurs to a text file instead of snapping a debugger. You can also dump RAM, SRAM, an….||Debuggers / Special Emulators||GBA||N/A||Win||1.7.1||Int||None|
| goldroad ARM Assembler||foolsgold||ARM/THUMB assembler for ARM7 (ARM7, ARM7DTMI) series processors.||Assembly Tools||GBA||N/A||Win||1.7||Adv||None|
| unLZ-GBA||loadingNOW||This tool scans GBA Roms for data which has been compressed with the bios’ internal LZ77 algorithm. It can show (graphics), extract and reinsert the data. ||Graphics Viewers||GBA||N/A||Win||1.0 Beta||Int||None|
| Final Fantasy IV Advance Editor||JCE3000GT||This editor allows you to edit stats and monsters in FF4 Advance.||Game Specific||GBA||Final Fantasy IV Advance||Win||0.028a||Beg||None|
| Zero Fission||interdpth||Edits Metroid Fusion and Metroid Zero Mission’s foreground data, level data, clip data, the sprites/enemies and their position.
It can do most of the things the Level Header Editor could. Allows you to view the palette for the current level and….||Level Editors||GBA||Multiple Games||Win||1.0||Beg||None|
| Advance-Mart||Scizz||Tool to edit the Items sold in Mart, as well as to edit Item properties.||Game Specific||GBA||Multiple Games||Win||6.5.2||Beg||None|
| War Lord (Console)||Labmaster||This is a command line utility for dumping and inserting maps from
Nintendo/Intelligent System’s Gameboy Advance game “Advance Wars 2:
Black Hole Rising” written in C#. Source code included for the suicidal.||Level Editors||GBA||Advance Wars 2: Black Hole Rising||Win||1.2||Beg||None|
| F-Zero - Climax Course Editor||CaitSith2||A track editor for F-Zero Climax. The source code is also included.
Unlike the game version of the level editor, this one can allow you to overlap vertical jump pieces with horizontal 1×1 pieces, as shown in the screenshot. Unfortunately it does ….||Level Editors||GBA||F-Zero - Climax||Win||1.09||Beg||None|
| SaveConvert||Spikeman||SaveConvert is a simple program to convert VBA save games to No$GBA save games and vice versa.||Savestate Hacking||GBA||N/A||Win||1.0||Beg||None|
| PaletteEdGBA||Spikeman||A useful tool for GBA hackers, allows palette editing quick conversion between the palettes that VBA saves and Tile Layer Pro palettes. The next version will support editing of palettes in ROMs and support for Tile Molester.||Palettes||GBA||N/A||Win||1.0||Beg||None|