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Ace wo Nerae! Dragon Warrior Mega Man 6 Tear Ring Saga Series: Berwick Saga - Lazberia Chronicle Chapter 174

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FaceView DKC Hack Template ZScream HUD Color Editor

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Legend of Zelda Winter Solstice Legend of Zelda Winter Solstice Metroid Zero Mission: Deluxe Ring King - Family Friendly Edition

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Double Symbol Rex Run for Game Boy DeadlyNeuroEf Circle Boy

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Minna no Taabou no Nakayoshi Daisakusen Alien 3 Phantasy Star II The Addams Family

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(1 to 10) of 1908 Results

Ultima: Exodus Remastered hack released

22 February 2020 6:19PM EST - Update by Fox Cunning

ROM Hacks News - RHDN Project Page

When it was released in 1988, Ultima: Exodus was revolutionary, and proof that the RPGs that were already popular on microcomputers could be ported to home consoles. However, the original game had its flaws, and the NES version added its own.

This patch not only fixes bugs and restores missing text and clues, but also updates the graphics, reintroduces enemies that were only found in the computer versions, and improves the gameplay without completely altering it.

Gone are the days of grinding low level monsters for 95% of a playthrough: now levelling up is actually rewarding and encouraged. Higher level characters receive buffs and special abilities, magic users become more powerful and their spells have better chances to succeed, and more dangerous monsters and dungeons also give the best loot.

Note that this isn’t an “easy mode” patch: the game is still punishing, but not in an unfair and unfun way. The player will progress through their quest to defeat Exodus.

A partial list of what’s on offer in Ultima: Exodus Remastered (see the Release Notes for an extensive list):

  • Updated, more user-friendly UI
  • Bug fixes
  • Many Quality-Of-Life changes
  • Improved “3D” dungeon view
  • Graphics inspired to Ultima IV-VI
  • NPC portraits in dialogues
  • Lootable weapons/armour
  • New enemy AI makes battles faster and more tactical
  • Battle/magic systems rebalance
  • More distinct Professions, each with their own stats and abilities
  • Horses actually make map movement faster over certain terrain types and are not just cosmetic

Note that this hack does not alter sound/music and is aimed at being compatible with future sound/music hacks.

Have fun exploring Sosaria again!

New Hacks Added to the Database

19 February 2020 11:06AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Addendum

Bug Fix

Complete

Improvement

New Utilities Added to the Database

19 February 2020 11:06AM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

Assembly Tools

Compression / Decompression

Data Extraction / Insertion

Game Specific

Graphics Viewers

Level Editors

Miscellaneous

Palettes

New Translations Added to the Database

19 February 2020 11:06AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

French

Indonesian

Polish

Portuguese

Spanish

And 1 for Arle: Madou Monogatari I for Sega Mega Drive/Genesis translated

15 February 2020 12:37PM EST - Update by Supper

Translations News - RHDN Project Page

An English translation of the classic dungeon crawler Sorcery Saga Ⅰ (Madou Monogatari Ⅰ) for the Sega Mega Drive has been released!

It’s the day of the graduation exam at Magic Kindergarten, but only one person has qualified to take it: the promising mage but uninspiring student Arle Nadja, who fluked into passing the preliminary by choosing random answers. Now, Arle finds herself unexpectedly facing the school’s terrifying final exam: to escape from the massive, monster-infested Magic Tower in the playground. Will Arle make it out? And more importantly, can she earn enough points to pass her exam and graduate from kindergarten?

Sorcery Saga Ⅰ for the Mega Drive is a 1996 dungeon crawler by Compile. It’s nominally a remake of the first episode of the Madou Monogatari 1-2-3 trilogy, originally released for the MSX2 home computer in 1990, but aside from the basic story premise and a few gameplay concepts, it’s essentially a completely new game. Turn-based combat has been scrapped in favor of a fighting game–inspired action battle system, the dungeon layouts are completely different, and a new system for catching and battling with monsters plays a prominent role. It also holds the distinction of being the very last game officially released for the Mega Drive in Japan.

