|FDS Loader Documentation||Brad Taylor||This package has detailed information on how to create your own FDS loader modifications to your FDS and has the software included. The disk loading functions are emulated through the software.
This archive is extremely useful to make your own l….||Hardware Info.||FDS||N/A||1.0||Adv||21 Nov 2002|
|Nijuu Music Source Code||Neil Baldwin||Nijuu is a music source code package to write NES music with ASM6 assembler and a few other tools. This source code is loosely based on a lot of music written by the audio composer and programmer, Neil Baldwin during his professional career.||Source Code||NES||N/A||0.01b||Adv||18 Nov 2009|
|Programming the Z80||Rodnay Zaks||Programming the Z80 is a very complete book for learning the basics of how to program systems that use the microprocessor Zilog 80. This book covers the basics, starting from various number systems, including hexadecimal and binary. Also covering flo….||Assembly||Multiple||N/A||3.0||Int||01 Jan 1981|
|Programming the 6502||Rodnay Zaks||This is a 408 page book that teaches you how to program on systems that use a 6502 microprocessor. Many basic concepts will be explained, starting with number systems, computer math and then on to flow charting. Many technical aspects will be explain….||Assembly||Multiple||N/A||4.0||Int||01 Jan 1983|
|Programming the 65816||William Labiak||This is a book that teaches you how to assembly program on the 65816 microprocessor. It teaches you many things, starting from number systems, boolean math. Including the technical details about the 65816 microprocessor.||Assembly||Multiple||N/A||1.0||Int||01 Jan 1986|
|BIOS OS and Asteroids Source Code||OEM||This is the source code to the Atari 7800 BIOS and code for the game Asteroids as one package. This archive does not have any tools or assemblers.||Source Code||7800||N/A||1.0||Adv||30 Jan 1989|
|Gameboy Z80 Instruction Set||Marc Rawer||This is a list of the Gameboy Z80 instruction set.||Assembly||GB||N/A||1.0||Int||27 Mar 1998|
|Super Gameboy Tech Doc||kOOPa||This is a document dealing with various technical details concerning the SGB.||Assembly||GB||N/A||1.0||Adv||15 Feb 1998|
|Lz_comp2||Haruhiko Okumura||A very old (ca. 1989) package including a document explaining various compression algorithms (LZSS, LZW, Huffman, LZARI, LZHUF) and the standard ANSI C source code to various (de)compression utilities implementing the described algorithms (LZARI, LZH….||Source Code||Multiple||N/A||2.0||Adv||10 Apr 1989|
|CowBite Virtual Hardware Specifications||Tom Happ||An in dept documentation of the GBA hardware.||Hardware Info.||GBA||N/A||3.5||Adv||08 Feb 2001|
|Rob Northern Compression Format||Zoinkity||Description of the Rob Northern Compression format.
Includes a breakdown of the standard compressed file, indexed mode, and archive mode headers, as well as the related method used by Acclaim for multipart files.
Encryption and locking are ….||File Formats||Multiple||N/A||1.0||Int||28 Nov 2012|
|Source Code "MultiMenu"||MopoZ||Source code menu for the cartridge with 16 games Lorom.
Asm for xkas.
http://gegmopo3.magicteam.net/File/MultiMenu000.png||Source Code||SNES||N/A||1.0||Adv||07 Dec 2012|
|SNES Cart Hacking Info||Siudym||This is an extremely detailed technical document of SNES cartridge pinouts.||Hardware Info.||SNES||N/A||1.0||Adv||01 Jan 2001|
|SNES CPU||Randall Hyde||This is an extremely detailed technical document of the SNES 65c816 processor. It is a customized 16 bit processor made for the SNES. It operates in both 16- (Native) and 8-bit (Emulation) modes. The 8-bit emulation mode is 100% compatible with the 6….||Hardware Info.||SNES||N/A||1.0||Adv||11 Mar 1998|
|SNES FastROM Information||Paul||This document provides information on the SNES’s FastROM mode, which allows a speed increase of around 33%.||Hardware Info.||SNES||N/A||1.0||Adv||16 Feb 1994|
|NEC V60 CPU Manual||OEM||The NEC V60 (μPD70616) was a CISC processor manufactured by NEC introduced in the late 1980s. It had a 32-bit internal bus and a 16-bit external bus with a 24-bit address bus. A relatively obscure design, it was a radical departure from NEC’s p….||Hardware Info.||Multiple||N/A||V60||Adv||01 Nov 1986|
|SNES Graphics||Starr||These documents tells all about the SNES graphics array. It is what sets the SNES apart from all the 16 bit systems. It consists of four overlapping backgrounds that can scroll by themselves in any direction. It runs on 256 colors (Or 15 bit colors f….||Hardware Info.||SNES||N/A||1.0||Adv||04 Oct 1997|
|SNES Multiplication/Division Registers||Vic Ricker||This is an in-depth documentation on the SNES’s special multiplication/division registers.||Hardware Info.||SNES||N/A||1.0||Adv||26 Dec 1993|
|SNES Sound Processors Info||Gau Of The Veldt||The SNES sound system was custom made by Sony specifically for the SNES. It’s labeled as an SPC-700. It is superior to most sound chips of its time (1991), for it has its own memory and instruction set, which takes the load off the main CPU. If ….||Hardware Info.||SNES||N/A||1.0||Adv||05 Feb 1998|
|Genesis ROM Format||d0nut||Info on the Genesis ROM format.||Miscellaneous||GEN||N/A||1.1||Int||17 May 1999|