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(1 to 20) of 50 Results
Title DescendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Yars' Revenge DisassemblyDennis DebroDisassembly for the game Yars’ Revenge. Compile with DASM and vcs.h version 105 or greater.Source Code2600Yars' Revenge1.0Adv04 Sep 2010
Venture DisassemblyManuel PolikA disassembly for the game Venture. Disassembled by Manuel Polik and Robert Mundschau. Compiles with DASM and vcs.h.Source Code2600Venture1.0Adv04 Sep 2010
TIA Color ChartsGlenn SaundersA TIA color chart for NTSC,PAL and SECAM. A valuable chart to have when hacking or programming colors in a game.Miscellaneous2600N/A1.0Beg08 Sep 2010
Surround DisassemblyDennis DebroDisassembly for the game Surround. Was originally disassembled and commented by Thomas Jentzsch. Dennis Debro then updated the file in 2004. Compiled with DASM and version 105 or greater vcs.h.Source Code2600Surround1.0Adv04 Sep 2010
Superman DisassemblyDennis DebroDisassembly for the game Superman. Compiled with DASM and vcs.h.Source Code2600Superman1.0Adv04 Sep 2010
Stella Programmer's GuideSteve WrightThis document appears to be official as it was written in 1979 by Steve Wright. This is a programmer’s guide but is also a very tough read for those not familiar with assembly programming and hardware.Assembly2600N/A1.0Adv03 Dec 1979
Starmaster DisassemblyThomas JentzschDisassembly of the game Starmaster. Use DASM and vcs.h to compile.Source Code2600Starmaster0.9Adv04 Sep 2010
Star Wars: The Arcade Game DisassemblySteve EnglehardtDisassembly for the game Star Wars: The Arcade Game. Compiled with DASM and vcs.h.Source Code2600Star Wars: The Arcade Game1.0Adv04 Sep 2010
Space War DisassemblyManuel PolikDisassembly of the game Space War. Compiles with DASM and vcs.h.Source Code2600Space War1.0Adv04 Sep 2010
Space Jockey DisassemblyDennis DebroDisassembly for the game Space Jockey. Compile with DASM and vcs.h version 105 or greater.Source Code2600Space Jockey1.0Adv04 Sep 2010
Solaris SourceDouglas NeubauerAppears to be the original source code of the game Solaris.Source Code2600Solaris1.0Adv09 Nov 1998
River Raid DisassemblyThomas JentzschThis is a disassembly of River Raid. Use DASM and vcs.h to compile.Source Code2600River Raid1.0Adv04 Sep 2010
Riddle of the Sphinx DisassemblyThomas MathysDisassembly for the game Riddle of the Sphinx/Dank Tower. This disassembly is for the PAL version of the game. Compiles with DASM and vcs.h.Source Code2600Riddle of the Sphinx1.0Adv04 Sep 2010
Red Vs. Blue DisassemblyDennis DebroDisassembly for the game Red Vs. Blue. Compiled with DASM and vcs.h.Source Code2600Red vs. Blue1.0Adv04 Sep 2010
Programming the Atari 2600Andrew DavieThis document is for beginners to learn how to develop games for the Atari 2600. It’s a long read but covers a lot of concepts and doesn’t assume that you know everything about programming on this console.Assembly2600N/A1.0Int04 Jan 2006
Pole Position SourceOEMAppears to be the original source code for the game Pole Position.Source Code2600Pole Position1.0Adv19 Nov 1985
Pitfall! DisassemblyThomas JentzschDisassembly of the game Pitfall!. Use DASM and vcs.h to compile.Source Code2600Pitfall!1.0Adv04 Sep 2010
Outlaw DisassemblyManuel PolikDisassembly for the Atari 2600 game, Outlaw. Compiles with DASM.Source Code2600Outlaw1.0Adv04 Sep 2010
Night DriverDennis DebroDisassembly of the game Night Driver. Compiled with DASM, vcs.h version 105 and greater, and macro.h.Source Code2600Night Driver1.0Adv04 Sep 2010
Moonsweeper SourceRobert Graves Smith IIIAppears to be the original source code for the game Moonsweeper.Source Code2600Moonsweeper1.0Adv04 Sep 2010
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