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Recent Updates

  • Games
    The given name for this game was a translated name. The original name attached to the rom file and found elsewhere as the name for this game was not included except in the translation notes of which rom to use. I have made the rom name the primary name and the translated one the "alternative" name. I do believe that should be how it is. :)
  • Hacks
    Expanded readme documentation.
  • Hacks
    An alternative version compatible with "Bomberman co-op" is created.
  • Translations
    Spelling correction of the word "Assohles", I fixed the typo and changed it to "Assholes". I also capitalized the words "French", and "English" in the description section. I got the following errors when I attempted to submit my corrections so I had to download, resize, and upload/change the images as well: 1. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot1.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 2. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot2.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 3. 'https://www.romhacking.net/translations/gameboy/images/2592screenshot3.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information. 4. 'https://www.romhacking.net/translations/gameboy/images/2592titlescreen.png' is a size of 320x288 which is invalid for platform: 'Game Boy'! Native resolutions for this platform are 160x144. Additional Information.
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(551 to 560) of 1845 Results

New Hacks Added to the Database

29 March 2016 10:21PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

New Translations Added to the Database

29 March 2016 10:20PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest), mostly addendum patches resubmitted under its proper section:

New Translations Added to the Database

20 March 2016 9:48AM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

New Hacks Added to the Database

14 March 2016 9:06PM EST - Update by RHDNBot

ROM Hacks News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Hacks have been submitted and approved to the database (in submitted order oldest to newest):

New Documents Added to the Database

14 March 2016 9:05PM EST - Update by RHDNBot

Documents News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Documents have been submitted and approved to the database (in submitted order oldest to newest):

Final Fantasy VI advance - Sound restoration has been upgraded

10 March 2016 6:18AM EST - Update by Bregalad

ROM Hacks News - RHDN Project Page

The sound restoration hack for Final Fantasy VI advance has been upgraded to version 2.01. The hack has been completely redone from scratch, so that the music and sound effects are all directly taken from the SNES version, and sound almost identical. A better sound mixer program is used, so that the resulting sound is less noisy and the reverb sounds more like the original SNES reverb.

The program also runs faster, frame-rate drops that were introduced in many places in the original GBA version are greatly reduced. This completes the project to restore the whole Final Fantasy Advance trilogy’s sound, in high quality directly from SNES’ sound data, including sound effects.

Rainbow Silkroad Translation Finished

10 March 2016 12:25AM EST - Update by Pennywise

Translations News - RHDN Project Page

Today aishsha and Pennywise present to you a completed translation of Rainbow Silkroad for the NES. It is the culmination of many hours of hard work that we hope everyone will enjoy.

Back around 2000, Gaijin Translations translated the game. While there was nothing glaringly wrong and/or bad about it, we felt the translation was abbreviated perhaps to its detriment in spots. We employed our numerous tricks in ROM expansion, various interface hacks and a neat feature that allows you to name our player 8 characters instead of 4.

Why reinvent the wheel when there was already a serviceable, if uninspiring, translation already in the wild for over a decade? Well, we had just finished working on our translation of Sansara Naga (a classic that everyone should play) and decided to check out other games by the same devs. It just so happened that Rainbow Silkroad was made by the same devs and the rest is history.

We’d like to thank M-Tee for his title screen and Eien ni Hen’s help in shaping the final translation.

New Utilities Added to the Database

01 March 2016 7:38AM EST - Update by RHDNBot

Utilities News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Utilities have been submitted and approved to the database (in submitted order oldest to newest):

New Translations Added to the Database

26 February 2016 10:01PM EST - Update by RHDNBot

Translations News

This is an automated message generated by ROMhacking.net’s RHDNBot.

The following Translations have been submitted and approved to the database (in submitted order oldest to newest):

Kamen no Ninja: Akakage & Perman 1 English Translation RELEASED!

26 February 2016 7:48AM EST - Update by Zynk Oxhyde

Translations News - RHDN Project Page

Another two old Famicom games translated to English by Zynk Oxhyde.

THE MASKED NINJA: AKAKAGE; and,

PERMAN: RETURN THE SAUCER!

Akakage was easy to translate because of very few text. The game was very memorable because of the anime-ish graphics and it was a very mysterious game without knowing what the things are happening. But the game was really a very linear game with not much plot. And most of the items seem incomplete and with Akakage’s sidekicks, Aokage - the quick ninja boy with the boomerang, & Shirokage - who seems to have nothing special on him. (Forgot to mention those two characters in the readme, meh)

Perman 1 is remarkably a fun platformer dabbled with some minigames that are essential to get a perfect game to make the boardgame boss battle easier to deal with. There are some stages where you can play as Booby (aka Perman#2), a monkey who has much more jumping power. Too bad you can’t play as Perko (aka Perman#3) and Peryan (aka Perman#4), however, these two play as support in the BBB section.

FOOTNOTE: There’s a translated Perman 2 by KingMike, but Perman 1 was left untranslated by some reason; really, why Perman 2 first and not Perman 1?? (And should the translation turn “Paaman” into “Perman” for the sake of correcting it?)

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