Super Mario Bros. Music Hacking Guide (New Version) | w7n | This is a guide to Super Mario Bros Music Hacking. Partly based on Dr.Floppy’s guide, with many new stuff added, including ‘envelope editing’ which is important. | Game Specific | NES | Super Mario Bros. | 1.3 | Int | 25 Sep 2012 |
Layer 3 Information and Usage for GoldenEgg | Shiny Ninetales | This is a document where you can find the settings and strings for Layer 3 usage on Golden Egg (which is by far, the best Yoshi’s Island editor, considered as the current standard) I decided to make this since Layer 3 on Yoshi’s Island is a…. | Miscellaneous | SNES | Super Mario World 2: Yoshi’s Island | 1.3 | Int | 18 Feb 2018 |
SMB3 - Custom Boss Battle Levels | Blue Finch | Create custom boss battle levels in SMB3.
How? Using unused stock levels, we will modify a few things, then the level will be treated as a Hammer Bro level. That means that once the enemies are dead, the treasure chest appears.
Why do something…. | Game Specific | NES | Super Mario Bros. 3 | 1.4 | Int | 25 Feb 2019 |
Zelda Hacking Tutorial | DreamWave Games | A guide to hacking Zelda. | Game Specific | NES | The Legend of Zelda | 1.4 | Beg | 21 Mar 1999 |
Nintendo Entertainment System Architecture | Marat Fayzullin | A rather in-depth (if out of date) document on the NES system architecture. | Hardware Info. | NES | N/A | 1.4 | Beg | 09 Sep 1996 |
FF3us Ending Names Mapping | Madsiur | This is a document about the mapping of the characters names in the ending event of FF6. Letter charts are included and the general structure of the data is detailed. | Game Specific | SNES | Final Fantasy III | 1.4 | Beg | 01 Jan 2017 |
GBA "Sappy" sound engine information | Bregalad | This documentation contains info about the “sappy” sound engine that the vast majority of commercial GBA games uses. | Miscellaneous | GBA | Multiple Games | 1.4 | Int | 25 Mar 2016 |
ROM Hacking/Translating for Anyone Volume 1 | UtilMike | A brief overview to the major aspects of hacking ROMS. | Text Hacking | Multiple | N/A | 1.5 | Beg | 06 Nov 2011 |
ROM Hacking/Translating for Anyone Volume 2 | UtilMike | A brief overview to the major aspects of hacking ROMS. | Text Hacking | Multiple | N/A | 1.5 | Beg | 12 Jan 2011 |
The Basics of Bases | Partial Translations | The basics of number bases and hexadecimal geared toward the newest of the new to ROMhacking. | Miscellaneous | Multiple | N/A | 1.5 | Beg | 05 Dec 2005 |
Final Fantasy I: Dawn of Souls General Notes | Kea | A collection of notes about various aspects of the GBA port of Final Fantasy 1 and 2, covering ASM routines, data tables, text and others. It is a work in progress, with much to be done in terms of documenting map data and the spell animation scripti…. | Game Specific | GBA | Final Fantasy I & II: Dawn of Souls | 1.5 | Int | 29 Jul 2017 |
Sega Genesis VDP Documentation | Charles MacDonald | Various quirks and notes on the Genesis Video Display Processor. | Hardware Info. | GEN | N/A | 1.5f | Int | 10 Aug 2000 |
Megaman 4 Comprehensive Document | Matrixz | A Document on the inner workings of Mega Man 4. It describes memory locations and use, ROM banks, ROM locations of ASM and its use, and locations for different kinds of data. | Game Specific | NES | Mega Man 4 | 1.6 | Int | 06 Jun 2016 |
SNES Kart | DiskDude | In depth detail on the actual cartridge layout. Not really “the most complete [or accurate] guide to a SNES cartridge worldwide” though. | Hardware Info. | SNES | N/A | 1.6 | Int | 01 Jan 1997 |
SNES Kart (HTML) | DiskDude | In depth detail on the actual cartridge layout. Not really “the most complete [or accurate] guide to a SNES cartridge worldwide” though. | Hardware Info. | SNES | N/A | 1.6 | Int | 01 Jan 1996 |
NES Music Format Specification | Kevin Horton | This is the official NSF file specification for audio extraction out of a NES/Famicom/Famicom Disk System game. | File Formats | NES | N/A | 1.61 | Int | 27 Jun 2000 |
Translhextion Source Code | Januschan | A full-featured hex/text editor. Unfortunately, Januschan had to stop developing the program, but he left behind its source code. | Source Code | N/A | N/A | 1.6c | Beg | 15 Sep 2001 |
Palette Modifications of an NES file using a Hex Editor | AC2k | A document detailing NES palette hacking. | Palette Hacking | NES | N/A | 1.8 | Beg | 14 May 2008 |
Leghack | NetBrian | A guide to hacking Legacy of the Wizard | Game Specific | NES | Legacy of the Wizard | 1.8 | Beg | 31 Jan 2001 |
Zelda3 Compendium | SePH | Although not yet completely finished, this surely is the Bible of the A link to the Past editing. It contains tons of useful and valuable information, written by practically everyone, who ever edited this game. | Game Specific | SNES | The Legend of Zelda: A Link to the Past | 1.8.4 | Int | 24 Apr 2014 |