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New DTE Document
11 December 2005 5:12AM EST - Update by RedComet
This document entitled Dual-Tile Encoding: NES/Famicom Implementation will (hopefully) give people wanting to add DTE to their hacks a place to start.
- What is DTE?
- Finding the Text Routine
- Implementing DTE in an NES game
More to come based on your feedback!
PlayStation hacking document rewritten.
06 December 2005 12:22AM EST - Update by Cless
Well, I finally got around to doing it. It’s twice the size (and hopefully twice the quality, or better).
Rather than one, it now makes note of three methods of going about hacking ISO images. Two are full tutorials while the other is an introduction to a much more advanced method that is a bit more difficult than I myself can presently handle.
It also delves into things such as graphics, text pointers, links to technical documents, explains a small amount about PSX ASM and some hacking tips to speed things up.
Check it out at my site in the link below! Hopefully some will find it useful.