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FCEUX 2.2.0 released!

29 November 2012 7:39PM EST - Update by AnS

Utilities News - RHDN Project Page

Full-sized picture here

FCEUX is a NES/FC/FDS emulator providing the most powerful toolset for TASing, debugging, romhacking, Lua scripting and more. The new release fixes a lot of bugs, adds support for new mappers and brings many new features.

Full changelog here

Debugger improvements:

  • Numerous usability enhancements
  • “CPU cycles” and “Instructions” counters, and respective breakpoints
  • Fixed and improved Symbolic debug (Names and Comments display)
  • Allow Frame Advancing when Debugger is in breakpoint state
  • Double-click on any address prompts “Add Breakpoint”
  • “ROM offsets” option
  • Bookmarks naming and quick adding with a single-click on any address

Trace Logger improvements:

  • “Symbolic trace” option
  • “RTS” instructions now output the subroutine address/name
  • “Use Stack Pointer for code tabbing (nesting visualization)” option
  • Additional logging options
  • Tracer now auto-updates its window when the user pauses the game

Code/Data Logger improvements:

  • Now can log data access from RAM code
  • “Save Unused Data” button
  • Now can also log graphics access

In addition, this version introduces the new tool called TAS Editor, which allows you to create deterministic scenarios of playing and thus test the game behavior.

Also, the debugging documentation was updated, describing all the new features as well as some old tricks, for example, how to create custom breakpoints and write automatic handlers for them using Lua scripting.

New Utilities Added to the Database

13 November 2012 3:48AM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

Has the ROM hacking community finally found a patching format to call their own?

02 November 2012 5:11AM EST - Update by Tater Bear

Utilities News - RHDN Project Page

For some time now the ROM hacking community has been plagued with problems and limitations of the IPS format, which is the most popular patching format used by ROM hackers. There have been several attempts to resolve these problems, with the most notable attempts being Ninja and UPS.

Well, byuu, one of the co-developers of the UPS format (meant to be an enhancement to the IPS format), decided to start from scratch and create a patching format that would meet all the primary needs of the ROM hacking community. This format is called BPS and it is fairly robust and offers no file size limits, smaller patch sizes, non linear patching, embedded readme files, and much more.

byuu recently confirmed that the specification has been finalized, after the inclusion of folder/directory patching. byuu stated, “BPS is a done deal. Extremely well vetted, tested against thousands of files. It’s not going anywhere”. With the final addition of folder patching we can not only patch single files but entire CD directories or PC game folders.

August of this year he released beat which can apply and create BPS files and, as with most of byuu’s projects, it is open source and highly portable. Visit the RHDN project page to read all that beat/BPS can offer and take the time to try it out and see if BPS is a good fit for your ROM hacking project.

Banjo-Kazooie Editor

13 September 2012 6:59PM EST - Update by PacoChan

Utilities News - RHDN Project Page

This little program contains some tools to make easier the translation process of Banjo-Kazooie for N64. Note that this is ONLY compatible with the european version of the game.

You will be able to edit texts and font easily. And you’ll be able to make all the changes to the ROM instantly.

The Readme contains a how to use.

New Utilities Added to the Database

27 August 2012 9:42PM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

GBAMusRiper released

26 July 2012 6:09AM EST - Update by Bregalad

Utilities News - RHDN Project Page

GBAMusRiper is a brand new utility that allows you to rip music from many commercial GBA games into a combination of MIDI (.mid) and SoundFont (.sf2) formats.

Although a few rippers already exist, this is the most complete one as it allows you to replay music that sounds exactly like the original but without emulating the GBA.

New Utilities Added to the Database

08 July 2012 2:01PM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

New Utilities Added to the Database

28 March 2012 1:24PM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

Announcing the First Release of XM6 Pro-68K

23 March 2012 5:39PM EST - Update by Pennywise

Utilities News - RHDN Project Page

This is the most powerful X68000 development tool in existence today. It is a fork of version 2.05 of PI’s abandoned XM6 emulator. The changes are mostly user-interface related, and the focus is on development and debugging features rather than accuracy of emulation; however, it has enough general-interest improvements that I’m confident recommending it over XM6 version 2.06 (the final official version) with the caveat that it is still beta-level software. A full list of features can be found on the RHDN project page.

New Utilities Added to the Database

23 February 2012 7:55PM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

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