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(561 to 580) of 651 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Super Metroid CompressionUnicorn_PoopThis is a short little table of notes about the decompression routine in Super Metroid.Game SpecificSNESSuper Metroid1.0AdvNone
Super Metroid SRAM DocumentJohn David RatliffThis document is a guide to the SRAM format used by Super Metroid for the Super Nintendo and Super Famicom.Game SpecificSNESSuper Metroid1.0IntNone
Super Paper Mario Text Dump (Clean)RewThis is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This is a cleaned-up version, removing control codes and other bits of data for easier perusal. Best if viewed with Notepad++, which ….Game SpecificWIISuper Paper Mario1.01Beg19 Jan 2015
Super Paper Mario Text Dump (Raw)RewThis is a document laying out the entirety of the text in the North American edition of Super Paper Mario. This version contains control codes, however a cleaned-up version without codes is also available on this website. Best if viewed wit….Game SpecificWIISuper Paper Mario1.02Beg19 Jan 2015
Super Shinobi Music Source CodeOEMThis is the source code used in the Chinese pirate game Super Shinobi. Programmed by mazhou88.Source CodeNESSuper Shinobi1.0AdvNone
Superman DisassemblyDennis DebroDisassembly for the game Superman. Compiled with DASM and vcs.h.Source Code2600Superman1.0AdvNone
Surround DisassemblyDennis DebroDisassembly for the game Surround. Was originally disassembled and commented by Thomas Jentzsch. Dennis Debro then updated the file in 2004. Compiled with DASM and version 105 or greater vcs.h.Source Code2600Surround1.0AdvNone
System OperationdoomedA document detailing the operation of the R3000 processor, the heart of the Playstation.Hardware Info.PSXN/A1.0IntNone
TableLibKlarthC++ library for table reading, dumping, and insertion. Functional samples with source included.Source CodeNAN/A1BegNone
Tables for DummiessatsuA reasonably comprehensive and relatively easy to read table document.Table FilesMultipleN/A2.5BegNone
TBL LibJayA C library for you to use when programming to add support for the venerable table file.Source CodeNAN/A1.0BegNone
Technocop Music Source CodeJeroen TelTechnocop is a unreleased game. This code was donated by Jeroen Tel, the musician and audio programmer for the game. The code requires minimal changes to be converted to a modern public domain 6502 assembler. As the original assembler was lost long a….Source CodeNESTechnocop1.0AdvNone
Temporal Flux ManualChickenlumpHtml guide to Temporal Flux. Explains each basic function of the editor and how to use it. Temporal Flux database entryProgram SpecificSNESChrono Trigger1.0BegNone
Text Demo - Source CodeSpardaJust the sources to a simple “Text to Screen” demo. It should be helpful for beginner Snes programmers.AssemblySNESN/A1BegNone
Text Hacking / Translation TutorialJairA good, graphical tutorial for basic ROM hacking. Another excellent starting point for beginners.Text HackingMultipleN/A1.0BegNone
Text Routines: Locating them with FCEUXDRedCometThis takes a look at one method of locating a text routine using FCEUXD. Intended for ASM newbies.AssemblyNESN/A1BegNone
The 68000's Instruction SetUnknownA nice reference for the 68000’s instruction set. It does not, however, include things such as the opcode bit-patterns (the hexadecimal encoding for the instructions).AssemblyGENN/A1.0IntNone
The A-Team Music Source CodeJeroen TelThis is the music source code to the unreleased game, The A-Team. This code was donated by Jeroen Tel, the music composer and audio programmer for the game.Source CodeSMSThe A-Team1.0AdvNone
The Art of ROMhackingVaglaA beginner to intermediate guide on hacking for the NES. Although targeted at the NES, many principles taught can be used on any system. Information includes hex editing, palette editing, level editing in hex, finding data, and dealing with simple co….MiscellaneousNESN/A1.0BegNone
The Assorted Mario Hacking ShopDarKnight13Information on altering the physics and other fun Super Mario Bros. related data.Game SpecificNESSuper Mario Bros.1.0BegNone
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