This patch was the work of TheMajinZenki (translation), Supper (hacking), cccmar (editing and testing), filler (original script dump), Xanathis (testing), and Oddoai-sama (testing). It’s the culmination of a series of translations of the Sorcery Saga series done mostly by the same group, with previous releases including Sorcery Saga Ⅱ, Ⅲ, and A for the Game Gear.

In a separate but related release, the group has collaborated with scanslator Novyal to produce a complete scanslation of the manual for Sorcery Saga Ⅲ, which is now bundled with the patch for that game. It can also be viewed on the patch’s web site: http://stargood.org/trans/madou3_manual.php

Additionally, a small unofficial patch for the 2010 English translation of the Game Gear version of Sorcery Saga Ⅰ has been released to fix hardware compatibility issues that prevented it from working properly when run on an actual Game Gear.

This will be the final release in this series of Sorcery Saga translations. The authors are grateful to everyone who’s played the translations, and hope this project has brought a little light to a woefully underrecognized series. Enjoy!

English Translation of Yu Yu Hakusho NES Fighter Released

10 February 2020 5:06PM EST - Update by Pennywise

Translations News - RHDN Project Page

After spending years on the back burner, Pennywise et al present another completed translation for the NES fighter Yu Yu Hakusho: Dark Tournament Rumble.

As usual, great care has been taken to present this translation in the best possible way with super long names of Shishiwakamaru and Sword of the Darkness Flame displaying no problem.

Also of note is that Pennywise discovered a debug mode in the game, but couldn’t quite determine if it could still be triggered, so he included a hack where it can be accessed from the title screen.

As for the game itself, you might think that an NES fighter is a bad idea based on the obvious limitations of the system, but TOSE appears to have a decent job on the game. It’s not kusoge, but it’s also not a masterpiece and is certainly of interest to fans of the anime/manga.

A major update of KiddEd was released

09 February 2020 6:33PM EST - Update by Calindro

Utilities News - RHDN Project Page

A major update of KiddEd was released!

KiddEd is a game editor for the SEGA Master System game Alex Kidd in Miracle World. It allows to edit several aspects of the game such as palettes, tiles, sounds, levels, texts and physics.

It was for example used to create recent hacks such as “Voyage - A Sorceress’ Vacation“, “Alex Kidd in Miracle World 2” and “Duke Nukem” for the Master System.

Hacks currently in development with KiddEd include “Alex Kidd in Miracle World 3“.

Additionally, games of genres different from Jump’n'Run are in development. These include Shmups such as Spitfire SP-20 and 1969 and also Action RPG such as Azled in Fantasy World.

Users of KiddEd can receive the update via the update system, others can check it out at https://kidded.emulicious.net

Also checkout KiddEd’s Discord server at: https://discord.gg/DTVx5Da

New Hacks Added to the Database

05 February 2020 8:27AM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

Complete

Improvement

New Translations Added to the Database

05 February 2020 8:27AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

English

Portuguese

Spanish

Return of the Dark Sorcerer v2.0 Released!

01 February 2020 11:31PM EST - Update by Gi Nattak

ROM Hacks News - RHDN Project Page

Greetings adventurers! One of the largest and most bodacious Final Fantasy VI mods around just received a massive update; version 2.0 of Return of the Dark Sorcerer has been released! Many aspects have been meticulously worked on by the same dedicated group of people since the last release almost two years ago, such as: sprites (character, monster/esper, and NPCs), character portraits, events, coding & gameplay changes, music, dialog, balancing, and bug fixes.

If you’ve been holding off on playing RotDS, or are a return player, this latest version promises to entertain and is easily the best this amalgamation of a mod has ever looked, played, and read. Please take a look at the change log and readme for more details and have fun!

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