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Super Mario Bros 3 Voice Removal Final Fantasy V Condensed Spell List Super Luigi Bros. 2

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(681 to 698) of 698 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
WS Tech 2.3doxThe Wonderswan/Color technical notes from the Cygne website.Hardware Info.WSN/A2.3AdvNone
Xcalibur's Pointer DocumentXcaliburA nice condensed document aimed at those wishing to master the art of SNES pointers.Pointer HackingSNESN/A1.1IntNone
Yars' Revenge DisassemblyDennis DebroDisassembly for the game Yars’ Revenge. Compile with DASM and vcs.h version 105 or greater.Source Code2600Yars' Revenge1.0AdvNone
Yet Another Sega Genesis VDP DocumentDevSterAimed at beginners, this covers the Genesis’ VDP.Hardware Info.GENN/A1.0BegNone
Ys III DTEKingMike's TranslationsUsing Ys III as an example, KingMike walks you through the steps of implementing DTE compression in a NES game.AssemblyNESYs III: Wanderers from Ys1.1BegNone
zdawg's NES ROM Hacking DocumentZackManCovers several different aspects of ROM hacking.Text HackingNESN/A0.65BegNone
Zelda 2 ROM ExpansionDr. FloppyIn a private message from October 2012, Dr. Floppy explains how to expand the Zelda 2 ROM for the NES.Game SpecificNESZelda II: The Adventure of Link1.0Int20 Jul 2013
Zelda 3 DocumentationMathOnNapkinsContains extensive information on VRAM, SRAM, RAM, and ROM maps. The most comprehensive package of information available for the SNES version of the game.Game SpecificSNESThe Legend of Zelda: A Link to the Past6.0IntNone
Zelda 3 Sprite SheetErockbroxThis is an excel sprite sheet that I made while working on the Zelda 3 hack: Quest for Calatia along with Zack (Gamemakr24). The goal was to take all of the sprites in the game and to test them in three specific areas to document their functionality…..Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0BegNone
Zelda Decompression CodePikenA commented trace log of the Zelda graphics decompression routine.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.0IntNone
Zelda Hacking TutorialDreamWave GamesA guide to hacking Zelda.Game SpecificNESThe Legend of Zelda1.4BegNone
Zelda I DocsNight DragonA basic guide to Zelda map hacking.Game SpecificNESThe Legend of Zelda1.0IntNone
Zelda II Dialog ConditionsnjosroThis document outlines and explains the mechanism behind the townsfolk dialog conditions in Zelda II. Things like Bagu, River Man, door ladies, etc. The original disassembly was provided by Trax.AssemblyNESZelda II: The Adventure of Link1.0Int03 May 2017
Zelda II Music DocumentOptomonThis document describes the music data for ZELDA II, with details on how to read and modify it.Game SpecificNESZelda II: The Adventure of Link0.5Adv25 May 2015
Zelda Overworld Color HackingDr. FloppyEntry-level guide to altering the overworld palettes of The Legend of Zelda. (MSWord document with embedded PNG’s.)Palette HackingNESThe Legend of Zelda1.0BegNone
Zelda3 CompendiumSePHAlthough not yet completely finished, this surely is the Bible of the A link to the Past editing. It contains tons of useful and valuable information, written by practically everyone, who ever edited this game.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.8.4Int24 Apr 2014
ZSNES Savestate FormatZsKnightStraight from the creator himself, this is the ZSNES save state format documentation. This is a must have for serious save state hackers!Save State HackingSNESN/AUnknownBegNone
ZSNES Savestate SPC Format_Demo_This is a detailed look at the SPC portion of the ZSNES savestate. This is invaluable information for anybody trying to learn some SPC700 hacking skills.
The companion general ZSNES savestate format document can also be found right here at….
Save State HackingSNESN/AUnknownIntNone
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