(1891 to 1900) of 2063 Results
Translations News
Checking the community database, I saw that the Fuuin Tsrugi patch had updated a few days ago but wasn’t reported so I took the liberty of posting the news myself! :D
The patch is updated to 2.1 with changes to Link Arena Menus, ending, status effects, and support revision.
Staff note: You can get it from us as well.
[ 0 COMMENTS ] Relevant Link
Translations News
satsu has released version .30 of his translation patch for Eien no Filena for SNES.
Now translates up to the third town, with a new VWF and script revisions.
[ 2 COMMENTS ] Relevant Link
Utilities News
SMILE is a full featured Super Metroid (SNES) editor for Windows.
Here’s what’s new:
- Loads and loads of bug fixes.
- A back up and recovery system! Each time you exit SMILE, a back up is made with just you most recent changes (to keep the files small). If an irrecoverable error happens, you can walk through the recovery system to fix it, losing only a small amount of work. How is this done?
- IPS is now supported. You can create a patch, apply a patch, or apply an entire folder of patches! Thanks to FuSoYa, because it’s his dll that’s doing the bulk of the work.
- Text editing . . . SABS handled green intro text. SMILE handles that, plus area names, bomb texts, and my own text engine (not released publically yet, but it will be).
- Samus palette editing . . . SABS handled some of this. SMILE handles *all* of this. You can even make new fade effects! Other palettes can be edited with this as well.
- Game properties . . . Some that were only in SABS, some that SABS never had.
I am forgetting some things, I’m sure. Just rest assured that this release is big. I’ve also included some small IPS patches for the public to use:
- clearmem.ips - needed in order to make the other two work correctly
- gravity.ips - allows you to adjust gravity in individual rooms
- torizo.ips - allows bomb torizo to activate on any item pick-up, not just bombs… X/Y are no longer based on the hardcoded values, but rather wherever you place it in SMILE.
You can download SMILE from this site, or the authors site linked below.
[ 6 COMMENTS ] Relevant Link
Translations News
I have released an English translation patch for The Great Maze for NES. Pure puzzle goodness (and not the Tetris variety), you must find your way through a 3D maze to collect all the treasure, as well as the exit. Sounds simple, but it’s pretty fun.
Released in RUP format, as well as IPS.
[ 1 COMMENTS ] Relevant Link
Translations News
That’s right, another Dragonball Z game is nearing completion (as if I worked on anything else), and, barring a minor bug with the Save menu, everything’s ready to enter play testing, and for that I’d like a couple of people to help me out.
This is probably a really short game (I’d wager ~10 hours, if that), so I shouldn’t need more than 2 or 3 to really test it. Testing would consist of playing the game, reporting bugs, and general feedback on the patch. Please, proficient English speakers/writers only. This is important to me, so I’d appreciate only serious testers apply.
If you’ve any questions, please contact me at the email address on my site.
[ 17 COMMENTS ] Relevant Link
ROM Hacks News
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):
- Megaman Ultra (Complete)
- Faxanadu Facelift (Improvement)
- Pokemon Brown (Complete)
- Metroid: Wart’s Invasion (Complete)
- Double Dragon NES - Arcade Mix (Improvement)
- Super Loco Spoof! (Complete)
- Megaman Xtreme VWF edition (Improvement)
- Mario In Zebes (Complete)
- Super Mario Bros. DX (Improvement)
- Super Mario Land 2 DX (Improvement)
[ 0 COMMENTS ] Relevant Link
Utilities News
One of (the only?) playstation emulators still being actively worked on has been updated (or was about a week ago) to 1.6! This update features some impressive progress on acuracy, etc. etc. etc., but what really matters to our audience here is that it features debug tools! Memory editing, breakpoints, logging of system calls, and the like. Very exciting stuff! You can grab the debug exe from us or from the authors page where you will also find the full release and an archive of past releases.
The what’s new list is rather long, so I’ve hidden it. If you’d like to read it, click the discuss link in the upper right hand corner of this post.
[ 2 COMMENTS ] Relevant Link
Documents News
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Documents have been submitted and approved to the database since the last report (in submitted order oldest to newest):
- SNESGT savestate format (File Formats)
- Adding an SNES Intro (with a few clicks) (Assembly)
- Links Awakening DX ASM (Game Specific)
- Links Awakening DX Hacking Document (Game Specific)
- Deinterleave N64 ROM (Source Code)
- Apply FireFlower (Source Code)
- PPF Patcher (Source Code)
- SNES Read (Source Code)
- Lo/HiROM Convert (Source Code)
- BMP/BPP Convert (Source Code)
[ 0 COMMENTS ] Relevant Link
Utilities News
FatCamp is a level editor for the Famicom/NES game Karnov by Mega-Dog.
You can get it from us, or from the authors website, linked to below:
[ 0 COMMENTS ] Relevant Link
Utilities News
This is an automated message generated by ROMhacking.net’s RHDNBot.
The following Utilities have been submitted and approved to the database since the last report (in submitted order oldest to newest):
- Final Fantasy 7 Enemy Manipulator (Game Specific)
- goldroad ARM Assembler (Assembly Tools)
- Widthtabler (Assembly Tools)
- Star Fox 2 Font Tools (Game Specific)
- SmB3 Color Editor (Palettes)
- Carrot (Level Editors)
- Hexposure (Hex Editors)
- FEP (Patching)
- FPM (Patching)
- PPF-O-Matic (Patching)
- PPF (Patching)