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Help Save ROMhacking.net and Data Crystal

29 July 2017 11:06AM EST - Update by Nightcrawler

Site News

We are at the end of the line and we need your help! We are out of funds and have no source of income. Yet, you ask us to keep going, keep providing new features, keep maintaining your favorite themes, keep processing submissions, and keep your home here updated and functional year after year. All of this as the site grows larger every single day! We can’t do this without you. Help us help YOU! We’ve set up a Patreon with more details below. Please give it a look for the benefit of all. Recent forum changes are of course related to Patreon tiers.

Support ROMhacking.net and Data Crystal on Patreon

Secondly, thanks for all of your feedback on RHDN 3.0. We’ve heard you, and we know what we have to do to fix it. Going forward we will outsource site design and layout to the professionals. There are no designers on staff, nor any community volunteers. We have done our best to get by for free, but that has not been enough. To fund this (if Patreon does not work out exceptionally well), our primary task will be finding sponsors for the site (appropriate Patreon tiers would be exempt from advertising). If you have any recommendations for your favorite design firm, or web consultant, please contact the staff! Also, if you have recommendations for sponsors that you think would be a good fit (or if you happen to be a sponsor yourself), contact us!

New Translations Added to the Database

28 July 2017 5:20AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Spanish

Void's Blitzarre Adventure: a complete Fire Emblem romhack

28 July 2017 5:20AM EST - Update by Darrman

ROM Hacks News - RHDN Project Page

Void’s Blitzarre Adventure, a completed Fire Emblem romhack. While discussing the ins and outs of hacking, some members of Fire Emblem Universe, a Fire Emblem romhacking site, had the idea of attempting to complete a full, 30-chapter romhack in one single week. After the week had passed, the hack was completed. After a few more days of polishing after the week, the hack is now in a presentable state.

Some of the hackers had made ASM modifications beforehand and took this opportunity to implement them in a finished product. As a result, this hack has some significant quality of life improvements, such as being able to press Select to view enemy range on the map and viewing unit growth rates on the status screen, and being allowed to see combat stats when the animations are disabled. Most notably, the hack has added skills, similar to the 3DS Fire Emblem games, into the Game Boy Advance Fire Emblem engine.

The plot is a simple one: the protagonist, Void, had her country conquered and will fight anyone that is in her way to the Demon King himself. Blocking Void’s path to old Fomortiis are thirty chapters created by several hackers, each with different approaches to chapter design and including moments to make the chapters memorable, ranging from innovative escort missions to difficult fog battles to sailing on the high seas.

The aesthetics of the game have also been freshened up, with a new status screen background, custom battle palettes for many characters, and new battle music sourced from some of the other Fire Emblem games. But at its core, the gameplay is still the same Fire Emblem that many know and love.

This hack is based on Sacred Stones, not Blazing Sword. One must apply the patch to the correct rom for it to work correctly. And most importantly, enjoy the hack.

Pokemon Red and Blue Color Hack updated to v1.2

27 July 2017 1:41AM EST - Update by Drenn

ROM Hacks News - RHDN Project Page

The aptly-named Pokemon Red/Blue Color Hack gives you what it says on the tin: fully colorized versions of Pokemon Red and Blue.

Some may be aware that, in fact, Pokemon Red and Blue did have some color when played on a Super Gameboy. However, the Super Gameboy’s colorization capability was extremely limited, being unable to assign separate colors to the background and sprite layers, among other limitations. This hack, targeting the Gameboy Color, does not have these limitations. As you can see in the screenshots, this colorization is akin to the gen 2 games.

This hack also optionally replaces the pokemon sprites with gen 2 equivalents, since some of the gen 1 spritework was… questionable. The battle UI has also been ported from the gen 2 games. However, the patch is available in a “vanilla” variant for those who prefer the original spritework and battle UI.

Previous versions of this hack were plagued by graphical corruption bugs. After much headbanging and many headaches, these bugs have been fixed. It has been tested extensively on a real gameboy, and the bugs have not resurfaced. However, it must be noted that the VBA emulator has issues with this hack. VBA-M works, though, as do the more accurate emulators such as BGB.

New Hacks Added to the Database

23 July 2017 11:29AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

Improvement

New Hacks Added to the Database

17 July 2017 11:47PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Complete

Improvement

New Translations Added to the Database

17 July 2017 11:46PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

French

German

Greek

Indonesian

Italian

Korean

Polish

Portuguese

Romanian

Spanish

New Translations Added to the Database

11 July 2017 1:31AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Hungarian

Russian

Spanish

Super Mario Bros. 3: The Forgotten Worlds has completely been fixed

10 July 2017 7:49AM EST - Update by szemigi

ROM Hacks News - RHDN Project Page

Hello there!

Super Mario Bros. 3: The Forgotten Worlds is now 100% tested and fixed. As a bonus, a poster has been attached, where you can read the fully worked out and improved plot.

As for those, who has downloaded and played this game, once again, sorry for having 4 worlds in the game. The SMB2J clone hack patch allowed only 4 worlds regularly and the idea/plan was 4 worlds originally, too.

Monster Party Famicom Prototype Translation Released!

06 July 2017 9:20PM EST - Update by Pennywise

Translations News - RHDN Project Page

After countless hours of work, we present to everyone our completed translation of the Japanese prototype ROM, Monster Party. Shortly after the prototype ROM was released to the public, Pennywise began efforts to translate the game with Ryusui’s help. In a short amount of time all of the text had been translated/localized, but the project was not yet considered complete.

Being an unfinished prototype, the goal was to add all the positive changes and “finish” the game. Due to a lack of time on Pennywise’s part, that effectively killed the project until rainponcho came along and agreed to do all the necessary work to hack the game into a finished state. Please do keep in mind, that there will be at least one more update to the translation with the completed totem pole boss when time permits. Who knows when that’ll be though.

So enjoy this lost relic of time for now!

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