Title ![]() | Author | Description | Category | Platform | Game | Ver | Level |
|---|---|---|---|---|---|---|---|
| Capcom "6C80" Sound Engine/Music Format Documentation | Matrixz | Explains the music data format used in newer NES Capcom games such as Megaman 3 and Mighty Final Fight, and how it is stored. | Miscellaneous | NES | Multiple Games | 2.0 | Beg |
| Castlevania Music Format | Sliver X | All the information you need to know to hack Castlevania melodies!(Previous NES sound information helpful) | Game Specific | NES | Castlevania | 1.0 | Int |
| Chrono Trigger Music Library ROM Hacking | yawnmoth | A document on how to find the font and text data in BS Chrono Trigger Music Library. | Game Specific | SNES | BS Chrono Trigger Music Library | 1.0 | Beg |
| Comprehensive Guide to SMB1 Music Hacking | Dr. Floppy | At long last, everything you ever wanted or needed to know about hacking the music of Super Mario Bros. is finally revealed! | Game Specific | NES | Super Mario Bros. | 1.0 | Int |
| Hacking Music | The Almighty Guru | This guide will show you how to hack the music that is played in each room of Bionic Commando. | Game Specific | NES | Bionic Commando | 09/19/03 | Int |
| Hacking NES Music | Sliver X | A document detailing a method for editing NES music using NSF files. | Miscellaneous | NES | N/A | 1.0 | Int |
| Music Bytes 0.7 (Unofficial update by Sliver X) | Sliver X | An in depth information filled guide to the Final Fantasy Music music format. | Game Specific | NES | Final Fantasy | .7 | Int |
| Super Mario Bros. 1 Music Data Documentation | necrosaro | Details on hacking the music in Super Mario Bros. | Game Specific | NES | Super Mario Bros. | 1.0 | Int |
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