Newest Translations

Adventure Island III Tom & Jerry: The Ultimate Game of Cat and Mouse! Perman Part 2: Himitsu Kessha Madoodan wo Taose! The Jungle Book

Newest Utilities

Dragon Warrior Treasure Chest Editor Dragon Warrior Equipment and Magic Data Editor Advanced Patch Conflict Finder SNESTilesKitten

Newest Documents

Documents

Newest Reviews

Metroid II DX Final Fantasy V Editor Mega Man 3 Improvement Zelda 2 Restart from palace at game over

Newest Homebrew

Jet Pilot Rising Falling Power Glove Analog Mode Test Climber 5
Documents
General Information
Button

(1 to 20) of 50 Results
Title AscendingAuthorDescriptionCategoryPlatformGameVerLevelDate
Adventure DisassemblyJoel ParkUnknown which disassembler was used and which assembler to compile.Source Code2600Adventure1.0Adv04 Sep 2010
Air Sea BattleDennis DebroPossibly compiled using vcs.h in DASM.Source Code2600Air Sea Battle1.0Adv04 Sep 2010
Asteroids DisassemblyThomas JentzschCompile with DASM using vcs.h.Source Code2600Asteroids0.5Adv04 Sep 2010
Atari 2600 Memory MapKrokoA memory map of the Atari 2600. As you may notice, the memory of the Atari 2600 is very limited.Assembly2600N/A1.0Int08 Sep 2010
Atari 2600 Music And Sound Programming GuidePaul SlocumIt is difficult to do music on the Atari 2600 due to the limited pitch and two voices, but I’ve discovered some tricks to produce some pretty good music. This document covers most of what I know.Miscellaneous2600N/A1.0Adv19 Feb 2003
Atari 2600 RIOT MapKrokoThis is a memory map of the RIOT chip/device that reads all the console switches excluding power, including joysticks and controllers. It also contains the only RAM in the system and a general purpose timer.Hardware Info.2600N/A1.0Int08 Sep 2010
Atari 2600 TIA Hardware NotesAndrew TowersThere are a great deal of notes about the Atari 2600 TIA chip by Andrew Towers. It’s a long but worthwhile read.Hardware Info.2600N/A1.0Adv06 Mar 2003
Atari 2600 TIA MapKrokoThis chip makes all the video displays and sounds for the 2600 VCS. It also has 6 registers which are used as A/D converters and for the trigger buttons on the joysticks. The chip also controls the RDY line of the CPU to initiate horizontal syncroni….Hardware Info.2600N/A1.0Int08 Sep 2010
Atari 2600 VCS Precise Sound Values and Distortion BreakdownGlenn SaundersThis document is a description and chart of the various values for notes and distortion of the Atari 2600 sound.Miscellaneous2600N/A1.0Int02 Apr 1997
Atari 2600 VCS Sound Frequency and Waveform GuideEckhard StolbergThis is a guide to the TIA sound device and various charts for notes and distortions for both PAL and NTSC. A must read for hacking sound data.
  • You can view the document here.
Miscellaneous2600N/A1.01Int25 May 2000
Berzerk DisassemblyDennis DebroCompile with DASM using vcs.h version 105 or greater.Source Code2600Berzerk1.0Adv04 Sep 2010
Cart InformationKevin HortonThis is a document about cart sizes and bank switching which could be very important to know when hacking some of the larger Atari 2600 games.Hardware Info.2600N/A6.0Int18 Apr 1997
Changing Atari VCS Graphics The Easy WayAdam TrionfoThis is an old but effective document in hacking graphics in Atari 2600 games. The document also shows you how to use DiStella and DASM that is relevant to hacking the graphics. It’s also much easier since graphics are more easily edited by bina….Graphics Hacking2600N/A1.0Beg08 Sep 2010
Combat DisassemblyRoger WilliamsDisassembly that was made first by Harry Dodgson, then Nick Bensema, and then the final version, Roger Williams. Compiled with DASM and vcs.h.Source Code2600Combat1.0Adv04 Sep 2010
Cosmic Ark DisassemblyThomas JentzschCompile with DASM and vcs.h.Source Code2600Cosmic Ark0.9Adv04 Sep 2010
Crack'edOEMAppears to be the original source code to the Atari 2600 game Crack’ed.Source Code2600Crack'ed1.0Adv01 Jan 1989
Crystal Castles SourceOEMAppears to be the original source code to the Atari 2600 game Crystal Castles.Source Code2600Crystal Castles1.0Adv18 Jul 1984
Dark Chambers SourceAdam ClaytonAppears to be the original source code for Dark Chambers on the Atari 2600. Unknown what this code compiles with.Source Code2600Dark Chambers1.0Adv22 Nov 1985
Desert Falcon SourceBob PolaroOriginal source code to the Atari 2600 game Desert Falcon.Source Code2600Desert Falcon1.0Adv23 Nov 1985
Donkey Kong DisassemblyDennis DebroDisassembly of the Atari 2600 game Donkey Kong. Compiles with DASM and vcs.h.Source Code2600Donkey Kong1.0Adv04 Sep 2010
[1] 2 3 Next