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    Updated the IPS files in the Zip. There were some errors with the IPS files in the Zip file before. They have been fixed and this new Zip file now contains the correct IPS patches. Same version number. Thank you!
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(91 to 100) of 749 Results

Mario & Luigi - Partners in Time Hard Mode 1.0

12 September 2020 1:54AM EST - Update by SAIYAN48

ROM Hacks News - RHDN Project Page

The first ever hack of Mario & Luigi - Partners in Time is here! A simple proof of concept to make the only game in the series that didn’t get the 3DS treatment more difficulty and some love. Relive this fun game with a new difficulty curve. Apply this patch to the North American version only!

Fly as Tails in Sonic 2 Bugfixes & Knuckles

10 September 2020 1:47PM EST - Update by mcginnis03

ROM Hacks News - RHDN Project Page

In the new update for mcginnis03’s hack, Sonic 2 Bugfixes & Knuckles, with the help of lavagaming1, Tails can now fly, swim underwater, and carry Sonic as player 2, just like in Sonic 3 and Knuckles. Tails can now reach new heights and explore for more items in stages!

It's Time to Buddy Up, Pazu! - Castle in the Sky Co-Op (SMB1 hack)

08 September 2020 6:18PM EST - Update by Supergamerguy

ROM Hacks News - RHDN Project Page

This version of the Castle in the Sky hack by Supergamerguy allows for simultaneous multiplayer, where a friend can join in on the action along with Pazu! (Based on Corpse Grinder’s original hack). Journey through the vast depths and heights of Laputa with a partner by your side to help you in this dangerous journey as you set out to defeat the Army and save Sheeta from the evil hands of the dastardly Muska! But watch out!, if one partner goes down, you both go down, so be careful and make sure to work together rather than against each other so that everybody on earth can be saved from Laputa’s terrible hidden powers…….

EigthBound CuLex is Real Update

04 September 2020 12:45PM EST - Update by Polinym

ROM Hacks News - RHDN Project Page

EightBound has received a significant update!

For one, a bug was discovered that prevented a certain statue from spawning when it needed to. This embarrassingly resulted in a certain end-game boss making mid-game players pay for their insolence far earlier than intended. Also, this prevented the game from being beatable. Fortunately, this update should fix that problem. The game should now be 100% completeable. Players can now see all the wonderful gems that lie near the end of the game. Unfortunately, transferring save data may not allow the statue to spawn, so players may have to start from scratch.

Also, “ya boi Culex” was originally intended to make an appearance in EightBound, but for whatever reason, that didn’t happen. Now, Culex finally made it into EightBound. Players can challenge him in his secret hideout and claim the mystical Quartz Charm as a reward if they beat him.

Also, the creator Polinym would like to mention that the uploading of playthrough videos with commentary is highly encouraged. Polinym would like to see live reactions, which will also help with improving the game.

PAL HeroQuest Prototype Converted to NTSC

29 August 2020 2:45AM EST - Update by famiclone

ROM Hacks News - RHDN Project Page

HeroQuest, an adventure board game by Milton Bradley and Games Workshop, had multiple versions released on home computers. There was also a version in the works for the NES that was never commercially released.

Three prototypes of this NES version eventually leaked out to the internet: An early and mostly incomplete NTSC version, a later and almost complete PAL version, and the entire source code of a version that is supposedly in between (but not easily compiled). Famiclone took it upon himself to investigate the source code files and found that the PAL music was identical to a section found in the later PAL prototype. Fortunately, this could be easily replaced with the NTSC music that was also found in the source code. As a result, the game now plays normally on NTSC systems.

If you’ve ever wanted to play the game on NTSC systems without easily dying in the early prototype, or having to listen to music playing too fast, this will be the definitive version to play.

New Hacks Added to the Database

22 August 2020 12:08PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

Final Fantasy 5 Spoof v1.10!

18 August 2020 12:26AM EST - Update by Tzepish

ROM Hacks News - RHDN Project Page

Final Fantasy 5 Spoof has been updated to version 1.10!

Version 1.10 improves upon the previous release in several ways:

1.) Cool it with the offensive humor and “punching down”: If v1.00 was about applying the wisdom gained from age 15 to 25 to reduce the amount of crude humor in the spoof, v1.10 is about applying the wisdom gained from age 25 to 35 to reduce actual harm caused by the spoof. The writing isn’t flippant about serious issues this time.

2.) More consistent characterization: There were several places in the spoof v1.0 where the core four would break character in order to advance the plot a specific way or to make a particular joke. This time around, better solutions have been written that don’t require them to break character.

3.) More variety in humor and sentence structure: Several parts of the script were enhanced with foreshadowing, callbacks, clarity, or additional humor. Several sentences were also improved in subtle ways for increased impact.

4.) Feedback incorporated: Thank you to everyone who wrote reviews, lets plays, forum posts, and emails!

RPG “Spoofs” aren’t everyone’s cup of tea, but if you are at all interested, give this one a try! Hopefully it’ll make you chuckle (and hopefully it won’t make you angry)! Cheers!

It's for the Kids! - Super Wario Bros. 3 Censored Editon

15 August 2020 10:01AM EST - Update by Supergamerguy

ROM Hacks News - RHDN Project Page

The “family-friendly” alternative to Googie’s amazing original hack (Super Wario Bros. 3) is finally here! This addendum replaces all of Googie’s text changes with some different phrases that can appeal to a younger audience as well as a general one.

The idea first came from watching Blue Television Game’s (BTG) playthrough of it a few years ago and the desire to make a version that could appeal to his regular audience. Hope you guys find this helpful and a worthwhile redownload or replay!

Super Mario Kart - The Impala Battles updated

14 August 2020 8:20AM EST - Update by Ok Impala!

ROM Hacks News - RHDN Project Page

In 2002 Super Mario Kart - The Impala Battles was released. Back then it was the first Super Mario Kart mod to be released on Romhacking.net

It was the time long before Epic Edit saw the light of day, so editing Mario Kart was still a slow and difficult process. The limitations at the time caused some issues in The Impala Battles that couldn’t be solved.

Almost 18 years after the release of The Impala Battles, v1.1 finally fixes all the issues players had with the original mod. You can see this new version as a small appetizer to the release of Super Mario Kart - Epic Racers, which is nearing a finished state.

Until that release, please enjoy the classic Impala Battles once again with your friends!

New Hacks Added to the Database

10 August 2020 9:19AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

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