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(361 to 380) of 627 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Newbie NES Text Hacking, TheDark XA very basic guide to text hacking.Text HackingNESN/A1.0BegNone
Night DriverDennis DebroDisassembly of the game Night Driver. Compiled with DASM, vcs.h version 105 and greater, and macro.h.Source Code2600Night Driver1.0AdvNone
Nijuu Music Source CodeNeil BaldwinNijuu is a music source code package to write NES music with ASM6 assembler and a few other tools. This source code is loosely based on a lot of music written by the audio composer and programmer, Neil Baldwin during his professional career.Source CodeNESN/A0.01bAdvNone
NINJA 1.0 File FormatDThe NINJA 1.0 patch format, designed as a replacement to IPS.File FormatsNAN/A1.0IntNone
NINJA 2.0 File FormatDThe NINJA 2.0 patch format, designed as a superior format to IPS and PPF. More features and simpler than 1.0.File FormatsNAN/A2.0BegNone
Nintendo DS File formatsLow LinesA quick summary of some of the file formats used by DS games.File FormatsNDSN/A1.0IntNone
Nintendo Entertainment System ArchitectureMarat FayzullinA rather indepth (if out of date) document on the NES system architecture.Hardware Info.NESN/A1.4BegNone
Nintendo Gameboy CribsheetJustin LloydA reference containing all pertinent information for programming the Gameboy Color. Includes hardware notes, register lists, Z80’s instruction set and more. This is not intended for beginners to learn from.Hardware Info.GBN/A1.1Int26 Feb 2003
Nintendo SHVC Scope BIOSRevenantThis is a commented disassembly of the Nintendo “SHVC Scope BIOS 1.00″ used in SNES games which support the Super Scope. It assembles with xkas v14 and can be used to easily add scope support to homebrew SNES software.AssemblySNESMultiple Games1.0Int31 Jan 2013
NitroFS in a nutshellhenke37A short guide in my own words about the format of the filesystem that all DS games have available.File FormatsNDSN/A1.1IntNone
Notes - Dragon Warrior IIIg8z et alMMC1 PRG bankswap example. Intended for understanding mapper expansion.Hardware Info.NESDragon Warrior III1IntNone
NTSC 2C02 Technical ReferenceBrad TaylorLow level details of the NES PPU, including timing info. A must-have for emu devers. Note: The blurb about MMC3 IRQ operation is incorrect.Hardware Info.NESN/A5th ReleasAdvNone
Nuts & Milk DataelbobeloHere is a list of all the data for Nuts & Milk. From level data to sound data, he was working on a hack that was title “Donkey Kong 2″ to show off the ASM, sound and level changes, it’s at the following link… [url]http:….Game SpecificNESNuts & Milk1.0BegNone
Official Documentation on the SH-2OEMHitachi’s docs on the 32x’s two main processors.Hardware Info.32XN/A1.0Adv18 Aug 1997
Offset DocumentMatrixzBionic Commando offset hacking notes from Matrixz. Game SpecificNESBionic Commando4BegNone
OneBus Clone Unit Source CodeOEMOneBus or VT02/03 is a clone unit designed to play Famicom and NES games. There is a great deal of information within this package, including applications, datasheets, memory maps and register documentation about this clone unit. Extremely useful if ….Source CodeNESN/A1.0AdvNone
Oracle of Seasons ROM HackingJigglysaintA document on hacking Dungeon data Overworld data, Sprite and object data, Dungeon map data, Warp data, and other such things.Game SpecificGBThe Legend of Zelda: Oracle of Seasons1.0BegNone
Orochimaru's Perfect Guide to Hyrule MagicOrochimaruA very in depth guide to Sephiroth3’s Zelda 3 editor, Hyrule Magic. A bit dated at this point, but still extremely valuable for anyone wanting to learn how to get full use out of Hyrule Magic. It also includes a lot of extra tutorials and info any ….Game SpecificSNESThe Legend of Zelda: A Link to the Past2BegNone
Otaku No PC Engine CribsheetTomaitheousPage 1 and 2 of the Otaku No PC Engine Cribsheet. A printable cheat sheet for statistical cpu and system information of the PC-Engine / TurboGrafx-16 system. (Better have a good printer and quality paper)AssemblyTG16N/A1.0.3AdvNone
Outlaw DisassemblyManuel PolikDisassembly for the Atari 2600 game, Outlaw. Compiles with DASM.Source Code2600Outlaw1.0AdvNone
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