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(41 to 50) of 50 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Space Jockey DisassemblyDennis DebroDisassembly for the game Space Jockey. Compile with DASM and vcs.h version 105 or greater.Source Code2600Space Jockey1.0Adv04 Sep 2010
Space War DisassemblyManuel PolikDisassembly of the game Space War. Compiles with DASM and vcs.h.Source Code2600Space War1.0Adv04 Sep 2010
Star Wars: The Arcade Game DisassemblySteve EnglehardtDisassembly for the game Star Wars: The Arcade Game. Compiled with DASM and vcs.h.Source Code2600Star Wars: The Arcade Game1.0Adv04 Sep 2010
Starmaster DisassemblyThomas JentzschDisassembly of the game Starmaster. Use DASM and vcs.h to compile.Source Code2600Starmaster0.9Adv04 Sep 2010
Stella Programmer's GuideSteve WrightThis document appears to be official as it was written in 1979 by Steve Wright. This is a programmer’s guide but is also a very tough read for those not familiar with assembly programming and hardware.Assembly2600N/A1.0Adv03 Dec 1979
Superman DisassemblyDennis DebroDisassembly for the game Superman. Compiled with DASM and vcs.h.Source Code2600Superman1.0Adv04 Sep 2010
Surround DisassemblyDennis DebroDisassembly for the game Surround. Was originally disassembled and commented by Thomas Jentzsch. Dennis Debro then updated the file in 2004. Compiled with DASM and version 105 or greater vcs.h.Source Code2600Surround1.0Adv04 Sep 2010
TIA Color ChartsGlenn SaundersA TIA color chart for NTSC,PAL and SECAM. A valuable chart to have when hacking or programming colors in a game.Miscellaneous2600N/A1.0Beg08 Sep 2010
Venture DisassemblyManuel PolikA disassembly for the game Venture. Disassembled by Manuel Polik and Robert Mundschau. Compiles with DASM and vcs.h.Source Code2600Venture1.0Adv04 Sep 2010
Yars' Revenge DisassemblyDennis DebroDisassembly for the game Yars’ Revenge. Compile with DASM and vcs.h version 105 or greater.Source Code2600Yars' Revenge1.0Adv04 Sep 2010
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