|Streets of Rage 2: Level Music offsets||Metal64||Documentation about the music offset and values.||Game Specific||GEN||Streets of Rage 2||1.0||Beg||16 Feb 2018|
|Streets of Rage 3 Music Offsets & Audio Info||hagelbreaker||Info about music offsets, values and sound samples.||Game Specific||GEN||Streets of Rage 3||0.1||Beg||22 Mar 2018|
|Streets of Rage 2: Modifying Sound Values||Metal64||Documentation about the sound offset and values of Streets of Rage 2 and Streets of Rage 2 Syndicate Wars.||Audio Hacking||GEN||Streets of Rage 2||1.0||Beg||31 Mar 2018|
|Eternal Champions Hacking Notes||BillyTime! Games||This document details a good chunk of findings for the US version of Eternal Champions.
Anything from adjusting difficulty, damage, Inner strength, overkills and Hitstun are at your command with this document.
Both Hex Offset and Game Genie equ….||Game Specific||GEN||Eternal Champions||1.0||Beg||24 Sep 2020|
|Golden Axe 2 Palette Addresses HivePal format||godulator||Requires HivePal utility to use.
This contains the locations of Golden Axe II palette’s and a description providing where each is used.
It is in the HivePal format, install instructions ….||Palette Hacking||GEN||Golden Axe II||1.0||Beg||03 Nov 2017|
|Phantasy Star (Classic Series) Hacking Guide||GhaleonUnlimited||Want to make some your own changes to the classic Phantasy Star games? Think the PS hacks out there all suck?
Thanks to dedicated fans, each PS game has been disassembled, meaning that no programming skills are needed to make your perfect version!….||Miscellaneous||GEN||Phantasy Star IV: The End of the Millennium||1.0||Beg||16 Jan 2021|
|Castlevania: Bloodlines Cutscene Text Editing Guide||CF||A document to assist with any future Castlevania: Bloodlines translations or other text hacks. This is a guide to easily hack the intro sequence as well as both Eric and John’s endings.||Text Hacking||GEN||Castlevania: Bloodlines||1.0||Beg||17 Apr 2020|
|SH7604 Hardware User Manual||OEM||Documentation on the processor inside the 32x addon for the Genesis.||Hardware Info.||GEN||N/A||1.0||Int||13 Aug 1997|
|Sonic 2 Level Select Documentation||R. Solaris||This is probably the most complete Sonic 2 level documentation on the net! If you’re interested in hacking Sonic 2 and it’s levels, you best read this!||Game Specific||GEN||Sonic the Hedgehog 2||1.0||Int||14 May 2008|
|Genesis Technical Overview||OEM||The official documentation for the Genesis. Not quite as extensive as the SNES Developer Manual, but far and away better than all other currently available Genesis information.||Hardware Info.||GEN||N/A||1.0||Int||14 Nov 2000|
|Sega Genesis Hardware Notes||Charles MacDonald||Everything contained within has been tested on actual hardware, so you know it’s right.||Hardware Info.||GEN||N/A||0.8||Int||02 Mar 2001|
|Sega Genesis VDP Documentation||Charles MacDonald||Various quirks and notes on the Genesis Video Display Processor.||Hardware Info.||GEN||N/A||1.5f||Int||10 Aug 2000|
|Genesis Chat Logs||Fonzie||A collection of logs in which Fonzie explains various aspects of the Genesis.||Hardware Info.||GEN||N/A||1.0||Int||04 Dec 2004|
|Sega Genesis Programming Introduction||Fonzie||An introduction to programming the Genesis. English and French versions included.||Assembly||GEN||N/A||1.1||Int||11 Jun 2004|
|Deinterleave MD ROM||D||PHP routine to quickly detect and deinterleave a Megadrive ROM in SMD format. Takes a filename and returns the deinterleaved binary as a string variable.||Source Code||GEN||N/A||2.0||Int||20 Apr 2006|
|Compression - Shining Force||g8z et al||Multiple Huffman. 68k code more intriguing. No example source.||Source Code||GEN||Shining Force||2.0||Int||13 May 2006|
|The 68000's Instruction Set||Unknown||A nice reference for the 68000’s instruction set. It does not, however, include things such as the opcode bit-patterns (the hexadecimal encoding for the instructions).||Assembly||GEN||N/A||1.0||Int||03 Nov 1996|
|Kid Chameleon Hacking Info||Saxman||These are notes I have put together over the time that I have researched this ROM. All my information was originally intended to help me create K-E. However, I was careful to note additional findings al….||Game Specific||GEN||Kid Chameleon||09/25/2008||Int||25 Sep 2008|
|How to Make Genesis Game Genie Codes With Gens Tracer||Tony Hedstrom||Explains how to make Genesis Game Genie codes using memory traces and assembly trace logs. This also serves as an interesting backdoor introduction to assembly language.||Cheat Codes||GEN||N/A||0.4||Int||05 Jun 2007|
|Thunder Force 3 Hacking Guide||oostyx||A very big hacking document about Thunder Force 3, the best shmup of the Genesis.
Documentation includes data locations, subroutine locations, compression formats explanation, decompression tool + commented sources, objects’ asm code explanat….||Game Specific||GEN||Thunder Force III||December 2||Int||02 Dec 2010|