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(181 to 190) of 549 Results

New Hacks Added to the Database

23 April 2016 12:11AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Roll-chan 3 Improvement RELEASED!

10 April 2016 8:03AM EST - Update by Zynk Oxhyde

ROM Hacks News - RHDN Project Page

Announcing the release of ROLL-CHAN 3 IMPROVEMENT patch.

As many Mega Man fans may know by now, Mega Man 3 was released back in 1990 for the NES. However, along with the release of the game, it was already suffering with unresolved bugs and unimplemented features that could have made the game better. After 20 years, kuja killer created a Mega Man 3 Improvement (MM3I) patch for not only the US version of the game, but also for the Japanese version. It fixed all known bugs, like the Top Spin energy drain and the mosaic in the Stage Select screen; and he added more features for the game, like the Exit command and the real-time weapon switching. After the next few years, he made it as far as supplementing the game with an introduction movie, shown here - https://www.youtube.com/watch?v=bed6y5sX03E

With that achievement, Zynk took the time to create a Roll-chan version of the improved Mega Man 3 game. Applying the patch with the Roll-chan 3 was very simple, but with the changes made in MM3I, more hacking was needed. And with the new Intro-scene, Zynk made a Roll-chan version of it, too.

With all that, please enjoy Roll-chan 3 Improvement!

New Hacks Added to the Database

10 April 2016 7:24AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Communist Mario 3 Released!

01 April 2016 12:52AM EST - Update by KP9000

ROM Hacks News - RHDN Project Page

Communist Mario 3 is a hack of Super Mario Bros. 3, which was started about a year ago. Inspiration came from setz, author of another hack here on RHDN. He made Communist Mario, a hack of SMB1. It can be reached here: http://www.romhacking.net/hacks/2365/

In this hack, players journey as Comrade Mario in a quest to extinguish capitalism that is threatening Mother Russia and the USSR. The major gameplay change is that avoiding coins is key, since they hurt Comrade Mario. All the levels have received some form of facelift, but remain mostly unchanged as far as layout goes.

Another major change is the technical modifications that allowed for a deeper implementation of the theme and style. The original ROM had 4 frames of animation. This hack uses 16 frames of animation, all animating in the same amount of time as the original 4!

Each world map has also received some change: they all have their own graphics page! This allows for much more flexibility in designing a rich, visual environment than you could with the original setup.

A few more minor things have been done to improve and speed up the flow of the game: No game overs, faster text type speed, very little “disabled controls” time (in mushroom houses), and no goal cards- the level just ends.

New Hacks Added to the Database

29 March 2016 10:21PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

New Hacks Added to the Database

14 March 2016 9:06PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Final Fantasy VI advance - Sound restoration has been upgraded

10 March 2016 6:18AM EST - Update by Bregalad

ROM Hacks News - RHDN Project Page

The sound restoration hack for Final Fantasy VI advance has been upgraded to version 2.01. The hack has been completely redone from scratch, so that the music and sound effects are all directly taken from the SNES version, and sound almost identical. A better sound mixer program is used, so that the resulting sound is less noisy and the reverb sounds more like the original SNES reverb.

The program also runs faster, frame-rate drops that were introduced in many places in the original GBA version are greatly reduced. This completes the project to restore the whole Final Fantasy Advance trilogy’s sound, in high quality directly from SNES’ sound data, including sound effects.

New Hacks Added to the Database

24 February 2016 10:52PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

New Hacks Added to the Database

06 February 2016 11:29PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete Hack: Lode Runner Blue Released!

02 February 2016 6:06AM EST - Update by Strobenz

ROM Hacks News - RHDN Project Page

Strobenz has released his first ROM hack of the Lode Runner [Color] series. Using the Lode Funner tool made by Disch, 41 of the 50 original levels were completely remade, while the other 9 have been tweaked to be harder than before. Lode Runner Blue itself is a challenging game that requires the player to have advanced skills so they can beat the entire game!

Lode Runner is a simple game; the goal is to grab all pieces of gold and escape the mine. To do this, the player is equipped with a ray gun that digs holes on bricks. Digging such holes is essential for the game to be beaten. There’s at least one enemy in each level, which the player must either avoid, trap in holes or use as a tool to reach all of the gold!

The original game itself isn’t really that easy, and Lode Runner Blue takes it to another level by featuring up to six enemies on each level (instead of the regular three), plus complex and difficult brick arrangements, especially on the final levels.

It is strongly recommended that you play the original Lode Runner first if you’re unfamiliar with it, because Lode Runner Blue can surely be frustrating at some points! The last three levels are the most difficult ones in the entire hack! Think you can get that far and beat them?

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