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(561 to 580) of 689 Results
TitleAuthor AscendingDescriptionCategoryPlatformGameVerLevelDate
Kid Chameleon Hacking InfoSaxmanThese are notes I have put together over the time that I have researched this ROM. All my information was originally intended to help me create K-E. However, I was careful to note additional findings al….Game SpecificGENKid Chameleon09/25/2008IntNone
James Pond 3 Hacking NotesSaxmanThese are notes I took for hacking James Pond 3: Operation Starfish. I took them while trying to learn how levels were created. Everything used to create the CHEESE! level and graphics viewer is in here, plus more. There’s even a few tidbits abo….Game SpecificGENJames Pond 3: Operation Starfish1.0BegNone
DOOM 32X Hacking NotesSaxmanThese are notes I collected during the period of time I was hacking DOOM. They’re sort of sloppy because I’m a sloppy note taker. That said, I think most seasoned hackers will be able to understand most everything written.Game Specific32XDOOM1.0AdvNone
Zelda3 CompendiumSePHAlthough not yet completely finished, this surely is the Bible of the A link to the Past editing. It contains tons of useful and valuable information, written by practically everyone, who ever edited this game.Game SpecificSNESThe Legend of Zelda: A Link to the Past1.8.4Int24 Apr 2014
Megaman 5 Palette Hacking DocSephiroth XA document detailing where you can find the palette for MegaMan in MegaMan 5.Palette HackingNESMega Man V1.0BegNone
The ROM Hacker's BibleSeRiAlKlRA very old document on text replacementText HackingMultipleN/A1.0BegNone
Super Mario Bros. Assembly MMC1 ConversionSetzNobody should have to hack the binary of SMB. A lot of newer hackers have trouble understanding adding a mapper to a game that never had one. I added some init routines, shuffled some routines around, and made SMB1 use the MMC1 mapper (easily repr….AssemblyNESSuper Mario Bros.1.0Int04 Apr 2017
Alter Ego C Source CodeShiruThis game is written in C, with cc65 compiler. It is an updated port of a ZX Spectrum homebrew game by Denis Grachev. For more information peruse the notes.txt document that is available in the zip file that contains the ROM.Source CodeNESAlter Ego1.0AdvNone
SNES Cart Hacking InfoSiudymThis is an extremely detailed techincal document of SNES cartridge pinouts.Hardware Info.SNESN/A1.0AdvNone
First PS ASM Doc for HackingSkeudA step by step tutorial on some PSX hacking essentials including finding compressed font data, finding the compression routine, understanding the routine (asm), and more using Legend of Mana as an example. This will give you some fundamental knowledg….AssemblyPSXLegend of Mana1.0IntNone
Hacking NES MusicSliver XA document detailing a method for editing NES music using NSF files.MiscellaneousNESN/A1.0IntNone
A Beginner's Guide to NES ROM HackingSliver XAn easy to follow guide to NES text replacement.Text HackingNESN/A2.1BegNone
Hacking Final Fantasy 3j NESticle Save StatesSliver XA guide to hacking Final Fantasy 3j save states.Game SpecificNESFinal Fantasy III2.0BegNone
Hacking The Legend of Zelda NESticle Save StatesSliver XA guide to hacking Zelda save states.Game SpecificNESThe Legend of Zelda1.0BegNone
Dragon Warrior BytesSliver XHere is a very complete listing of all the offsets to data in Dragon Warrior. There are notations and sections for everything you may want to modify ranging from music and graphics to shop and monster data!Game SpecificNESDragon Warrior1.0BegNone
Castlevania Music FormatSliver XAll the information you need to know to hack Castlevania melodies!(Previous NES sound information helpful)Game SpecificNESCastlevania1.0IntNone
Music Bytes 0.7 (Unofficial update by Sliver X)Sliver XAn in depth information filled guide to the Final Fantasy Music music format.Game SpecificNESFinal Fantasy.7IntNone
Game Genie DocSnowBroThe contents of an email written by SnowBro detailing a method of making GameGenie codes permanant.Cheat CodesNAN/A1.0BegNone
Metroid Source CodeSnowBroDisassembled and commented Metroid source code. It can even be reassembled with X816.Source CodeNESMetroid1.0IntNone
Tile Molester v0.16 Source CodeSnowBroSource code for Tile Molester v 0.16, released by SnowBro on November 1, 2005, through his website. This source package includes all the necessary source to compile the program using the Java Development Kit. The last release of the program was compi….Source CodeNAN/A0.16AdvNone
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